By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Is Bowser the new Meta Knight in Super Smash Bros. 4?

Yeah, I watched it and he looked pretty OP. But I'm not worried as of yet. Surely nintendo was watching and taking notes to fix (if anything needs fixing) before release. And after release theirs always patchs.



 

What?! I can't hear you over all this awsome! - Pyrrhon (Kid Icarus:Uprising)

Final Ultimate Legendary Earth Power Super Max Justice Future Miracle Dream Beautiful Galaxy Big Bang Little Bang Sunrise Starlight Infinite Fabulous Totally Final Wonderful Arrow...FIRE! - Wonder-Red (The Wonderful101)

 

Around the Network
AZWification said:
Aura7541 said:

You have no idea how ecstatic I was when MK was deservingly nerfed in Project M.

Yeah! Project M pretty much fixes most if not all the things which were iffy about Brawl's gameplay and balance!

I screamed like a fangirl when Roy and Mewtwo was announced last winter, especially when Mewtwo also came with the suit costume from the Pokemon movie. The alternate costumes for the other characters were awesome, as well.



IkePoR said:
MTZehvor said:

Ike is 23rd out of 38, so low-ish tier.

Theoretically, yes, Bowser could be top tier if he could hit hard enough. Then again, you could make any character top tier by letting them hit hard enough.

Snake is certainly high tier (although he's fallen a bit since Brawl's release), but, again, as you mentioned, that's due to his range, speed, and effectiveness in projectiles. Bowser has meh range, still subpar speed if this video is anything to by, and his only projectile (if it can really be called that) is his neutral special, which has awful range as far as projectiles go and isn't exactly an effective zoning tool like Snake's.

Well yeah.  But a character like Wario has terrible range but hits like a truck, lives forever and has good speed in his aerials and air speed; he's one of the best in the game.  Bowser could be the same way. Maybe he has superarmor on some moves and/or good grabs?  Don't know but it's entirely possible for him to be high without being small and fast - look at PM.

AgentZorn said:
sundin13 said:

Tournaments will obviously ban custom movesets, and you aren't allowed to use custom movesets against randoms online, so tier lists will not have to factor them in.

True, but it would be a waste to completly disregard a major feature of the game.

Pro players have been doing it with items for years.

Not saying it's impossible for him to be good, just that it's unlikely.

I am saying that I'm totally discounting the possibility for him to be the next Meta Knight. Heavy characters, regardless of how good they are, always have a few bad-terrible MUs that can be exploited (Snake has Pikachu/Olimar, Wario has Marth/Dedede, Dedede has Ice Climbers/Pikachu/ZSS). There's no way he's going to be the best character, let alone Meta Knight levels of best character.

In regards to Wario, though...Wario's also a bit of a special case in that regard. He's fairly small for his weight, so his bad range on jabs is compensated for. He also has an incredible amount of recovery tools (which Bowser does not), fantastic air mobility (again, Bowser does not), and he has numerous safe approach options (again, unlike Bowser).

My point is that pretty much every good "big" character in Smash Bros has something else to back them up besides "they hit hard," because hitting hard can always be worked around with enough practice (see Sentinel in MvC3). Dedede has excellent recovery, a long grab with a chain throw that can follow up on almost anyone, and a decent zoning game. Snake has a good zoning game, his mines can make life hell for anyone who has to approach, and fast jabs. The closest any big character comes to being good while just possesing extra power/weight (i.e. no zoning game or the likes) would be Ganondorf from SSBM. I could picture Bowser possibly being close to him, but honestly Melee Ganondorf looks much better than 3DS Bowser did in that tournament.

Then again, it is on an entirely new system, and it is a game that hasn't released yet, so I obviously can't judge that much. All I'd say is to excercise more than a little caution before we all rush off to crown Bowser as king of Smash, because there have been heavy characters like this before that have looked broken and then turn out to just be ok-ish (I'll reference Sentinel in MvC3 once more). No one knows the ins and outs of characters for Smash 4 yet, and it's more than likely that Bowser just happens to be the easiest character to simply pick up and play.



MTZehvor said:

Not saying it's impossible for him to be good, just that it's unlikely.

I am saying that I'm totally discounting the possibility for him to be the next Meta Knight. Heavy characters, regardless of how good they are, always have a few bad-terrible MUs that can be exploited (Snake has Pikachu/Olimar, Wario has Marth/Dedede, Dedede has Ice Climbers/Pikachu/ZSS). There's no way he's going to be the best character, let alone Meta Knight levels of best character.

In regards to Wario, though...Wario's also a bit of a special case in that regard. He's fairly small for his weight, so his bad range on jabs is compensated for. He also has an incredible amount of recovery tools (which Bowser does not), fantastic air mobility (again, Bowser does not), and he has numerous safe approach options (again, unlike Bowser).

My point is that pretty much every good "big" character in Smash Bros has something else to back them up besides "they hit hard," because hitting hard can always be worked around with enough practice (see Sentinel in MvC3). Dedede has excellent recovery, a long grab with a chain throw that can follow up on almost anyone, and a decent zoning game. Snake has a good zoning game, his mines can make life hell for anyone who has to approach, and fast jabs. The closest any big character comes to being good while just possesing extra power/weight (i.e. no zoning game or the likes) would be Ganondorf from SSBM. I could picture Bowser possibly being close to him, but honestly Melee Ganondorf looks much better than 3DS Bowser did in that tournament.

Then again, it is on an entirely new system, and it is a game that hasn't released yet, so I obviously can't judge that much. All I'd say is to excercise more than a little caution before we all rush off to crown Bowser as king of Smash, because there have been heavy characters like this before that have looked broken and then turn out to just be ok-ish (I'll reference Sentinel in MvC3 once more). No one knows the ins and outs of characters for Smash 4 yet, and it's more than likely that Bowser just happens to be the easiest character to simply pick up and play.

Before MK, no one expected anyone to be MK levels of good but he is.  D3 and Snake's bad MU's are because of Brawl grab bs.  Not denying your argument but still, if we're going to count CG's and GR's and Olimar's stupid PG, we can count Bowsers GR nonsense too.  Bowser could have SA on all of his shell attacks, upB could come out on frame 2 and kill at 110%(with SA), neutral B could do 5% per hit with zero cooldown, jab could have 10 frames of hitstun... etc.

Highly unlikely, yes.  Totally impossible?  Well I'm not calling Sakurai an idiot but stranger thing have happened.



"You should be banned. Youre clearly flaming the president and even his brother who you know nothing about. Dont be such a partisan hack"

IkePoR said:
MTZehvor said:

Not saying it's impossible for him to be good, just that it's unlikely.

I am saying that I'm totally discounting the possibility for him to be the next Meta Knight. Heavy characters, regardless of how good they are, always have a few bad-terrible MUs that can be exploited (Snake has Pikachu/Olimar, Wario has Marth/Dedede, Dedede has Ice Climbers/Pikachu/ZSS). There's no way he's going to be the best character, let alone Meta Knight levels of best character.

In regards to Wario, though...Wario's also a bit of a special case in that regard. He's fairly small for his weight, so his bad range on jabs is compensated for. He also has an incredible amount of recovery tools (which Bowser does not), fantastic air mobility (again, Bowser does not), and he has numerous safe approach options (again, unlike Bowser).

My point is that pretty much every good "big" character in Smash Bros has something else to back them up besides "they hit hard," because hitting hard can always be worked around with enough practice (see Sentinel in MvC3). Dedede has excellent recovery, a long grab with a chain throw that can follow up on almost anyone, and a decent zoning game. Snake has a good zoning game, his mines can make life hell for anyone who has to approach, and fast jabs. The closest any big character comes to being good while just possesing extra power/weight (i.e. no zoning game or the likes) would be Ganondorf from SSBM. I could picture Bowser possibly being close to him, but honestly Melee Ganondorf looks much better than 3DS Bowser did in that tournament.

Then again, it is on an entirely new system, and it is a game that hasn't released yet, so I obviously can't judge that much. All I'd say is to excercise more than a little caution before we all rush off to crown Bowser as king of Smash, because there have been heavy characters like this before that have looked broken and then turn out to just be ok-ish (I'll reference Sentinel in MvC3 once more). No one knows the ins and outs of characters for Smash 4 yet, and it's more than likely that Bowser just happens to be the easiest character to simply pick up and play.

Before MK, no one expected anyone to be MK levels of good but he is.  D3 and Snake's bad MU's are because of Brawl grab bs.  Not denying your argument but still, if we're going to count CG's and GR's and Olimar's stupid PG, we can count Bowsers GR nonsense too.  Bowser could have SA on all of his shell attacks, upB could come out on frame 2 and kill at 110%(with SA), neutral B could do 5% per hit with zero cooldown, jab could have 10 frames of hitstun... etc.

Highly unlikely, yes.  Totally impossible?  Well I'm not calling Sakurai an idiot but stranger thing have happened.

Right, hence the:

"Theoretically, yes, Bowser could be top tier if he could hit hard enough. Then again, you could make any character top tier by letting them hit hard enough."

I guess swap the word "fast" into that sentence as well for the sake of that argument.

Anyway, my point by bringing up MUs is simply to say that big characters are far more susceptible to these sorts of things. Meta Knight is a much more likely candidate to wind up broken because he fits the stereotypical mold for top tier characters; he's small, fast, excellent air mobility, numerous recovery options, fantastic rushdown game. Bowser is arguably the exact opposite of this, so the chance that he would wind up with no bad MUs the same way MK did is infantescimally small. 

By saying "totally discounting," I'm basically taking it as a given in the same way I'm taking the Earth remaining in the Sun's orbit as a given. Not entirely impossible, I realize, but the likelihood of such a thing occurring is incredibly tiny.

And yes I did just compare fighting game tier lists to a catastrophic event that would end all life on Earth.



Around the Network

Nope.

MK was broken due to a combination of factors. Multiple jumps+quick air attacks+disjointed hitbox+high priority specials+gliding. Kind of a perfect storm of cheesiness.

As for Bowser's success in the tournament, he didn't beat anyone who was really good. There were only a few matches I believe, a couple against Toon Link, and a couple against Sheik. The toon link player vastly overused Dair which is very punishable. Dunno if the sheik player was the same in both matches, but in the first one, they played a fairly effective keep away game and won. In the second one, Sheik randomly threw out FSmashes.

Bowser should be better. He runs faster, his dash attack is better, and his new B/Dair leave him far less vulnerable in the air. But, smart players should still be able to juggle him, and he still has limited options to deal with projectiles on larger stages like FD. He's certainly better, but there is nothing about him that seems particularly broken or tricky. He'll have a lot of success at first while people try to play against him like they did against Brawl Bowser, but once people realize that he's not totally defenseless in the air, they'll adjust. Hopefully he'll be mid tier, maybe upper mid, but I can't see him as higher than that.



I don't know if many of you know me but I am Xyro77. Best USA brawl Samus player and one of the 4 huge TOs (I run the WHOBO series) in the USA as well. I've been in competitive smash since 2004. I've seen/continue to see the dominance of Metaknight in the brawl scene(from a player and TO standpoint) and I can assure you that Bowser is not/will not become the next "metaknight."

The simple fact that Bowser is HUGE/HEAVY allows him to be shield poked as well
as juggled/combo-ed. Yes he's fast on the ground but his horizontal air speed is still pretty much typical bowser speed. He has no projectile and none of his moves have transcending priority (every move on MK but 1 had this). His recovery is also very very limited when compared to MK who had 6 jumps, a glide and 3 B-move recoveries.

Bowser appeared good at the SDCC, yes, but I feel it was mainly because DEHF (best brawl Falco player) has so much exp in smash games. Spacing, reading, predicting....etc all carries over from brawl.

I feel smash 4 bowser will be better than brawl bowser but will he be MK or anything close to it? No.




MTZehvor said:
Short Answer: No

Long Answer: Noooooooooooooooooooooooooo

Longer Answer: No; large characters almost never end up top tier in any fighting game ever. The tournament isn't high level play for one, people are unfamiliar with the tweaks made to the cast and don't know the ins and outs of this particular version of Smash yet for two, and the game itself isn't released yet in the first place, meaning that there could very well be plenty of buffs and nerfs to come. It's also worth noting that Bowser is still very, very slow; he's faster than Brawl, but his moves still look horribly unsafe. Players will figure out how to punish unsafe moves.

I think a more apt comparison to a character from past games is Ike. Bowser may very well be the Ike of Smash 4: Everyone thinks he's broken during the first month or so of playing the game, then you figure out how to get around his moves and punish his attempts to get in, and he drops to low tier pretty quickly.


You should play more fighting games. Sagat and Balrog dominated Street Fighter 2 and continued to dominate many of the early versions of Street Fighter 4. Then there was of course the infamous Rufus.  Astaroth, Nightmare, and Darth Vader have all been very strong in various Soul Calibur games. True Ogre was the best character in Tekken 3 and was top tier in Tekken Tag Tournament 1. Ganryu was top tier in tekken 5 DR and the undisputed best character in tekken 6 was Bob. Taka-Arashi in Virtua Fighter 5 Final Showdown is so heavy you can't even juggle him. He is widely considered one of the best characters in the game.

Plus bowser has a divekick. Divekick=instant top tier.



Bowser was one of my favorite characters in Brawl, same goes for Ike. Both were very slow, but with good timing u could kill t 50% easily. Tey were very tricky to use against some opponents, but also very rewarding.



IMSM

Trentonater said:
MTZehvor said:
Short Answer: No

Long Answer: Noooooooooooooooooooooooooo

Longer Answer: No; large characters almost never end up top tier in any fighting game ever. The tournament isn't high level play for one, people are unfamiliar with the tweaks made to the cast and don't know the ins and outs of this particular version of Smash yet for two, and the game itself isn't released yet in the first place, meaning that there could very well be plenty of buffs and nerfs to come. It's also worth noting that Bowser is still very, very slow; he's faster than Brawl, but his moves still look horribly unsafe. Players will figure out how to punish unsafe moves.

I think a more apt comparison to a character from past games is Ike. Bowser may very well be the Ike of Smash 4: Everyone thinks he's broken during the first month or so of playing the game, then you figure out how to get around his moves and punish his attempts to get in, and he drops to low tier pretty quickly.


You should play more fighting games. Sagat and Balrog dominated Street Fighter 2 and continued to dominate many of the early versions of Street Fighter 4. Then there was of course the infamous Rufus.  Astaroth, Nightmare, and Darth Vader have all been very strong in various Soul Calibur games. True Ogre was the best character in Tekken 3 and was top tier in Tekken Tag Tournament 1. Ganryu was top tier in tekken 5 DR and the undisputed best character in tekken 6 was Bob. Taka-Arashi in Virtua Fighter 5 Final Showdown is so heavy you can't even juggle him. He is widely considered one of the best characters in the game.

Plus bowser has a divekick. Divekick=instant top tier.

To be fair, size is much less of a factor in games like Soul Calibur and Tekken than it is for something like SF or Marvel, where there is much less of a concern of your opponent getting behind you.

I can't vouch for SF 2, but Sagat and Balrog are mid tier at best in SF4. Fei Long, Akuma, and Cammy are arguably the top tier, and you'll note that none of these are large characters, all with good speed. This is back from the original SF4 as well, before it got released every other year with a new adjective appended to the front.

Can't vouch for Virtua Fighter either, but just by looking up the only tier list compiled by a professional for the game, the character you mentioned is only 14th out of what I believe was 19 characters. Can't say that strikes me as "widely considered" being one of the best characters in the game.