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Forums - Gaming - Can PS4 Handle Assassins Creed Unity 1080p? I think not homies

 

Will the Next Assassins Creed be Da Bomb?

Hell yes 42 42.42%
 
Hellz yes homie 56 56.57%
 
Total:98
wary-wallaroo said:

They said pretty clearly that they're holding it back at parity to "avoid debates and stuff"

 

All these ifs, and buts might have flown with Destiny, but it's pretty clear cut this time (suprisingly clear)

By that statement they just meant that they didn't run the X1 version in a higher resolution because the outrage would've been even worse.

I think the Xbox fans are taking this with a lot of gravitas. While all the Playstation fanboys are embarrassing themselves with a lack of knowledge of basic computer hardware concepts.



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yes ps4 can handle shame on ubisof to do this http://www.change.org/p/boycott-ubisoft-games-because-it-always-treat-console-games-so-bad-boycott-ps4-xbox1-assassin-s-creed-unity-this-game-is-900p-30-fps-while-gta-5-runs-1080-60fps-gta-5-open-world-is-definitely-more-taxing-than-ac-open-world-its-time-to-teach-ubi-lesso?utm_campaign=friend_inviter_chat&utm_medium=facebook&utm_source=share_petition&utm_term=permissions_dialog_false&share_id=FNhrsiuUsAsine this and boycott ubisoft



Normchacho said:
thismeintiel said:
Normchacho said:
Ubisofts response is just down right insulting. We know the power gap is there, we've seen it used in other games as recently as Shadow of Mordor where the PS4 version has a significant advantage. Both the specs and results show it.

Ubi is trying to convince us that somehow both the PS4 and Xbox One versions are 900p @30 fps without having to limit the PS4 version in any way. Utter garbage.

Yea, their excuses just come off exactly as they are, damage control.  They say the CPU is limiting them, because of AI.  Well, okay.  Then, does that mean that the AI is going to be the most spectacular AI ever seen?  Nope.  I doubt it'll be much different than the other ACs.  Now they are saying they optimized it to the max on both consoles, yet they are both 900p 30FPS.  So, does that mean that it will be the most beautiful game on the PS4?  Nope.  The vids I have seen do look really good, but I think Infamous:SS looks better, and its pulling off way more effects and runs ~40 FPS on average.  Does that also mean it will look quite a bit better than the One version?  Doubt it.  Maybe a little bit better AA, but for the most part, I bet they will look the same.


For me the performance isn't the issue, I could even handle parity. What gets me is the awful, awful way they've gone about presenting and then explaining it. Had they just come out and said "AC:U will be 900p @ 30 fps on both the Xbox One and the PS4" They would have easily had a smaller backlash than this.

I hope they get buried in this.

It might not have been quite so bad, but they still would have gotten blowback.  Core gamers are informed.  They know the PS4 is ~40% more powerful than the One.  They know that there are very few games that run below 1080p on it.  Even a game as demanding as Infamous:SS can still pump out 1080p, and future PS4 games will look even better and still be 1080p.  Basically, people know what the PS4 can do.  And if both of these games launched at 900p and 30FPS, but looked almost identical, there would definitely be some blowback.  It would be obvious that the PS4 game was gimped, or the dev was the laziest dev ever.  Especially since the PS4 is nowhere near as hard to program as the PS3, so getting more out of it with the extra raw power won't take much time or effort.



champisaak said:

yes ps4 can handle shame on ubisof to do this http://www.change.org/p/boycott-ubisoft-games-because-it-always-treat-console-games-so-bad-boycott-ps4-xbox1-assassin-s-creed-unity-this-game-is-900p-30-fps-while-gta-5-runs-1080-60fps-gta-5-open-world-is-definitely-more-taxing-than-ac-open-world-its-time-to-teach-ubi-lesso?utm_campaign=friend_inviter_chat&utm_medium=facebook&utm_source=share_petition&utm_term=permissions_dialog_false&share_id=FNhrsiuUsAsine this and boycott ubisoft


gta V is a hd port of last gen so 1080p  60fps  will be easier to achive. Graphics itself its not net gen quality. Wheeras AC unity is built from the ground up for next gen console therefore 1080p 60fps will be harder to achieve.  That petition there is very stupid. 



Yay, resolution wars!

What I find funny is that we had the exact same debate in the 7th gen; people claimed that the PS3 could do native 1080p with good framerates. I think I can count on two hands the amount of proper titles with full HD and decent framerate.



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Mummelmann said:
Yay, resolution wars!

What I find funny is that we had the exact same debate in the 7th gen; people claimed that the PS3 could do native 1080p with good framerates. I think I can count on two hands the amount of proper titles with full HD and decent framerate.

Which ones did? The only ones I can think of are WipeOut HD (and that didn't maintain 1080p) and Ridge Racer 7.



curl-6 said:
Zekkyou said:
the-pi-guy said:
Zekkyou said:
Of course it can. If they're being held back by the CPU, yet still achieving 900p, then if they took the time to offset tasks to the GPU (which will obviously have rather a lot of power floating around if it's the CPU they're stuck at), then 1080p shouldn't be an issue.

To be honest the X1 version should be able to achieve 1080p with the same method.

They were specifically talking about frame rate is being limited by CPU.  

Resolution isn't affected by the CPU so much.  

I know, but i'm giving them the benefit of the doubt that they've honestly maxed out the CPU to the point they can't even properly utilize the GPU in a traditional manner. I'd rather think they were lazy rather than being outright shitty :p Wishful thinking, i know.

Definitely possible. The CPU is the weakest link in all three current gen systems, so it makes sense it would be the first part to bottleneck, necessitating the GPGPUs to step in and help at the cost of graphical oomph.

If the game is limited by CPU it must be terribly optimized. The very reason none of the manufacturers prioritized CPU was because GPU development is moving much faster and that modern games prioritize doing everything on the GPU. Especially in the case of Graphics were using the CPU for rendering is only really acceptable on mobile platforms.

The only reason XB1 even has the best CPU is because it was intended to run multiple OSes and multitask better than the PS4, not for games.

I'd be surprised if the PC reqs were anything decent. Hell, I ran WDs with a 2009 laptop CPU, granted my integrated gpu choked on the graphics but if CPU is really a bottleneck then Ubisoft is being deliberatly incompetent.



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toastboy44562 said:

It's not that the PS4 version got dumbed down to match the Xbox One version. PS4 simply might not be able to handle Assassins Creed Unity in 1080p. Look at watchdogs for instance, the PS4 simply couldn't handle newer games in 1080p.

The Xbox One and PS4 are almost identicle in terms of power. Don't get mad at Ubisoft for not wanting the game in slightly different resolutions

This is what it would look like if Ubisoft spend millions of more resources on the PS4 version

Xbox One: 900p

PS4: 925p

Why would Ubisoft want to spend extra resources trying to add a few pixles? Xbox One owners could very well be demanding Ubisoft spends money on us but we don't complain, we just play the game. It makes no sense homies.

But they aren't Identical in Power though are they???

PS4 has a simpler design with a lot of future proofing. Faster RAM and a much superior GPU!