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Forums - Nintendo - It's time to talk, once again, about voice acting in Zelda U.

 

Do you think Zelda U should be fully voice acted?

Yes 233 45.24%
 
No 282 54.76%
 
Total:515
spemanig said:

That's if it isn't good enough, though. If they don't have voice acting, the game will be worse off. The benefits of good voice acting far outway the mediocrity, yet safeness, of not having it. VA is not unproven for Nintendo, and even if it was, that wouldn't somehow change that Zelda U needs voice acting. If they never succeeded at VA a day in their history, they'd need to start now, and they'd need to do it with Zelda U. Bad voice acting shouldn't even be a factor in Nintendo's minds. If they do good voice acting, the game will not only be better, but modern, because of it. If they don't do voice acting, the game will be worse, and antiquated, because of it.

Lack of voice acting has done the series harm. I've already stated how. There is no Zelda model. There is no voice acting model. There's a video game model. If characters are moving and acting on a screen like they're speaking, then they should be speaking with voices. There's nothing to prove. Good voice acting makes video games better then no voice acting. Zelda is a video game. Zelda needs voice acting, or it will be a lesser game without it.

But thats the thing though... We won't know if the VA will be good or bad until it gets released which is a risk if the VA they chose isn't what people had in mind. I remember watching an anime called Soul Eater where I read the first volumes of the Manga first before watching the anime and the range of voice I imagined for the main character was wayyyy off than what I thought it would be. Sure, you could say that whole, well, this is their voice for the first time so you shouldnt have any expectations before hand but the fact of the matter is that from the grunts and etc that they do, most people have an idea of the range of what the voice should be and if Nintendo doesn't choose within that range, it will make the fans unhappy.

And I really don't think its mandatory, specially considering how bad the wiiU is selling nor do they need to start when it could mean low sales for the game and the system. And sure, if they do good voice acting, it might make the game better but is their good, good enough for fans would be the other question. And not to mention, if they somehow end up making it bad, it will certainly make the game significantly worse than without VA cause fans of Zelda are used to it not having VA cause it has been the series convention since forever... Going back to say GTA, if GTA V didn't have any VA, GTA fans would be mad cause that has also been a series convention and it is something that have been used to for generations of GTA

And there are still a number of video games that don't have VA and I highly doubt that not having VA is a make or break sitution for most Zelda fans out there provided the rest of the game is excellent



                  

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PwerlvlAmy said:
no voice acting plz


I agree there should be no voice acting in the next Zelda game for Wii U unless their is a full blown CGI cutscene and Link should never talk. On a completely unrelated note, if that is you in your profile picture, well, you are very pretty and would easily win that silly "most attractive VGChartz" thread/contest or whatever it is.



iamserious said:
PwerlvlAmy said:
no voice acting plz


I agree there should be no voice acting in the next Zelda game for Wii U unless their is a full blown CGI cutscene and Link should never talk. On a completely unrelated note, if that is you in your profile picture, well, you are very pretty and would easily win that silly "most attractive VGChartz" thread/contest or whatever it is.


yeah its me  and ty. Also the reason I don't want the voice acting because last time Nintendo did it,they did it pretty badly. I'll never get over the nightmare voice acting that was in Super Mario Sunshine... :(



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TBH, I really like the subtle, wordless voice acting in the games, though I'm not completely against full VA-ing. Perhaps it could occur rarely in Zelda U, like whenever you begin talking with Midna in TP, or when Link shouts "C'mon!" in WW while summoning.

But above all things, there should NEVER be full voice acting for Link.



I disagree with most of the OP.

1) Voice acting may be bad.

It may be, in fact, it's LIKELY to be. In that we each have an idea of the characters sound like and if it misses that mark for each of us, then it will be bad. As we each have a different conception of what the characters sound like, to most people, it will miss the mark.

That said, it COULD be good. I will allow that point.

2) Reading is more immersive

Honestly, I don't understand your objection to this, or your rant against reading. Anyone who watches anime or foreign films quickly gains the ability to parse the text whilst also paying attention. I never watch a dubbed anime, as to me subbed is much more immersive. And I feel the same way about games; first thing I do in every single game I play is turn on sub titles.

To me, reading IS more immersive. Hearing a voice that doesn't mesh with my idea of the character would drag me out of the story faster than a disk change.

3) Voice acting would ruin Zelda's identity

I actually think it would, the way cut scenes are able to emote without the use of language is a big element of Zelda, think to the scene in TP where Zant takes over Hyrule Castle, that would be ruined by the inclusion of voice acting. Or when the Deku Tree dies, again ruined.

I think it would also take away from encounters with villagers. Their characterisation is all in their appearance, trying to add a voice onto that would, again, ruin it.

5) Characters should speak Hylian.

I agree with OP; this is nonsense.

6-10) I think I've covered these points above. As they're all variations on the theme


-

What I will say is that a spoken narration might work. But any more than would be immersion killing, and make the game not Zelda



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I would actually love to have voice acting. If it is bad or fails, it's not because of the decision to use voice acting, but because it was done poorly. That would be the same as saying Nintendo shouldn't use a 3D World because it might be bad.



I describe myself as a little dose of toxic masculinity.

No voice acting, please! The Zelda franchise is fine the way it is right now!



                
       ---Member of the official Squeezol Fanclub---

Jizz_Beard_thePirate said:

But thats the thing though... We won't know if the VA will be good or bad until it gets released which is a risk if the VA they chose isn't what people had in mind. I remember watching an anime called Soul Eater where I read the first volumes of the Manga first before watching the anime and the range of voice I imagined for the main character was wayyyy off than what I thought it would be. Sure, you could say that whole, well, this is their voice for the first time so you shouldnt have any expectations before hand but the fact of the matter is that from the grunts and etc that they do, most people have an idea of the range of what the voice should be and if Nintendo doesn't choose within that range, it will make the fans unhappy.

And I really don't think its mandatory, specially considering how bad the wiiU is selling nor do they need to start when it could mean low sales for the game and the system. And sure, if they do good voice acting, it might make the game better but is their good, good enough for fans would be the other question. And not to mention, if they somehow end up making it bad, it will certainly make the game significantly worse than without VA cause fans of Zelda are used to it not having VA cause it has been the series convention since forever... Going back to say GTA, if GTA V didn't have any VA, GTA fans would be mad cause that has also been a series convention and it is something that have been used to for generations of GTA

And there are still a number of video games that don't have VA and I highly doubt that not having VA is a make or break sitution for most Zelda fans out there provided the rest of the game is excellent


There is no predeturmined voice. Every Zelda game has different characters. Even if Zelda is in this one, she's different from any others. You won't have a "head voice" for this one. You'll just hear her. None of your arguments are against voice acting, they're against bad voice acting. No one will have any idea how anyone should sound. These aren't constant characters.

It's even more mandatory precisely because the Wii U is selling so shitty. Things like this are exactly why gamers aren't picking up the Wii U. If there's good voice acting, it will make the game better. There's no if. No voice acting on a AAA game in 2015 is unacceptable. Bad voice acting is not an argument. I've disproven it, so I'm no longer addressing it.

I guarantee that the majority of people who say they don't want voice acting in Zelda would have nothing to say when it turned out to be good. If GTA didn't have voice acting, it wouldn't be relevent today, just like Zelda is starting to become, partly because no one can take it seriously because of things like lack of voice acting.

Very few video games that don't have voice acting would not benefit astronomically from its addition. Maybe it's not a make it or break it, but it should be. We're settling for less, and that's also unacceptable.



AZWification said:

No voice acting, please! The Zelda franchise is fine the way it is right now!


No it isn't. It's antiquated the way it is now.



spemanig said:
AZWification said:

No voice acting, please! The Zelda franchise is fine the way it is right now!


No it isn't. It's antiquated the way it is now.

If you say so.. I honestly think voice acting wouldn't be necessary at all.



                
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