Soundwave said:
70 gflops is pretty good for a device made in 2011. By 2016, Nintendo should be able to get chips 3-4x more powerful I would imagine, which does put XBox 360-like graphics in the relam of possibility at a lower resolution without too much fuss IMO.
I think they will go with a higher resolution screen, but such a device will be a multi purpose device and the Wii U/360 like graphic games won't neccessarily be the norm. So y'know there's nothing wrong with running a game that has Wii-level graphics at full 720p or something. Or for web browsing and other apps a higher res screen is beneficial and these days cheap. If a developer wants to make a game that runs at 480x270, there's nothing stopping them.
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The vita has waaay less than 70 Gflops. Try 35 Gflops ...
Your right that there may not be something wrong with running games running 720p at WII level graphics however the guys with the scaled up console versions are getting the short end of the stick as improvements would be minimal so I think it's best that Nintendo stick with a resolution of 480x270 with 4x MSAA to push for the best graphics quality plus non gaming tasks aren't important.