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Forums - Nintendo Discussion - WiiU third party price, value and perception

TomaTito said:

Maybe Cobretti is right, and that Nintendo titles don't drop in price as fast as third party ones. So if you want a Nintendo title it will cost around the same next year, meanwhile the third party one will already be 3.5 times less. Still doesn't explain why people then don't buy them at bargain bin prices?


Easily explained by elitist nintendo fanboism, those games will never be good enough for some even at $4.99 or hell even as a free gift they likly take it to gamespot and get rif of it.  



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I get third-party titles if they appeal to me. I have at least seven 3DS games and only one of them (FE: Awakening) is a Nintendo title. Bear in mind that I end up purchasing all games at full price because of my location.

Now, I think the value of third-party software is diluted due to two facts:
1. Their prices drop like a rock after a certain period of time on all platforms (should happen by 9th month of sales, otherwise, great legs.)
2. They often put out ports that don't fully utilize the hardware, thus diluting its value even more.

Add to that the fact that the only publishers Nintendo fans generally trust are Atlus, Marvelous and XSEED aside from Nintendo, and you have this steaming pile right here.



 
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Cobretti2 said:
What was wrong with ACIV port? It played just as good as any other system (minus the visuals of PS4/ONE for obvious reasons).

The only reason you think Nintendo games are worth more is cause they never discount. If Nintendo discounted games months after release you would have the same perception.

Look at the mobile market. People have been conditioned with free and $1 games that anything over $5 seems expensive. Game may be 10x better but that audience is expecting $1 or less otherwise its overpriced.

Not sure about the port, guess that Eurogamer would say there are framerate issues, etc. What I have concerns is the game itself. I previously played AC1 and I wasn't sold on the game, but maybe the pirate setting is more fun.

BTW nice points on the games' price devaluation!



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As much as I hate it I tend to agree with the people who claim that many Nintendo fans don't buy 3rd party games for the simple reason that they only buy Nintendo games.

Perfect example: Deus Ex: Human Revolution - Director's Cut

There was no reason to dismiss the enhanced Wii U port which is considered as best version of this great game by some people, e.g. http://tinyurl.com/nkljngg

And don't tell me it was a late port and that everyone had already played it before on other systems. They haven't.

Edit: This post only applies to Wii U, not 3DS



TomaTito said:

Third party support, a constant topic that looms over Nintendo; DLC, statements, hardware, projections, PR, generalization, sales, titles, marketing, PR... all discussed. During this current generation WiiU received last generation ports that the Wii missed, but what about the value these titles have?

To me third party titles value is about half of their release price (20eur), while Nintendo titles are in the 30-40eur range.

For example, I bought ZombiU at 20eur after enjoying the demo and NFSMWU also for 20eur since I wanted a NFS game. There are also few demos released on the WiiU, so for games that I have no reference in its quality, I wait for them to be around 10eur to purchase and try them out. This point was reached by BatmanAC.

 

What's your own perception?

 

Note: This thread is somewhat related with third party purchase thread, but it should spark discussion, hence the separation.
Thread title was inspired by daredevil.shark's thread.

For me its basically the same.

The less exclusive a game is  the less value it has to me. Its not just arbitrary it makes actual sense.

I am a value oriented person. 
Nintendo games almost never drop in price. So I buy them for 40+€ (sometimes there is 10% vouchers etc and so the games end up at around 40 bucks)
I can buy them day1 because it does not matter if I buy them day 1 or 2 years later because if its not a minigame collection the price stays almost the same (maybe 10% cheaper 1year later) and thats exactly the way it should be. its not that your game gets old just because some months pass. it is part of the current console library and might  only be "old" if the successor comes out  but there is a simple fix for that problem simply dont annualize your games then!

If a game is multi-console exclusive like RaymanLegends. The game has not only to compete with all other Wiiu games but with every game on every system its coming to. I can guarantee you that every multi-console game drops 50% in price after a short period of time. And it will end up pretty cheap (Bought GTA5 for 18bucks 6 months ago) 

Btw. This also happens to single-console exclusives (made by third parties when they also offer other multi-console games like Ubisoft) because thats their mindset because they make games for all consoles they think "sales during 3 months or failure!" It does not make a difference to them if a game is on 1 or 3 consoles. They just drop the price all the time and then I buy those console exclusives for around 20 bucks.  In the past JRPGs were 40-60 bucks or extremely expensive rare on ebay for way to much money. Since SqureEnix and atlus etc relaunch/reprint their JRPGs i stopped buying them for 40 bucks because they will be at 20 anyway and will never be rare at all. (cartridge based games on 3DS are another story!)

If a game is not only coming to consoles but also to PC there is even less point in buying a console version. The console version is inferior in every way and is not moddable at all. And 1 year after release the games will end up on steam for 5 bucks anyway. I have every third party game you can think of on PC including indie games. Totalling at roughly 600 games right now and I am pretty sure I spend less on those games than someone buying 15 games on consoles that cost 60 bucks. Whats better 600 or 15? no brainer choice!

The reasony why I think Nintendo games have value is because they do have value. The developer thinks they have value and so the games dont drop in price. (sometimes they even get more expensive Xenoblade/MetroidPrime Trilogy etc.)
If a developer/publisher has no trust in its own product why would I pay 40-60 bucks for it? I hate buying things and just to see everyone else getting it for half the price a month or so later.

This is the biggest problem third party has imo. They devalue their games.  And if a game would stay at 60 bucks onWiiU even tho the same game would be 20 on PS3 or 360 etc I would also not buy it because why would I pay 3x more than the other guys? Same problem as the price drop dilemma.

The only way for third party to fix this is by making their games have value again. Or well by not expecting the games to sell for 60 bucks on WiiU.



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My perception of a games' value doesn't have much to do with its budget or its pedigree.

If its great its great.

A game like Knytt Underground I would have bought in a box for full price if I had known how good it was. But you seldomly know the value of an experience until you've experienced it.

So if you're asking what I'm willing to pay up front, then AAA third party multiplats on Wii U are one of the things I'm not willing to pay anything at all for.



The business end of third parties is semi-retarded when they fail to realize why people don't see the point of buying the inferior or nerfed version of their games. People typically will never buy an inferior version of something when a better version is available, especially if the better version is the same price or cheaper.



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TomaTito said:

Cobretti2 said:
What was wrong with ACIV port? It played just as good as any other system (minus the visuals of PS4/ONE for obvious reasons).

The only reason you think Nintendo games are worth more is cause they never discount. If Nintendo discounted games months after release you would have the same perception.

Look at the mobile market. People have been conditioned with free and $1 games that anything over $5 seems expensive. Game may be 10x better but that audience is expecting $1 or less otherwise its overpriced.

Not sure about the port, guess that Eurogamer would say there are framerate issues, etc. What I have concerns is the game itself. I previously played AC1 and I wasn't sold on the game, but maybe the pirate setting is more fun.

BTW nice points on the games' price devaluation!

All of them had frame rate issues at launch inlcuding the beast PS4 version. A patch fixed them. Not sure if there was one done for Wii U.



 

 

BeElite said:
TomaTito said:

Maybe Cobretti is right, and that Nintendo titles don't drop in price as fast as third party ones. So if you want a Nintendo title it will cost around the same next year, meanwhile the third party one will already be 3.5 times less. Still doesn't explain why people then don't buy them at bargain bin prices?


Easily explained by elitist nintendo fanboism, those games will never be good enough for some even at $4.99 or hell even as a free gift they likly take it to gamespot and get rif of it.  


In some sense you are absolutely right about this. 

I usually buy all my 3rd party games at full price (well good ones that are within the hardware capabilities).  Ones that purposely are missing content (not DLC but actual game been stripped), or worst than the previous game in the series as in removed features, or something like dead space 3 which relies on the previous games story line to really enjoy i will skip (well i have it on my 360 anyway lol).

B/C grade games that are still enjoyable i will pickup from the bargain bin when they usually 50%-75% off within few months. This applies on all platforms obviously not just Wii U for me.



 

 

Jumpin said:
The business end of third parties is semi-retarded when they fail to realize why people don't see the point of buying the inferior or nerfed version of their games. People typically will never buy an inferior version of something when a better version is available, especially if the better version is the same price or cheaper.


sure if we ignore all the games that were inferior but did end up doing well anyway. Hell by taht logic no console game woudl ever do well if there is a PC version so your statement is flat wrong