| BeElite said:
Innovation like cartriges on n64 that cost them most 3rd party support, guess its greed over innovation. Or a tablet controller in a vain attempt to jump on the tablet badwagon to drive sales through a gimmick. High budget games really, arent nintendo fans the biggest aaa haters around.
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So you prefered the 32 bit PS1 graphics over the 64 bit N64 graphics? You prefer the terrible load times to the almost non existant load times of cartridges? You prefer the cost of buying memory cards to save data as opposed to saving to the cartridge itself? You think the ability to add expansion chips to the cartridges to increase the performance of a video game is a bad thing? Do you think the Rumble Pack done nothing for the video game industry?
What did CD games bring to the table. FMV? Though what we can give the PS1's sound playback was better than N64's ability, and storage space was bigger meaning bigger Worlds COULD be created (although often not).
It's not that I'm not saying cds weren't innovative, but the PS1 was not better than the N64 in hardly any way. Also, cartradges cost more to make which meant LESS of a profit with every game sold. Guess the whole greed argument doesn't really hold up.
Tablet bandwagon, lol. Off TV console quality games, local two player non split screen, off TV HUD for games all with absolutely no lag time. Yeah, they were going for a "tablet experience", lol Christ.
Also no, Nintendo fans aren't haters of big budget games, we're haters of bad ports with bad game performance and missing content. I know there is few and far in between games that don't fall into this catagory that still sell like crap (though I buy them), Nintendo fans seem to distrust 3rd party devs and as explained earlier with good reason.