zero129 said:
Well then if we are going by what you are saying here since on paper if i added a new GFX card to my PC it would blow the PS4 out of the water (Even if many devs never took use of it this gen) The Ps4 is only a tiny bit more powerful then the X1 and will never look much better then it even if on paper its 40-50% more powerful, see how that works?? .
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Depends on the GPU, actually. There are already GPU's out there, that outperform the PS4/XB1 (and I mean easily), it's simply a matter of brute force with an insane resource pool, versus the finesse of direct to metal coding you get from console development. If the hardware specs were exactly the same, yes the console version would be better, because PC API's have to cover such an expanse of hardware variation, and as a result is less hardware specific (the API isn't the only factor, there's allot of background stuff on a PC that isn't on a console, even if you've closed all programs but the game).
The question is, where does the resource pool start to overpower the direct to metal? That's actually an interesting question. It's quite obvious the Titan Z or R295X2 (And yes, those two cards are as obscenely expensive as you would expect from 8 and 11.5TFlop cards) easily outpace either machine, but what's the low end, I wonder? Anyone else know?