| fps_d0minat0r said: " Other similar games “hide their greatest prizes behind a skill barrier that may take dozens of hours of study and practice to surmount”, but Bayonetta 2 “simply asks that you keep pressing buttons” " I'm not a big hack and slash fan, but I always thought people interested in the genre hated "button bashers" and actually wanted a skill barrier? Personally I'm fine with it. Thats how I got through GoW =P |
^This, sounds like the game was watered down for nintendo. That didn not go too well for Ninja Gaiden 3. People that play this type of stuff get their "replay value" from mastery. If there's no mastery to be had, it loses value fast. I have never been able to get into GoW because it's too button mash-ey
"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)
"WAR is a racket. It always has been.
It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler







