daredevil.shark said:
yvanjean said:
Resell and used game market is mainly hurting the developpers of software. I have no problem paying for great software. Like I said I'd rather a greater percentage of my money goes to the publisher. The only way to achieve this is with DRM. My PC is always online, most of my console have been always online since 2006. The Xbox one is not a portable device that access to internet is limited, it's meant to be part of entertainment hub and have access to the internet. DRM is pretty much what I do every time I log on to World of warcraft and no I have no problem with it.
Don Mattrick is a moron and Microsoft should of supported disc based game from the get go and slowly transition to a DRM policy. I think they should of offered digital game with DRM and requiring a always on policy in return customer get these games at a discount. While the retail disc copy can be resold, traded and played offline but would of sold for the same retail price we have now.
By now most have used cloud storage well the next innovation is cloud processing, Cloud processing will greatly reduce the demand on the hardware and allow for graphical improvement over the year without having to upgrade the hardware. Cloud processing is only possible if the console is connected to the internet, require always online machine.
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1. Lol. Is that a joke? We have used game market since the start of gaming. It is develoeprs fault to balance budjet and expectation.
2. It is not illegal. By purchasing a retail copy you have the right to resell it (if it is mentioned). I guess you have never purchased used products like cars or other things in your life.
3. Witcher 2 or the last of us are perfect example of balancing budjet and expectations. If you want to put resident evil 6 or tomb raider 2013 for comparisons sake then I have nothing to say. "Inefficient develoepors" needs to go bankrupt for the sake of the industry.
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Then you're just limiting the type of games from the market... you can already see that there a big gap between the indie games and AAA titles.
Pretty much all the 2nd party developers are gone. Company like GameStop, EB Games and Future/Best-buy (now) are reselling games for a 5-10$ discount and have gotten much more efficient at it. Most of the revenue from game sales goes to retail and as an industry we start seeing less and less new games and new IPs. (AAA Titles)
Games like Uncharted 2 & 3 are force to put in tack on multiplayer in order to deter customers from reselling their game right away. Uncharted was meant to be single player experience, but because of resale they're force to split the team energy to create multiplayer experience. Indies games can be fun but there only a few gems and growing number of mediocre games. I'd much rather have more AAA titles.
New IP are rare and we wind up playing the same games over and over .... most of the innovation as been relegated to Indie games. Where they don't have the budget or staff to create AAA quality games.
Gamers that play their games and immediately turn around and resell their game, are simply taking away money from games developers. Same can be said for ISO apps.... Everyone simply wants to play for free. Hence, why there only crap apps and hardly any quality games on the ISO.