Well at least 1360x1080p to be fair.
It is like 900p with a weird aspect ratio.
Well at least 1360x1080p to be fair.
It is like 900p with a weird aspect ratio.
It is 1080p as GT5 was. But you should at least add it features a dynamic framebuffer so that, depending on load, it goes to full 1920x1080.
"It is like 900p with a weird aspect ratio." yes, ethomaz, and this is because it scales to full-hd so you don't have to scale x and y.
Crazy thing.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."
Makes me wonder who at home counted all the pixels and then thought: "its 1360 pixel, fts I'm returning it!"
Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!)
Munkeh111 said: As in, is not 1080p |
It's not full-hd all the time.
"The Xbox One version of first-person shooter Call of Duty: Advanced Warfare outputs at a resolution of at least 1360x1080, developer Sledgehammer has said."
It's in the link ethomaz provided. No idea why he made the OP the way it is.
NiKKoM said: Makes me wonder who at home counted all the pixels and then thought: "its 1360 pixel, fts I'm returning it!" |
Nobody counted yet.
The dev at reddit AMA said that... Eurogamer is working in article yet.
walsufnir said:
"The Xbox One version of first-person shooter Call of Duty: Advanced Warfare outputs at a resolution of at least 1360x1080, developer Sledgehammer has said." It's in the link ethomaz provided. No idea why he made the OP the way it is. |
Because 1380x1080 is 1080p.
ethomaz said:
Because 1380x1080 is 1080p. |
Huh? That's why I intentionally said "full-hd". Still no mention of the dynamic framebuffer, ethomaz. That's why I bolded this part.
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