I'm so glad that Sony decided to bring Tearaway to PS4.
Best visuals of 2015? | |||
Uncharted 4 | 413 | 40.02% | |
Zelda U | 448 | 43.41% | |
Other ( post below) | 60 | 5.81% | |
see results | 56 | 5.43% | |
Too early to tell, but I ... | 55 | 5.33% | |
Total: | 1,032 |
zumnupy10 said: Graphically there is no comparison really, UC4 is way above. Artstyle is different story.
Edit: So glad that Sony decided to bring Tearaway to PS4. This game didn't deserve to be forgotten on Vita. It looks so cool. |
No, it isn't way above. it is very detailed realistic wise while zelda is very detailed in a non realistic style. the scale of zelda is way bigger though.
anyway, when counting individual models and general textures, uncharted may end moderately above zelda. but in therms of visuals (whole context) zelda wins. still have to wait the finished products for comparisson.
Is this a trick question? Between the two, U4 by a landslide, from what both companies have shown us so far.
I would take No Man's Sky over both though - actually over anything I've seen so far that is scheduled for 2015.
Graphics: Uncharted 4
Artstyle: Zelda U
It's silly to compare the two since they are both going in very different visual directions. That and Zelda U is an open world game while Uncharted 4 so far looks to be linear.
Ok, the handling of the graphics its better done by UC4 by far. Wich are more stunning, that depends on the viewer, but technically, UC4 wins in every possible way to Zelda.
Theres something that translated literally from spanish would be "crash handling", talking bout graphics. And how well or how bad a game handles those crashes can be seen like for example, when you kill someone or something close to a wall, and for you, the gamer, you are killing a humanoid shaped objet, but for the game, you are killing a square, or a ball, so thats why sometimes, some parts of the dead body gets stuck BEHIND the wall, insted of getting ON the wall, because of this "crash handling". So, the better the crash handling the more realistic the things will interact with your character, i.e. the grass and plants where Nathan Drake is moving.
At the end, if they give the award to the most realistic (not talking about phantasy characters or models), then it will go to UC4. To the most impressive with no technical speaking involved, then Zelda should win it.
"We all make choices, but in the end, our choices make us" - Andrew Ryan, Bioshock.
For sheer graphical fidelity obviously Uncharted. For art style, that's more subjective based on personal tastes. I prefer the look of Zelda though.
https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png
not sure if serious. Uncharted will stomp it in the graphics/visual department
and i hate how everyone seems to be of the opinion that if a game is weak graphically but is cartooning and colorful = great art style
it seems without fail, people say well awesome graphical game X = might be better graphically, but weak graphics colorful cartoon game Y has the better artstyle
colorful cartoon doesnt equal great artstyle, and more realistic and better graphics doesnt not equal worse artstyle.
not sure if serious. Uncharted will stomp it in the graphics/visual department
and i hate how everyone seems to be of the opinion that if a game is weak graphically but is cartooning and colorful = great art style
it seems without fail, people say well awesome graphical game X = might be better graphically, but weak graphics colorful cartoon game Y has the better artstyle
colorful cartoon doesnt equal great artstyle, and more realistic and better graphics doesnt not equal worse artstyle.