I've said it for months, and I'm more confident now than ever: Bayonetta 2 will be the GOTY and I think it will be near universal too.
I've said it for months, and I'm more confident now than ever: Bayonetta 2 will be the GOTY and I think it will be near universal too.
| Vasto said: EDGE ended with the following:
|
Other than the "first classic" part, this is enough to sell me on Bayonetta 2, and the Wii U.
But, first classic? I beg to differ! The Wonderful 101 is the first classic!

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This is definitely a good thing.. Hopefully other Bayonetta 2 reviews are also going to be very positive.
---Member of the official Squeezol Fanclub---
Darc Requiem said:
I pretty sure on-line co-op was confirmed. I remember it coming up in the Hyrule Warriors thread. Someone remarked if Bayonetta 2 has online co-op, why couldn't Hyrule Warriors. |
Nintendo of America and Platinum Games have lifted the lid on the online co-op mode in Bayonetta 2 which is titled Tag Climax. The game mode will feature Bayonetta, Jeanne and Rodin – the master of the Gates of Hell.
| AZWification said: This is definitely a good thing.. Hopefully other Bayonetta 2 reviews are also going to be very positive. |
Bayonetta 1 has Metascore 84. Hopefully Bayonetta 2 will improve. http://www.metacritic.com/game/wii-u/bayonetta
baloofarsan said:
Bayonetta 1 has Metascore 84. Hopefully Bayonetta 2 will improve. http://www.metacritic.com/game/wii-u/bayonetta |
I'm sure that Bayonetta 2 will at least manage to reach a Metascore of 90.
---Member of the official Squeezol Fanclub---
" Other similar games “hide their greatest prizes behind a skill barrier that may take dozens of hours of study and practice to surmount”, but Bayonetta 2 “simply asks that you keep pressing buttons” "
I'm not a big hack and slash fan, but I always thought people interested in the genre hated "button bashers" and actually wanted a skill barrier?
Personally I'm fine with it. Thats how I got through GoW =P
| fps_d0minat0r said: " Other similar games “hide their greatest prizes behind a skill barrier that may take dozens of hours of study and practice to surmount”, but Bayonetta 2 “simply asks that you keep pressing buttons” " I'm not a big hack and slash fan, but I always thought people interested in the genre hated "button bashers" and actually wanted a skill barrier? Personally I'm fine with it. Thats how I got through GoW =P |
^This, sounds like the game was watered down for nintendo. That didn not go too well for Ninja Gaiden 3. People that play this type of stuff get their "replay value" from mastery. If there's no mastery to be had, it loses value fast. I have never been able to get into GoW because it's too button mash-ey
"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)
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It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler
If you give the first game a 10 already, you can't give the second any lower score when there are improvements. Unless you want to lose your credibility.
I do wonder though why they're praising it for being a button masher? Isn't that the exact thing we hate about games in this genre!?
| bubblegamer said: If you give the first game a 10 already, you can't give the second any lower score when there are improvements. Unless you want to lose your credibility. I do wonder though why they're praising it for being a button masher? Isn't that the exact thing we hate about games in this genre!? |
We don't have the full quote for the context, but I think he meant that the most similar game in recent years (The Wonderful 101) had more complex controls with it's drawing techniques and they like that PG went back to button controls.
EDGE gave TW101 a 6/10 and wrote in the review: "You’ll soon wish for a simple selection menu or button shortcuts, and we quickly found ourselves defaulting to the easy-to-draw sword morph rather than experiment with our other options during battle."
lol, they missed the best part of the game, you can do insane combos the difficulty makes it very rewarding. Well, professional reviewers only have limtited time and I can understand that they couldn't practice dozens of hours to master the system.
