I'm buying two copies
spurgeonryan said:
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Watch a Doctre video... compare the voice here.
https://www.youtube.com/watch?v=yujEZGwKIR8
With a Doctre video. They're two different people.
https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png
It appears to play like a superior version of Devil May Cry. Would be a good audience to market the game to. I'm def getting it.
niallyb
This is doable IF the people behind it are actually earnest. They have to actually go out and buy the game themselves, and really canvas other Wii U owners to do the same. The only way games sell is IF get sold/bought, period.
As for Operation Rainfall failing.....what gave anyone that inclination. It's original purpose was to get Xenoblade published in the West, and Nintendo did that. Did they do it directly because of OR? Maybe not, but at the very least, OR DID let them know that there was definitely a sizable group of gamers who wanted it in NA. Other games got tacked on/added to the OR movement after the fact, as it went on. And the fact is, while Xseed did publish The Last Story and Pandora's Tower, not Nintendo, once again, OR made it clear that there WAS an audience for these games outside of Japan, and helped make it happen.
Furthermore, The Last Story sold over 600k copies worldwide, and just on what Xseed shipped alone, they said it was one of their most successful localizations ever. Xenoblade itself sold well over 850k copies, which is pretty damn good for a brand new jrpg franchise. If you hadn't noticed, Jrpgs not named Kingdom Hearts, Dragon Quest or Final Fantasy tend not to sell ALL that great (certainly not in the million+ range) in NA. That even goes for the Tales series. So considering both Xenoblade and The Last Story were totally new IPs, and fairly odd Jrpgs (both with very non-traditional gameplay), those two games sold RATHER well. And they also both happened to be considered two of the best rpgs of last gen, on any system, even PC.
Pandora's Tower was an afterthought, a NICE afterthought, but an afterthought nonetheless. It was far more obscure a title than either of the other two major OR candidates, and it was also released AFTER Wii U had launched, on a pretty much officially "dead" console. Yet it still sold near 100k copies in NA, and near 300k worldwide overall. That, again considering the circumstances, was pretty decent.
So I wouldn't say that OR "failed" by any real measure. It brought those games more exposure in the west, and let publishers know that gamers here wanted to play them. That's all it was meant to do, and it succeed in that.
As for getting Bayonetta 2 to sell 1 million copies? Compared to getting those three rpgs localized in NA, I'd say that was a far less ambitious, and perhaps far more do-able goal.
Raziel123 said:
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Hey, I'd be happy if they realize getting exclusive mature rated content will sell. Either way.
| Slarvax said: Soooooooo... Instead of Nintendo/Platinum Games doing marketing, or convincing people yo buy Bayo2, we reached a point were gamers are begging others to buy a game, so it is succesful. |
It's pretty sad really.
If only people felt so passionately about actual charities.
Fake edit: Oh I just realised this is the "Unity will Sell 10000000000000000 Wii U's" guy. Doubt anyone takes him seriously anyway.
| Toxy said: I was going to get Bayonetta anyway. I have been hyped ever since I saw the e3 trailers for it. I think this game will sell more than what people are expecting. Nintendo has had 'mature' games sell well before. Resident Evil 4 on the Wii sold over 2 million and that was just an enhanced PS2/Gamecube port. Perfect Dark was a brand new IP that sold over 3 million on the N64. The Nintendo console that sold the least amount in contrast to the examples I have given, was the Gamecube. My point is, mature games do sell well on Nintendo... however generally only when the game is fully optimised for that console and also when these games are exclusive. People don't seem to be multiplatform buyers on Nintendo, but exclusives tend to sell well. Also I don't think there is anything wrong with people trying to expose a game through word of mouth. That is how hype is made. People making Destiny threads, this is no different. It builds hype via the community. Once more people start to pre order, the retailers will take notice and they in turn will start promoting more. If there appears to be no interest, there will be little shelf space, less awareness and the game will likely bomb. Any way that's my two cents. |
@ Bolded bear in mind that game was built with the same engine as Goldeneye, but wasn't a sequel since they didn't have the Bond licensing anymore. If memory serves...
Edit- I do plan on buying Bayo2 if for no other reason than for support
I'd like to add some qualifiers to "mature games DO sell well on nintendo console platforms"
Short answer - game quality has almost nothing to do with the issue. Its all about changing the business realities for the publishers.
niallyb
It all comes down to Nintendo and how it will promote it!
IF they do spend time and effort, it can meet 1 million sales!
DAY 1 for me!