I remember when I read on a magazine Twilight Princess would take you 45 minutes to ride from one edge of the map to the other...
How long ? | |||
| What is this ? *_* | 42 | 100.00% | |
| Total: | 42 | ||
I remember when I read on a magazine Twilight Princess would take you 45 minutes to ride from one edge of the map to the other...
Metallox said:
|
I'm more referring to more classical games like ALTTP or LoZ1. Some people might consider them open world but think about how many tiles you could walk in a straight line before being blocked by something and how a lot of areas only have a single entrance. This was continued even in the 3D games so I'm cautiously pessimistic about this open world claim.
If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.
vivster said:
We'll see how true this will be. I'm very skeptical since there never was an open world Zelda. Even more so now that a lot of people claiming their games to be open world, which they are not. I'm looking at you, DA:I and Xenoblade. |
the first Zelda game was open world and by looking at the latest Zelda U trailer it really looks like you can go anywhere. I mean it would be pretty stupid if there were invisible walls in the middle of the map/world.
Tsubasa Ozora
Keiner kann ihn bremsen, keiner macht ihm was vor. Immer der richtige Schuss, immer zur richtigen Zeit. Superfussball, Fairer Fussball. Er ist unser Torschützenkönig und Held.
| haxxiy said: I remember when I read on a magazine Twilight Princess would take you 45 minutes to ride from one edge of the map to the other... |
I remember that too. it was ign talking BS.
Tsubasa Ozora
Keiner kann ihn bremsen, keiner macht ihm was vor. Immer der richtige Schuss, immer zur richtigen Zeit. Superfussball, Fairer Fussball. Er ist unser Torschützenkönig und Held.
I think it will take as long as the time it takes you to get bored.
Once you past the surrounding mountains, you'll probably see more mountains, and they'll probably just keep reusing assets and randomly position them in front and around the player as he/she moves forward.
What worries me is that there may be nothing but trees and mountains beyond that, thus no point in going further. I hope they at least make a quest/mini-game out of it. The farther you go, the stronger the enemies get, and you get a required each time you pass a "level".
Hopefully at least 20 min by horse.
| Australian Gamer (add me if you like) |
NNID: Maraccuda |
PS Network: Maraccuda |
Frankly, I very much doubt that this is final, so it's probably pointless to speculate.
I'm hoping that this game is actually good, but there's not much to go on right now.
I believe in honesty, civility, generosity, practicality, and impartiality.
Depends on if you walk, ride, or take the subway.