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Forums - Microsoft Discussion - Microsoft is innocent!!

DigitalDevilSummoner said:
Ka-pi96 said:
DigitalDevilSummoner said:

Myth:  Microsoft made it okay to launch a console with faulty hardware

"Also suffered" is grossly missleading. Neither the PS1's nor PS2's fail rates were ever comparable.


I can only speak from personal experience but PS2s fail rates were some of the worst ever. Probably worse than 360s. To make it even worse a broke 360 is broke, no question about it. But a PS2 had multiple ways to break, I don't technically have a broken PS2 at the moment but I also don't have one capable of playing blue disc games so...

Edit: As for PS1, didn't know there were ever problems with them. My original PS1 still works

I broke 3 PS1s (and many of my friends at the time had problems too). Only had one PS2 though.

Again, the consoles certainly had problems but the OP is baseless. Nothing comes close to the fail rates of the 360 consoles (until the 2008 motherboard revision).

One difference concerning the 360 failure is that you could send it back to be fixed for free.  Neither the PS1/2 or 3 could you do that and I have experienced problems from each of those consoles.  Hell, I still have my PS3 fat sitting in a closet dead because of the YOLD issue.  Each time I had to deal with one of the failures from Sony console I had to pay 150 bones to get it fixed.



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fleischr said:
MTZehvor said:
Microsoft killed Rareware.

That's all the reason you need to hate them.


Amen

The fact that Nintendo was willing to sell Rareware could be a good indication that they were already in the grave.  Lets think about this for a second.  If Rare was making games that sold where keeping the busines is a plus for Nintendo, they would never have put them on the block.



Machiavellian said:
DigitalDevilSummoner said:
Ka-pi96 said:
DigitalDevilSummoner said:

Myth:  Microsoft made it okay to launch a console with faulty hardware

"Also suffered" is grossly missleading. Neither the PS1's nor PS2's fail rates were ever comparable.


I can only speak from personal experience but PS2s fail rates were some of the worst ever. Probably worse than 360s. To make it even worse a broke 360 is broke, no question about it. But a PS2 had multiple ways to break, I don't technically have a broken PS2 at the moment but I also don't have one capable of playing blue disc games so...

Edit: As for PS1, didn't know there were ever problems with them. My original PS1 still works

I broke 3 PS1s (and many of my friends at the time had problems too). Only had one PS2 though.

Again, the consoles certainly had problems but the OP is baseless. Nothing comes close to the fail rates of the 360 consoles (until the 2008 motherboard revision).

One difference concerning the 360 failure is that you could send it back to be fixed for free.  Neither the PS1/2 or 3 could you do that and I have experienced problems from each of those consoles.  Hell, I still have my PS3 fat sitting in a closet dead because of the YOLD issue.  Each time I had to deal with one of the failures from Sony console I had to pay 150 bones to get it fixed.

TOTAL BS ands lies... The 360 had by far the worst failure rate of any electronic device, it was faulty right at launch. It launched in 2005..MS denied there was an issue for 2 years before finally giving in after documents leaked of MS engineers warning of issues before launch and threat of lawsuit. By that time 60 + % of 360's had died many times in some cases. MS ducked it for 2 years by then damage was done.

 

I went through 2 360's and MS told me too bad...On top of that the disc read errors were nearly as bad as RROD, and it plagued many early xboxes as well as other iussues.

 

MS rushed it out of fear of the PS brand at the consumers expense, knowing there were issues.

 

Ps2 was sold for 10 years and sold 150 million, of course there would be some issues they were not even close to the faulty 360 design...PS2's were well within normal operating rates of electronics.

 

Defending RRROD and comparing it to ps2 issues are moronic and dilusional.



Machiavellian said:
fleischr said:
MTZehvor said:
Microsoft killed Rareware.

That's all the reason you need to hate them.


Amen

The fact that Nintendo was willing to sell Rareware could be a good indication that they were already in the grave.  Lets think about this for a second.  If Rare was making games that sold where keeping the busines is a plus for Nintendo, they would never have put them on the block.


MS was dumb enough to fall for it then lol. MS job is to acquire good talent, not buy bad talent.



The aggression and rabid fandom screams Weazel....



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LudicrousSpeed said:
The aggression and rabid fandom screams Weazel....


You claling me a weazel??? Please show what I posted was wrong..MS ducked the issue  for 2 years, by then million had to pay for repairs or new consoles, the number of people with 2-3 launch 360's is mental. MS got off way to easy for swindling consumers just so they could beat Sony to market with a faulty product.



LudicrousSpeed said:
The aggression and rabid fandom screams Weazel....



You sir........are GOOD....seeing as it was him lol.



The absence of evidence is NOT the evidence of absence...

PSN: StlUzumaki23

Planargod said:
Machiavellian said:
fleischr said:


Amen

The fact that Nintendo was willing to sell Rareware could be a good indication that they were already in the grave.  Lets think about this for a second.  If Rare was making games that sold where keeping the busines is a plus for Nintendo, they would never have put them on the block.


MS was dumb enough to fall for it then lol. MS job is to acquire good talent, not buy bad talent.


Microsoft doesn't know how to handle the development style of Rare. Look at what they are doing today. They are just handing the IP's out to any developer. Nintendo or Sony wouldn't have done that unless it was seriously needed. 



LudicrousSpeed said:



S.T.A.G.E. said:

Stop talking about the financials if your main point was to prove me wrong about Microsoft being primarily about image. If you're going to prove me wrong, focus on that point and stick with it.

You said they thrive off of image. I am pointing to their financials because it paints a different picture than a company that thrives off of image. Instead of whining for me to lay off financials (since it decimates your argument), try to explain to me how they are "thriving off image". Protip: this long novel you typed below certainly didn't help illustrate your point.

I went ahead and crossed out the irrelevant, borderline rambling section of your post. Has nothing to do with MS thriving off image, or spin, or anything else in discussion. Though, I did enjoy the part where you talked about MS relying on inventions of others, then listed things like a virtual reality headset, or the 3D two players on one screen tech, as if Sony actually created these. Those have both been around a long time. LOL @ you thinking Sony invented the 3D multiplayer tech. Yikes.

The rest of the post to be honest is equally irrelevant, all you're doing here is basically saying MS uses PR and hey Nintendo and Sony do as well just its somehow different when MS does it. Toss in some Spencer nonsense and idk, it seems you actually have no idea what you're even trying to say.

 

I never said Sony invented those things, but yes Sony is a hardware company and are always looking for the next jump on tech. I've noticed that very few people give Sony as much credit as they deserve for those creations. Yes, the two player 3D TV? Who in the gaming industry did it before them? No one. Nintendo and Sony are always either on their game or ahead of the game with tech. Nintendo knew tablet gaming was going to be big and was the next step (therefore developed it ahead of time), but launched the Wii U after the tablet became a thing and the market became saturated with various companies investing in it.

I also never said Nintend or Sony don't use PR like Microsoft either. I said Microsoft is BETTER at it than them because even though Sony and Nintendo are better at the development/technological side of things, Microsoft thrives at image and marketing. Their visual marketing and PR are superior. Microsoft will always destroy them at those things including OS. Microsofts marketing and hype is the reason why the Kinect sold as well as it did when it did, but all good things come to an end once the market is no longer impressed. Sony did the same thing six years before with their own R&D instead of having to buy a company and still profited off of the device, but never marketed the Eyetoy properly. Sony's focus is is always 100% primarily focused on the quality of the tech since they are developing it, opposed to Microsoft which since they didn't focused on the potential and marketing potential of said Natal (Its project name). If Microsoft had made the Eyetoy, they would've out marketed Sony by leaps and bounds. Why would I say something like this? Because Microsoft does not invest in something that big without the expectation of large returns. They just don't take as many internal risks as Sony or Nintendo (even though they have the money to do it). Microsoft understands the psychology of visual marketing of an overall product better than Sony and Nintendo. Even though the both use it as well, its nowhere on par, which is why anywhere you see Microsoft marketing, OS or anything of the that ilk the design, style, psychological influence through visual presentation more often than the competition. Their cohesive unity of their product is better too, when you look at the Smart Glass, Xbox OS and Windows. Why is it that I say this? They are facing Apple who are the Kings of Visual unity and competition makes you a better  person for being involved so facing off against Sony and Nintendo is small cookies for them in the visual marketing department.

 Visual marketing is the discipline studying the relationship between an object, the context it is placed in and its relevant image. Representing a disciplinary link between economy, visual perception laws and cognitive psychology, the subject mainly applies to businesses such as fashion and design.

S.T.A.G.E. said:

Look at the launch of the Wii U, PS4 and Xbox One. Which brand had the bright lights, spectacle, celebrities and pretty much every lavish detail involved in grand American Marketing? Microsoft. It make Sony and Nintendo look boring compared, even though their development teams are hard at work at games that will make even Microsoft blush in the coming years. Come on....I mean... I don't think Sony or Nintendo would fork out the money for Usher to be at their E3 show some years back. No...Dead Mouse? Jason Sudeikis? The list goes on and on. It was like a private Grammy Party. Different type of marketing from the other two, wouldn't you say? 

Well they all had bright lights and spectacle. I don't really know what "grand American marketing" is but I'm sure it's as terrible and "only applied by MS" as your "typical American greed" line of logic goes. Celebrities are used all the time at these things. Heck, even Nintendo uses Robin Williams to market Zelda. How American of them.  What about when Sony uses an American actor like Harrison Ford to market Uncharted in Japan? On your scale of typical American greed, is this like Inception, with greed within a greed?

All in all I guess you're just saying video game companies love marketing. I agree.

I never said Microsofts marketing was terrible. I'm actually complimenting it. Its funny how you ignored the fact that the main point of all the "spectacle" I spoke of was relevant to the market they were in. Americans like spectacle. Remember when I spoke about Pepsi vs Coke? Same difference. Pepsi destroys Coke in US marketing, but around the world since Coke is already more preferred it doesn't seem to matter. Same thing with Microsoft. 

Remember when I said if Microsoft has bad press they snuff it out as quickly as possible where-as Sony would take the bullet and just press on? Look how much money MS has been pouring into making sure demos have been shown on the Xbox with Dragon Age and other games so people have a view of what the game will look like on the Xbox One. Last gen, Sony accepted that they were the lesser console when it came to multiplats and there was nothing they could do to change it. Devs had made it clear. They left the story up to their exclusives which actually harnessed their power. This gen the devs have made it clear that the PS4 is well ahead of the Xbox One in raw power and potential which wasn't the case for the 360 last gen even though multiplats were easier to develop. Microsoft is still paying and fighting back with PR to talk about the cloud. Microsoft much like Apple exist on the notion of snuffing out bad press. The only bad press Apple couldn't snuff out was their lack of value as a gaming platform, but again Microsoft took away their shot to prove it when they bought Bungie while in development. You cannot snuff out facts once they become completely evident, so Microsoft is now forced to prove the value in the Xbox One since multiplats aren't first choice on that platform any longer and neither does it seem to be the case with indies as well.

S.T.A.G.E. said:

Nintendo understands the marketing of characters, Sony understands the marketing technology, but Microsoft.....heh.....they understand how to market an online- based lifestyle and much like Apple have spent decades funneling people into it. Oh yeah...they also took Halo from Apple too. They have a wierd relationship with that comapny. 

Well of course. It's that typical American greed. When MS sees a great developer and buy them, any game they then go on to make is stolen and not a product of MS themselves. Any any 3rd party deal reached where MS pays funding to make a game, is also not a MS creation. Meanwhile with Sony if they see Naughty Dog releasing great games and snatch them up, well shit that's  typical American greed err i mean that's awesome portfolio building, growing their own talent and investing #4thegamer. And when they pay a company to make a game like Beyond Two Souls or The Order 1886, that's just Sony creating new IP's like no one else does.

LOL give me a break. Entertaining post, but if you have any actual logic or reasoning as to why and how MS "spins more than anyone" or "thrives off image", I'd love to hear it.

 

There is logic, you're just running yourself around the logic. Microsoft learned better competitive marketing from facing off against Apple. I'm sure you understand that history. If you know anything about Steve Jobs, he knew image and lifestyle must be thought of in any device you make, because that is the point of making your product different. Microsoft learned a lof about what they have today from Apple about the simplifcation of products for the common man and the psychology of layout, design and image. Sony and Nintendo are coming from a world where marketing isn't as aggressive, but because of Microsoft they've been LEARNING. Sony's OS and marketing have stepped up because of Microsoft, hasn't it? I say it has. Nintendos marketing revolves around characters so they are starting to come into their own involving overall product slowly but surely. Nintendo's marketing strategy is more akin to Disney. Microsofts marketing is more competitive for a overall competitive market involving lifestyle technology. It fits like a glove as consoles are all in one devices and that is Microsofts bread and butter. Once Sony made that the main purpose of consoles upon expanding the market in the mid 90's Microsoft took notice and wanted to partner with them. If you're not with them you're against them, especially when you're in multimedia all-in-one devices.





S.T.A.G.E. said:

I never said Sony invented those things, but yes Sony is a hardware company and are always looking for the next jump on tech. I've noticed that very few people give Sony as much credit as they deserve for those creations. Yes, the two player 3D TV? Who in the gaming industry did it before them? No one. Nintendo and Sony are always either on their game or ahead of the game with tech. Nintendo knew tablet gaming was going to be big and was the next step (therefore developed it ahead of time), but launched the Wii U after the tablet became a thing and the market became saturated with various companies investing in it.

The only conclusion one could logically reach by reading your post is that you believe Sony invented those things. Otherwise, in a tangent where you are crapping on MS for not inventing hardware but instead piggybacking on others ideas, would you give Sony credit for piggybacking on others ideas? I don't really care whether it was "officially" harped on by a console company before then or not, there were TV's that already did it and it was showcased at PC gaming conventions over a decade ago. It's old technology. Just like VR.

All 3 companies do a good enough job staying ahead of the curve tech wise. Microsoft and gaming are no different.

 

S.T.A.G.E. said:

I also never said Nintend or Sony don't use PR like Microsoft either. I said Microsoft is BETTER at it than them because even though Sony and Nintendo are better at the development/technological side of things, Microsoft thrives at image and marketing. Their visual marketing and PR are superior. Microsoft will always destroy them at those things including OS. Microsofts marketing and hype is the reason why the Kinect sold as well as it did when it did, but all good things come to an end once the market is no longer impressed. Sony did the same thing six years before with their own R&D instead of having to buy a company and still profited off of the device, but never marketed the Eyetoy properly. Sony's focus is is always 100% primarily focused on the quality of the tech since they are developing it, opposed to Microsoft which since they didn't focused on the potential and marketing potential of said Natal (Its project name). If Microsoft had made the Eyetoy, they would've out marketed Sony by leaps and bounds. Why would I say something like this? Because Microsoft does not invest in something that big without the expectation of large returns. They just don't take as many internal risks as Sony or Nintendo (even though they have the money to do it). Microsoft understands the psychology of visual marketing of an overall product better than Sony and Nintendo. Even though the both use it as well, its nowhere on par, which is why anywhere you see Microsoft marketing, OS or anything of the that ilk the design, style, psychological influence through visual presentation more often than the competition. Their cohesive unity of their product is better too, when you look at the Smart Glass, Xbox OS and Windows. Why is it that I say this? They are facing Apple who are the Kings of Visual unity and competition makes you a better  person for being involved so facing off against Sony and Nintendo is small cookies for them in the visual marketing department.

Nice long winded paragraph here but it's too far gone from the discussion for me to care much about it.

S.T.A.G.E. said:

I never said Microsofts marketing was terrible. I'm actually complimenting it. Its funny how you ignored the fact that the main point of all the "spectacle" I spoke of was relevant to the market they were in. Americans like spectacle. Remember when I spoke about Pepsi vs Coke? Same difference. Pepsi destroys Coke in US marketing, but around the world since Coke is already more preferred it doesn't seem to matter. Same thing with Microsoft. 

Coke spent 3 billion in marketing a few years ago so I highly doubt Pepsi "destroys" them anywhere in that regard. Either way all the Coke vs Pepsi observations in the world won't help you explain how MS just thrives off image or spins more than anyone else.

S.T.A.G.E. said:

Remember when I said if Microsoft has bad press they snuff it out as quickly as possible where-as Sony would take the bullet and just press on? Look how much money MS has been pouring into making sure demos have been shown on the Xbox with Dragon Age and other games so people have a view of what the game will look like on the Xbox One. Last gen, Sony accepted that they were the lesser console when it came to multiplats and there was nothing they could do to change it. Devs had made it clear. They left the story up to their exclusives which actually harnessed their power. This gen the devs have made it clear that the PS4 is well ahead of the Xbox One in raw power and potential which wasn't the case for the 360 last gen even though multiplats were easier to develop. Microsoft is still paying and fighting back with PR to talk about the cloud. Microsoft much like Apple exist on the notion of snuffing out bad press. The only bad press Apple couldn't snuff out was their lack of value as a gaming platform, but again Microsoft took away their shot to prove it when they bought Bungie while in development. You cannot snuff out facts once they become completely evident, so Microsoft is now forced to prove the value in the Xbox One since multiplats aren't first choice on that platform any longer and neither does it seem to be the case with indies as well.

Oh please. I mean, it's nice when you try to create theories or actually relevant arguments to the discussion but try to make them a little firmer than this and not full of plot holes. So you're telling me MS is supposedly spending tons of money securing games to be showcased on Xbox One, because they are just all about dat image and just can't handle the bad press associated with Dudebro Shooter 7 running at 900p on Xbone. And at the same time last gen Sony just said "aww shucks" and completely gave up on multiplatform games being showcased on PS3 last gen.

1. If we are to believe this logic, it would mean MS wouldn't have bothered securing any games to be showcased on 360 last gen, because there was no need, it was so well established that the 360 was the go-to console for 3rd party devs that Sony tapped out

2. Sony had deals with plenty of publishers, including the two big ones EA and Ubisoft not only for games to be showcased on PS3, but they also got forever never coming to Xbox DLC included.

Oh yeah man, totally sounds like they threw in the towel to me! And I bet some E3 footage of DE3 on Xbone cost way more than exclusive marketing and DLC and showcasing of Ass Creed 3 and IV on PS3, or Battlefield/Medal of Honor PS3 showcasing and exclusive content, etc. Seems spot on LOL.

S.T.A.G.E. said:

There is logic, you're just running yourself around the logic. Microsoft learned better competitive marketing from facing off against Apple. I'm sure you understand that history. If you know anything about Steve Jobs, he knew image and lifestyle must be thought of in any device you make, because that is the point of making your product different. Microsoft learned a lof about what they have today from Apple about the simplifcation of products for the common man and the psychology of layout, design and image. Sony and Nintendo are coming from a world where marketing isn't as aggressive, but because of Microsoft they've been LEARNING. Sony's OS and marketing have stepped up because of Microsoft, hasn't it? I say it has. Nintendos marketing revolves around characters so they are starting to come into their own involving overall product slowly but surely. Nintendo's marketing strategy is more akin to Disney. Microsofts marketing is more competitive for a overall competitive market involving lifestyle technology. It fits like a glove as consoles are all in one devices and that is Microsofts bread and butter. Once Sony made that the main purpose of consoles upon expanding the market in the mid 90's Microsoft took notice and wanted to partner with them. If you're not with them you're against them, especially when you're in multimedia all-in-one devices.

No, there is no logic. Just long winded tangents like this that really don't address it at all. Your sole example of them "spinning more than anyone" (the trillions they spent on Dragon Age 3) was a complete joke, and there's been nothing about how MS "thrives off marketing". Maybe you just don't know what thrives means, idk. Oh well. These posts are getting too long for me to care.