I think it's about time someone asked serious questions about why it is always the Wii U that gets its versions delayed, stripped, and butchered. Who is paying the publishers to put less effort on Nintendo platforms? It is a fact that the majority of big-publisher backed games have been treated like turds on the Wii U. Ubisoft has done it. Crytek got shafted by EA when they had Crysis 3 practically done on Wii U; then all EA games disappeared, due to, get this: lack of sales. But which game did they release that was day/date with the other platforms? Oh, that's right. None. I have Need for Speed and it is a great game, but it came out MONTHS after the other versions. Nobody was going to buy systems for it, or the game. Obvious business failure.
As a marketing major, it makes no logical sense to me for what any 3rd party is using for justification in this complete lack of support of Wii U. I've been a gamer all my life. I'm the target audience for these games, like FIFA, Dragon Age, Batman, AC, Far Cry, Saints Row, Kingdom Hearts, Xenoblade, Mass Effect, etc. But have ANY of these games been even up to par on Wii U? No. And all the companies are using their own lack of effort as an excuse. "There will be no FIFA this year the system due to lack of FIFA 13 sales on Wii U". What a load of crap. I buy FIFA every year, and what did they give me? FIFA 12, two months after the other versions released, with gimmicky gamepad features. Now, look what they did with FIFA on Xbox One/PS4. How is that fair? How is that even logical? It's complete BS.
I thought at the time that EA might have been intentionally sabotaging Nintendo out of spite for perhaps foregoing the use of Origin. But now? I think everyone is in on it. Somebody is paying these people big money to skip Wii U and intentionally take the hit on their own games. If you stop rolling your eyes and take just a minute or two to think about it, it all seems plausible. Look at what 3rd party games DO come to Wii U: indies without big publishers; indies that are low-budget AND HAVE big publishers (Child of Light comes to mind), shovelware from big publishers (Just Dance, all those Barbie/Farm/My Bunny games), and games like Skylanders and Call of Duty which are million sellers no matter what crap you put in them. Has there really been any big 3rd party game that didn't suck to play? Yes, and it came from a Japanese publisher: Square Enix, with Deus Ex: HR Director's Cut. And in that case, I totally understand making other versions. I get it. There's little chance that game would have been a profitable exclusive. More than that, other consoles deserved it as the definitive version of the game they got before. That's happened once, and only once, has it been fair and okay. AC is the worst on Wii U. Batman had its own issues (Arkham Origins had its problem of being samey rather than poorly optimized). Mass Effect came way too late and was irrelevant. FIFA was irrelevant. Madden was terrible (also irrelevant in the market). Rayman was amazing, and yes, it sold the best on the Wii U. Why? Because that's the audience for it. And Ubisoft got either stupid/greedy (which makes no sense as Origins flopped on anything that wasn't the Wii or Steam), or paid off to prevent it from moving hardware units. It worked.
What have we Wii U owners gotten that's worth owning? NOTHING. Not one game. Nothing has come out that has been drama/delay free, without stripped features (SplinterCell? Where's the extra features? Batman... where's the multiplayer?), or performance issues (assassin's creed and others). People need to wake up and stop giving money to these companies.