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Forums - Microsoft Discussion - The Xbox 1 is purposely oversized

ICStats said:


Right.  They have a gigantic fan.  But it's not the only reason.

- The XB1 has a lot more vent space than PS4 so there is more air getting to the fan.  PS4 runs at higher air pressure / speed needed through the vents.
- No heat from the power supply in the box.

I asked you to prove to me that open spaces (within a shell) means quieter.
PS4 is louder because it uses a smaller, higher-powered fan. More rpms means more 'whine'. This is all case-building 101.
a larger fan runs at much fewer rpms to provide the same cooling. Number of vents or air pressure makes no difference because the important part of that equation is that none of those vents are facing you.
Sound travels in the air, so if air was vented toward the player, then yes, higher air pressure would result in the internal sound getting to the player more consistently. But ps4 vents out the back at a downwards angle, and xb1 vents from all sides.
Regardless, I'd be more inclined to think that more space in a shell provides more acoustic resonance = amplified sound.



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So is your mom.



theprof00 said:
V-r0cK said:
theprof00 said:
V-r0cK said:
Microsoft is definitely not a designing company. I dont think I've really liked the look of any of their products except the newest 360 version, but that took 3 tries.

Really? Because most people (at least in the US) will say that MS makes the best controllers. How is it possible that MS can perfectly engineer a controller, with no wasted space, high quality parts and huge efficiency, that not only sports a rather beautiful minimalistic face design while being as internally deep and imaginative as the ocean floor?

Of all the MS controllers they've made the 360 is probably my favourite of theres (the XB1 is similar but feels a bit off compared to 360), but kind of sucks that they dont just have built in battery as I do find that bulkiness of the battery pack for the 360 to be clunky.  Pretty sad that MS controllers are the same price as PS and they don't have built in battery.  And their D-pad sucks but has good analog sticks.

But to your point, how does a company that can make a good controller yet still make a massive system?  My answer, MS is not a designing company.  Sure they release a few nice looking products, but overall their products aren't all appealing.  Lets forget about the very first Xbox controller =)

Just look at it from this point of view.
Why does the controller not include a li-on battery and still have the same price? Because it makes them more money.
Everything in terms of the design of both the controller and system come down to one thing. Money.
The xb1 slim will prompt repurchases by current owners, along with satiating power constraint concerns by fence sitters. It also costs much less for the parts they've decided to use in this current xb1. I really can't stress enough how cheap these components are. Nothing in there is custom. It's all off the shelf pc parts.
And when you see the slim and its customized space management is, you'll wonder why they didn't do this in the first place.
The answer is most assuredly not 'heating'.
The answer, is money.

It was also adds to the mounting evidence of a rushed system launch.

Furthermore, while the OG Xbox was a sturdily built machine, the 360 was purposely made flismy using heat sensitive solders in the hottest places of the console resulting in thermal failure regardless of external PSU, infamous disk shredding etc...

First rounds of XB1 are par the course in fact.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

theprof00 said:
VanceIX said:
After RROD and early PS3 deaths, I'm completely fine with making a few inches more space in my entertainment center.

It's not really about the system being too big. It's about the system being designed big to fake a slimline revision. MS will release a slim within a year, I guarantee that, and everyone will praise them for it. That is what this is about.


But the slim X1 will actually come about due to die shrink not like the final redesigns of the 360 and PS3 which pretty much used the same hardware as the previouss model but where just redesigned to save some money.



Conina said:
V-r0cK said:
Microsoft is definitely not a designing company. I dont think I've really liked the look of any of their products except the newest 360 version, but that took 3 tries.

The Surface Pro 2 + 3 are praised for their design + build quality.

The Microsoft mice and gamepads are also very ergonomic and reliable.

Having Microsoft Branded mice and headset/(not xbox headset) I can attest to this. 



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

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Not really since besides a few faulty Blu-ray drives there where no other hardware problems.  With the first batch of 360s they all had hardware problems.  The first somewhat reliable 360 model was the elite which was also the first one to have a HDMI port.



Chris Hu said:
theprof00 said:
VanceIX said:
After RROD and early PS3 deaths, I'm completely fine with making a few inches more space in my entertainment center.

It's not really about the system being too big. It's about the system being designed big to fake a slimline revision. MS will release a slim within a year, I guarantee that, and everyone will praise them for it. That is what this is about.

But the slim X1 will actually come about due to die shrink not like the final redesigns of the 360 and PS3 which pretty much used the same hardware as the previouss model but where just redesigned to save some money.

Don't fall for it Chris, that is a BS excuse you're being fed.
A die-shrink won't shrink the console by 40%.
Look at that space in the top left. It's like 20% of the console size, and as pure and empty as the driven snow. You could literally turn the hard drive sideways, or even externalize it in a wafer thin side mount, and shrink the console size in half, without a die shrink. Again, red-herring.

PS4 will also get a die shrink, because it's nearly the same exact processor. The console will not get smaller.



so the whole point of this thread is that MS is going to fake a slim version?

How can that even be faked? If it's slimmer than before, it's obviously a slim version. How they achieve that is completely irrelevant.

What does MS gain from constructing and selling a console that's purposely bigger than all the competitors?
What does a consumer gain from buying a console that's a few inches smaller here and there?

A slim version isn't going to magically persuade someone to buy that console. It's either a price cut, better library at that point or added value that comes with the slim.

It's just a design choice.



theprof00 said:

Don't fall for it Chris, that is a BS excuse you're being fed.
A die-shrink won't shrink the console by 40%.
Look at that space in the top left. It's like 20% of the console size, and as pure and empty as the driven snow. You could literally turn the hard drive sideways, or even externalize it in a wafer thin side mount, and shrink the console size in half, without a die shrink. Again, red-herring.

PS4 will also get a die shrink, because it's nearly the same exact processor. The console will not get smaller.

That area is reserved for The CloudDedicated ServersThe Cloud.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

theprof00 said:
Chris Hu said:
theprof00 said:
VanceIX said:
After RROD and early PS3 deaths, I'm completely fine with making a few inches more space in my entertainment center.

It's not really about the system being too big. It's about the system being designed big to fake a slimline revision. MS will release a slim within a year, I guarantee that, and everyone will praise them for it. That is what this is about.

But the slim X1 will actually come about due to die shrink not like the final redesigns of the 360 and PS3 which pretty much used the same hardware as the previouss model but where just redesigned to save some money.

Don't fall for it Chris, that is a BS excuse you're being fed.
A die-shrink won't shrink the console by 40%.
Look at that space in the top left. It's like 20% of the console size, and as pure and empty as the driven snow. You could literally turn the hard drive sideways, or even externalize it in a wafer thin side mount, and shrink the console size in half, without a die shrink. Again, red-herring.

PS4 will also get a die shrink, because it's nearly the same exact processor. The console will not get smaller.


Well did you actually read what I said.  It still will be due to actual die shrik unlike the current models of the PS3 and 360 which where just redesigned to save some money.