Ugh.
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Message from Katsihiro Harada from Bandai Namco (Tekken, director and chief producer):
Tekken is a game in which controlling a character is brought to the limits while you can plan out different playing tactics. Our company’s present character action and animation systems are also built from that title’s cornerstone.
When controlling a character, the player gets emotionally involved: when dealing hits you feel uplift and when taking hits grief. The knowledge how to create those feelings, know-how called “Tekkenism”, is also utilized in this title’s Pokémon action.
The genre called “competitive fighting game” has nowdays narrowed to include just core players in many people’s minds, but originally, it was a popular genre with a wide and varying audience. In particular, rather than being a “competitive fighting game”, Pokkén Tournament is “competitive action” and returns to the roots of action games and competitive games. It is developed as “a game that many people can play”. “I’ll try it out it because it is Pokémon” kind of lighthearted play is possible. It is possible to play as an extremely fresh experience. To be able to play in that kind of play style is very important to us.
Please look forward to the new Pokemon experience.
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So Pokken will be a casual fighting game? Simple mechanics? I knew this may happen because Pokemon is a kid's game, but I seriously hope they don't sacrifice complexity for casuals. They're not even calling it fighting game. It's an "action game." Ugh. Injustice did a great job of being casual friendly. Why can't this be like that? Maybe it still is, but I don't like the sound of it.