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Forums - Nintendo - AMD Hinting that they will get the win for Nintendo's next handheld?

phaedruss said:
http://www.extremetech.com/computing/156552-amds-last-and-only-hope-low-power-kabini-temash-are-ready-for-action


A costumized A4-1200 seems to be a good fit for a handheld.



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phaedruss said:
They said that themselves.

But did Nintendo say that they were going to guarantee backwards compatibility with the WII U on their handhelds ? 

The term "architecture" can mean many things such as the design philosophy rather than adopting an instruction set architecture ...



fatslob-:O said:
phaedruss said:
They said that themselves.

But did Nintendo say that they were going to guarantee backwards compatibility with the WII U on their handhelds ? 

The term "architecture" can mean many things such as the design philosophy rather than adopting an instruction set architecture ...

I'm not sure anyone's entirely sure, that's why I keep stressing "IF", but my interpretation of it is that they want to use the Wii U as a starting point for Nintendo platforms being home to all Nintendo's games. They said something about that too IIRC.



The only way they can adapt their APU solutions to a handheld would be if they adopt soon 14nm manufaure process so they can low the power consumption a mobile rate... otherwise It will be not possible to AMD compite with ARm solutions, unless they create a mobile mix between current ARM processors and AMD gpus for mobiles that compite with the already experienced nVidia.



 

DoYou Want DOZENS OF NO GAEMZ?! then... Visit the Official PlayStation Vita Tread

http://gamrconnect.vgchartz.com/thread.php?id=187080&page=1#

Thought I'd link this thread here as it is very relevant. I think that the chart is wrong partially since it seems that most people think the Wii U is 176 gigaflops not 352.