Boutros said:
2D platformers having a more simple game design than shooters and adventure games is not debatable because it's a technical fact. And a simpler game design implies more restriction. That's why they eventually made 3D platformers. They could now explore a whole new side that offered many new opportunities. |
I understand that they are more technically demanding simply because they render 3D enviroments, but I have to disagree that they have improved at a different rate than 2D platformers.









