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Forums - Gaming - How to make the Perfect Review

NintendoPie said:
Intrinsic said:

unfortunately what you are saying is very true... but it doesn't end there.

Reason for this is just how important these reviews have become. Studios actually get/miss bonuses if their game score below  certain review average. You have things like review embargos or lobbying for better reviews. You have situations where a good or bad review can completely influence how well or poorly a game sells. Reviews are serious business. hence why I insist that they need to be taken much more seriously.

I agree that they should be taken more seriously, as all of that is quite true. The gaming industry as a whole needs to be taken more seriously inside and out, though.

Yes, the industry needs to be taken more seriously. Funny thing is, as far as the money goes, they sue as hell are taking it seriously. Everyone knows there is a lot of money in gaming. The problem is the gross lack of standards and representation. Dare I ay the gaming indusstry is a very anti consumer industryby nature. Everything is done in secrecy, decisions are made with little regard to hat the consumer wants, there are zero standards when it comes to making reviews and companies actually have the power to "blacklist" websites if they feel they don't like the treatment they are getting from those sites.

Above all else, I feel the problem with the gaming industry is a lack of proper representation. What we need is some sort of gaming union. A consumer owned body that dictates what happen sin the industry to a great degree. Things like cross platform multiplayer across multiplayer games should be standard. Things like media playback on the consoles should be standard. There should be a way to enforce digital pricing and price drops. And there sould be an industry standard certified review system that is independent of publishers. 

The more I think o it, the more I think I should create a website geared to this exact purpose. And gather so much gamer support that it can very well dictate what happens in the industry and what doesn't.



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Intrinsic said:

 And yeah I know most agree that reviews from mainline publications are generally untrustworthy, but I am just talking about how best to review games.

I was actually going to make a thread when seeing the content in the reviews about Drive Club's below average score, but I thought of this thread thought I would post it here.  I've already explained my opinion in several threads about howreviews are mostly based on what they think the public wants to see and gaming journalists prove once again that they have little to no integrity at what they do(which I'll point out later in this post.)

Drive Club is a victim of anti hype.  The game has been bashed since its announcement by the majority of the internet.  A lot of gaming journalists are just giving the public what they want to see.  It's the major problem with reviews.  Drive Club has so many reviews out there comparing it to the open world of Forza Horizon 2.  A lot of these same reviewers gave 9/10 or 10/10 to Forza 5.  These reviews then compare the paltry list of vehicles and the inability to customize vehincles, but they fail to counter compare the 55 track variations to the 16 that Forza 5 has.  There's actually journalists who did give poor scores to Forza 5 for being an incomplete package, but too many of them gave the game glowing review scores and then nitpicking on another game for not pushing the genre. 

Gamespot even bitches that there's no rewind button.  The journalist might as well have said "Like many of us corporate journalists do, I suck balls at video games, and because I can't rewind the game whenever I fuck up(which I'm sure is quite often,) I'm going to cry myself to sleep as soon as I post this 5/10 review score.  Only after I bitch that it's a standard racing game when the genre has advanced in scope to providing open world experiences."  Doesn't stop Gamespot,from giving a 9/10 to Forza 5 which not only didn't provide an open world experience like games prior to it did, games like NFS Most Wanted, Test Drive Unlimited, Test Drive Unlimited 2, Burnout Paradise, etc, but as I mentioned above, it had its own issues, like only having 16 tracks and getting anything decent to drive required an assload of credits.

It doesn't matter what game it is and how hypocritical their comments are, these shitty journalists will always focus on their own agenda.  Usually giving scores based on what the public wants to see. 

Even though no one has had any experience from The Order 1866 except for that same five minute demo, regardless how good it turns out to be, I guarantee it gets shit on by journalist.  Guaranteed to get below an 80.  I think it'll get mid 70s at max.  No green.  Yellow or worse.



I have no problems with a biased review, as long as the reviewer is open about them.

i.e. "I'm not a fan of this genre, but these are the points that I liked"
or "I am the world's no. 1 fan of this series, everything was as expected. Perfect."

At the end of the day, it's all subjective and what one reviewer may rave on about as the second coming, may not interest me in the slightest (even if it is a good game). But if you can relate to the reviewer, with their general likes and dislikes, odds are that their review is for you.



I have some suggestions for making perfectly unbiased reviews. First, you find someone highly skilled in writing. Next, you give them a lobotomy. After that, you lock them in a bomb shelter for a few months with no electronics of any kind. Only enough peanut butter and celery sticks to live on. Then, and only then, you send in a gaming system and the game that they are to review. Rinse, lather, and repeat.

Lobotomy + Bomb Shelter + Peanut Butter and Celery Sticks = Perfectly Unbiased Review



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