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Forums - Gaming - Spreading exclusives out over time is actually smart business from Sony.

pokoko said:
MoHasanie said:

The thread is talking about spreading out exclusives. Last generation, the PS3 was getting many exclusives not spaced out that well and that lead to many selling badly.  

I'm not seeing it.  I went back to look at 2011:

LBP2 - January
KZ3 - February
MotorStorm - March
SOCOM 4 - April
InFamous 2 - June
Resistance 3 - September (6th)
ICO & SotC HD - September (28th)
R&C All 4 One - October
Uncharted 3 - November (2nd)
EyePet & Friends - November (15th)

It's possible that I've missed something but that still looks pretty darn spread out to me, especially considering that was one of Sony's best years in terms of total content.  I will concede, however, that EyePet & Friends might have cut the legs out from under Uncharted 3.

Ok, how many of those flopped? Motor Storm, SOCOM, EyePet & Friends all flopped. Infamous 2 and Resistance 3 didn't do too well either compared to the games before them. 

Ok, lets try 2012: 

Twisted Metal - February 

Journey - March

Starhawk - May

Little Big Planet Karting - November

Wonderbook - November

Playstation All Stars - November

Ratchet and Clank - November

Doesn't seem to be spread out well at all after May. Twisted Metal, Starhawk, LittleBigPlanet Karting, Wonderbook, Playstation All Stars all flopped. 



    

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Blob said:
Gamer_of_the_Year said:
pokoko said:
MoHasanie said:

The thread is talking about spreading out exclusives. Last generation, the PS3 was getting many exclusives not spaced out that well and that lead to many selling badly.  

I'm not seeing it.  I went back to look at 2011:

LBP2 - January
KZ3 - February
MotorStorm - March
SOCOM 4 - April
InFamous 2 - June
Resistance 3 - September (6th)
ICO & SotC HD - September (28th)
R&C All 4 One - October
Uncharted 3 - November (2nd)
EyePet & Friends - November (15th)

It's possible that I've missed something but that still looks pretty darn spread out to me, especially considering that was one of Sony's best years in terms of total content.  I will concede, however, that EyePet & Friends might have cut the legs out from under Uncharted 3


Take a ganders at this...from 2010-2013 the last years of the console generation look at the amount of exclusives Sony released compared to Xbox. Somewhere in the realm of 60 to 15. 60 exclusives in 3 years is too much. Gamers can't afford that many games. To release just for the sake of releasing is stupid. That's why cheaper more affordable Indie games are being released and big boys are given released dates that will optimize sales. Great business strategy.

 

https://www.google.com/search?site=&source=hp&ei=mHjrU5bQBaKi8QGHz4CIBg&q=ps3+vs+xbox+exclusives+comparison+pics&oq=ps3+&gs_l=mobile-gws-hp.1.0.35i39l3j0i20l2.2889.4100.0.5433.6.5.1.0.0.0.779.2278.3-1j0j2j1.4.0....0...1c.1.51.mobile-gws-hp..1.5.2312.3.JqA0aAAbF3c#facrc=_&imgrc=ZKHXpfIKu2v7ZM%253A%3Bundefined%3Bhttp%253A%252F%252Fi.imgur.com%252Fzl10SZ0.jpg%3Bhttp%253A%252F%252Fwww.gamepur.com%252Fnews%252F11463-why-gamers-will-buy-ps4-over-xbox-one-x360-received-12-core-exclusive-games.html%3B1771%3B1988


Except only half of those were sony released games, the rest third party. Oh and you know 2010-2013 is 4 years.

Sony is delaying games because they were never ready and they have no need to rush them as they are winning, there is no secret strategy behind their logic, but I don't think anybody here will convince you otherwise.

All of those are exclusives pal. All by Sony own studios. And we can make wager right here right now that WILL NOT see Sony over saturate first party releases EVER during this Gen. And you will also see incredibly greater sales for first party games because of it.



MoHasanie said:

Ok, how many of those flopped? Motor Storm, SOCOM, EyePet & Friends all flopped. Infamous 2 and Resistance 3 didn't do too well either compared to the games before them. 

Ok, lets try 2012: 

Twisted Metal - February 

Journey - March

Starhawk - May

Little Big Planet Karting - November

Wonderbook - November

Playstation All Stars - November

Ratchet and Clank - November

Doesn't seem to be spread out well at all after May. Twisted Metal, Starhawk, LittleBigPlanet Karting, Wonderbook, Playstation All Stars all flopped. 

I'm really not sure what you're trying to say anymore.  MotorStorm flopped because of REALLY bad circumstances, SOCOM was a bad game, and EyePet & Friends ... really?  What is your point, though?  That spread-out games can flop, too?  They certainly can, as we can see with StarHawk and Twisted Metal.

And no, I refuse to count Wonderbook for anything.



Gamer_of_the_Year said:
Blob said:
Gamer_of_the_Year said:


Take a ganders at this...from 2010-2013 the last years of the console generation look at the amount of exclusives Sony released compared to Xbox. Somewhere in the realm of 60 to 15. 60 exclusives in 3 years is too much. Gamers can't afford that many games. To release just for the sake of releasing is stupid. That's why cheaper more affordable Indie games are being released and big boys are given released dates that will optimize sales. Great business strategy.

 

https://www.google.com/search?site=&source=hp&ei=mHjrU5bQBaKi8QGHz4CIBg&q=ps3+vs+xbox+exclusives+comparison+pics&oq=ps3+&gs_l=mobile-gws-hp.1.0.35i39l3j0i20l2.2889.4100.0.5433.6.5.1.0.0.0.779.2278.3-1j0j2j1.4.0....0...1c.1.51.mobile-gws-hp..1.5.2312.3.JqA0aAAbF3c#facrc=_&imgrc=ZKHXpfIKu2v7ZM%253A%3Bundefined%3Bhttp%253A%252F%252Fi.imgur.com%252Fzl10SZ0.jpg%3Bhttp%253A%252F%252Fwww.gamepur.com%252Fnews%252F11463-why-gamers-will-buy-ps4-over-xbox-one-x360-received-12-core-exclusive-games.html%3B1771%3B1988


Except only half of those were sony released games, the rest third party. Oh and you know 2010-2013 is 4 years.

Sony is delaying games because they were never ready and they have no need to rush them as they are winning, there is no secret strategy behind their logic, but I don't think anybody here will convince you otherwise.

All of those are exclusives pal. All by Sony own studios. And we can make wager right here right now that WILL NOT see Sony over saturate first party releases EVER during this Gen. And you will also see incredibly greater sales for first party games because of it.

All by sonys own studios? You are talking about the first pic that comes up right? Cause there are definately a lot of non sony studio games on that list.



Gamer_of_the_Year said:
QuintonMcLeod said:
Ka-pi96 said:
Yeah spacing out the releases makes sense, but they could at least announce some stuff.


I have to disagree that it makes sense. Nintendo has done this already and it certainly didn't help the Wii U out. Releasing exclusives on a constant basis helps a system more than it hurts. Nintendo did this with the 3DS and it saved it from total disaster.


Um, Nintendo couldn't afford to take that strategy because they arrived to the HD generation late, Wii had lost all momentum and third party support and they had something to prove. They haven't so far. Sony is selling PS4 off it's technical prowess alone (it's the most powerful console ever and it sells for one incredibly competitive price; amazing value) right now. Also gamers are well aware of Sony's track record of releasing myriads and myriads of diverse and quality exclusives throughout a generation ALL THE WAY THROUGH THE GENERATION AMD BEYOND EVEN. Cant compare Sony and Nintendo in that regard mate. Not even close. 


No one is debating why Nintendo couldn't release the exclusives. What I'm saying is because Nintendo didn't have the exclusives, it hurt the Wii U more than it helped it. Spreading out your exclusives doesn't help a system. Never has.



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pokoko said:
MoHasanie said:

Ok, how many of those flopped? Motor Storm, SOCOM, EyePet & Friends all flopped. Infamous 2 and Resistance 3 didn't do too well either compared to the games before them. 

Ok, lets try 2012: 

Twisted Metal - February 

Journey - March

Starhawk - May

Little Big Planet Karting - November

Wonderbook - November

Playstation All Stars - November

Ratchet and Clank - November

Doesn't seem to be spread out well at all after May. Twisted Metal, Starhawk, LittleBigPlanet Karting, Wonderbook, Playstation All Stars all flopped. 

I'm really not sure what you're trying to say anymore.  MotorStorm flopped because of REALLY bad circumstances, SOCOM was a bad game, and EyePet & Friends ... really?  What is your point, though?  That spread-out games can flop, too?  They certainly can, as we can see with StarHawk and Twisted Metal.

And no, I refuse to count Wonderbook for anything.

What I'm trying to say is that Sony was releasing too many exclusives every year. I was agreeing with the OP, that it was a bad business decision by Sony. They weren't properly marketing their games because too many were being released. In 2011, an exclusive each month meant that some of the games flopped cause they couldn't compete and they weren't marketed properly. 



    

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MoHasanie said:
pokoko said:
MoHasanie said:

Ok, how many of those flopped? Motor Storm, SOCOM, EyePet & Friends all flopped. Infamous 2 and Resistance 3 didn't do too well either compared to the games before them. 

Ok, lets try 2012: 

Twisted Metal - February 

Journey - March

Starhawk - May

Little Big Planet Karting - November

Wonderbook - November

Playstation All Stars - November

Ratchet and Clank - November

Doesn't seem to be spread out well at all after May. Twisted Metal, Starhawk, LittleBigPlanet Karting, Wonderbook, Playstation All Stars all flopped. 

I'm really not sure what you're trying to say anymore.  MotorStorm flopped because of REALLY bad circumstances, SOCOM was a bad game, and EyePet & Friends ... really?  What is your point, though?  That spread-out games can flop, too?  They certainly can, as we can see with StarHawk and Twisted Metal.

And no, I refuse to count Wonderbook for anything.

What I'm trying to say is that Sony was releasing too many exclusives every year. I was agreeing with the OP, that it was a bad business decision by Sony. They weren't properly marketing their games because too many were being released. In 2011, an exclusive each month meant that some of the games flopped cause they couldn't compete and they weren't marketed properly. 

^^^THIS ...a million times this lol been saying the same thing this entire thread and point is obvious the logic sound and proof in the pudding and yet he and the other guy are still denying it lol must be bored .



Gonna buy Watch Dogs on BF if I can find it for $25. I gotta agree with your sentiment it keeps sales up during the down months and keeps the system in people's minds (mindshare domination!) when usually games are forgotten about in the Summer (never got that as I go outside plenty and play at night on weeknights so I love when games come out then because I have no classes).




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platformmaster918 said:
Gonna buy Watch Dogs on BF if I can find it for $25. I gotta agree with your sentiment it keeps sales up during the down months and keeps the system in people's minds (mindshare domination!) when usually games are forgotten about in the Summer (never got that as I go outside plenty and play at night on weeknights so I love when games come out then because I have no classes).

So true. For years the gaming industry has been making a gross error by not releasing during te summer. So many kids outta school starving games. College students like me no classes. And let's not leave out since NO ONE WANTS TO RELEASE IN SUMMER the window is WIDE OPEN lol that's how Last of Us dominated. Well, that and it being a frickin' masterpiece and all. 



Gamer_of_the_Year said:
platformmaster918 said:
Gonna buy Watch Dogs on BF if I can find it for $25. I gotta agree with your sentiment it keeps sales up during the down months and keeps the system in people's minds (mindshare domination!) when usually games are forgotten about in the Summer (never got that as I go outside plenty and play at night on weeknights so I love when games come out then because I have no classes).

So true. For years the gaming industry has been making a gross error by not releasing during te summer. So many kids outta school starving games. College students like me no classes. And let's not leave out since NO ONE WANTS TO RELEASE IN SUMMER the window is WIDE OPEN lol that's how Last of Us dominated. Well, that and it being a frickin' masterpiece and all. 

hopefully Last of Us and Last of Us Remastered inspire more console manufacturers (I think Sony especially will start doing this) to spread their releases past May but before September.  Given the boost they gave their platforms (obviously PS3 got a much smaller bump due to being more mature) and their success I think we could see companies filling the June-August gap a little more now.  It's not just the software selling more because of the lack of competition but also the hardware boost you get when you get even a small boost during what is normally the low months of the year.  I'm sure Sony doesn't mind having some extra Summer sales for PS4 when their competitors are all waiting till the holidays right now.




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