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Forums - Nintendo - AC Rogue numbers, so what Ubisoft

KLXVER said:
Skidmore said:
KLXVER said:

There are several things that baffles me. Capcom not releasing Resident Evil Revelations 2 for the WiiU or Konami not releasing Pro Evolution Soccer on it. Fifa is not one the console. You would have a complete monopoly.

Theres not thinking your games will sell on the WiiU and then theres just stupidity in management, like in these two cases...


There is Fifa in the 3DS and the old Wii, and they sell nothing. I skipped Fifa 2013 in the Wii U, because it was damm Fifa 2012, I was waiting for the 2014 with all features, which never came. End up buying the half baked port of 2012 renamed as 2013.


Well would you have bought Fifa 13 if PES14 was available on it?

Bloody hell no, I waited until everyone announced that they were not doing it.



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mii-gamer said:
Haven't you heard it's always Nintendo fans fault. Just ignore the shitty practice of the publishers and point the figure with a blind bias.


haha pretty much this



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Skidmore said:

Bloody hell no, I waited until everyone announced that they were not doing it.


Its just a puzzling move by Konami. Even if the game doesnt sell millions, they would be appriciated by the soccer fans on the WiiU and if the next Nintendo console sell really well, those fans would probably choose PES over Fifa in the future.



MoHasanie said:
Skidmore said:
MoHasanie said:
Rogue was just made cause Unity wasn't on last gen consoles. Bringing it to Wii U, like almost every other third party game, will be unprofitable.

Rogue numbers are weaker than Bayonetta 2 and ZombiU.... And thats the point, these numbers are not profitable either.

That's true too, although its unfair to compare the game to Bayonetta and Zombie U since those are two exclusives. If this game was on Wii U, I think it would sell much worse than how it did on the 360 or PS3. 

But think with me, the user base is twice as it was when ACIV launched in the Wii U, and it did something around 210k, but that game had superior versions in the PC/XOne/PS4.

This year, there was no competition for it, just Bayonetta 2. And it could have been the best version, just like Bayonetta 1 is superior in the Wii U.



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Skidmore said:

But think with me, the user base is twice as it was when ACIV launched in the Wii U, and it did something around 210k, but that game had superior versions in the PC/XOne/PS4.

This year, there was no competition for it, just Bayonetta 2. And it could have been the best version, just like Bayonetta 1 is superior in the Wii U.

hmm, maybe you're right but the game had barely any promotion as well. Ubisoft mainly advertised AC Unity. I doubt Rogue would have sold anywhere near 210k on the Wii U. 



    

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MoHasanie said:
Skidmore said:

But think with me, the user base is twice as it was when ACIV launched in the Wii U, and it did something around 210k, but that game had superior versions in the PC/XOne/PS4.

This year, there was no competition for it, just Bayonetta 2. And it could have been the best version, just like Bayonetta 1 is superior in the Wii U.

hmm, maybe you're right but the game had barely any promotion as well. Ubisoft mainly advertised AC Unity. I doubt Rogue would have sold anywhere near 210k on the Wii U. 

nintendo would have given some direct time, and acIV sold okay for a bad port. 



Rogue was a horrible business decision. Yikes.



generic-user-1 said:

nintendo would have given some direct time, and acIV sold okay for a bad port. 


Well if Nintendo would have tried to promote it during the directs then it might have sold similarly to AC IV on the Wii U. But who, other than the hardcore Nintendo fans, watches Nintendo directs? 

Also remember that AC IV was a big game for the year and got lots of advertising. Similarly if AC Unity released on the WIi U, it would have also sold a similar amount to AC IV on the Wii U. But Rogue? I don't know, it was barely promoted and released at a competitive time of the year. 



    

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MoHasanie said:
generic-user-1 said:

nintendo would have given some direct time, and acIV sold okay for a bad port. 


Well if Nintendo would have tried to promote it during the directs then it might have sold similarly to AC IV on the Wii U. But who, other than the hardcore Nintendo fans, watches Nintendo directs? 

Also remember that AC IV was a big game for the year and got lots of advertising. Similarly if AC Unity released on the WIi U, it would have also sold a similar amount to AC IV on the Wii U. But Rogue? I don't know, it was barely promoted and released at a competitive time of the year. 

well they wouldnt have sold so much FW, but the game would have had legs, because there isnt so much else to buy on the wii u for that audience.



generic-user-1 said:

well they wouldnt have sold so much FW, but the game would have had legs, because there isnt so much else to buy on the wii u for that audience.

By that logic, almost every game except for all the Wii U platformers would end up selling well on the Wii U .

More importatnly, people buy Nintendo consoles for Nintendo games not really for games like AC. 



    

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