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Forums - Gaming - How microsoft plan to stealthily bring back Always Online

pbroy said:
Yeah, nobody gets what I'm saying. We are talking about Cloud here, not consoles. Cloud requires internet, regardless of what console it's on. The OP is talking about Cloud, then spins it into M$ DRM. I'll leave it at that.

M$ is still evil, regardless. I'm sorry if I offended any of you. I take back anything I said. Please don't kick me out of the Sony fan club.


well if a game requires cloud for its single player - it's always online.

That's the cut-point fact of it.

The hardware Ideally should be more than capable, especially in the first 3/4 years to run games natively off the console.

Comparing what I said above to Playstation now is ridiculously off topic. PS Now is a cloud service for games streamed over internet. It needs internet.
Native Single player games shouldn't need internet. It's fine if it has it embedded somehow (in the case of dark souls and watchdogs) but at least it should be playable offline. And if it requires too much off the cloud that it cant even run without it, questions must be asked.
We can't ignore worries we have especially when we paid £380 for a console.



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I guess Sony will have to do always online first, since gamers love them regardless and therefore it will be adopted with open arms.

THEN MS can do it themselves ;)



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

Puppyroach said:

I was asking those questions in regards to PS Now. So the games you buy on PS Now can be played offline? I thought it was a streaming service? I don´t care if you can buy games physically, any game that you buy and cannot copy, resell or lend to someone else, has DRM attached to it. Every game I buy on XBLA has DRM, since they are all digital.


Such twist of logic to defend MS. I don't get it.

If you want to play Uncharted 1-3 or any other PS3 game you can..

1 - buy retail

2 - buy digital

3- rent on PS Now

You choose what you want. 3 requires Internet, the other two don't.

MS wants to make every game a service, which means they'll have always online DRM. So, if you want to play "future" (if this happens) XB1 games, you can:

1- buy retail

2- buy digital

But the problem is that regardless of your "choice", you'll always be subject to the same DRM. So effectively, your only "choice" is the equivalent of Sony's #3; the only one. And it so happens that it's the one that requires Internet.





In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

prayformojo said:
BigT said:
The blind faithful are very entertaining. Microsoft is extremely thankful for your blind loyalty and you will all be rewarded with a brick that doesn't play any games in 5 years.


This is what I see happening. I see Sony and MS going this route, failing and then console gaming just dying out. Console gamers certainly aren't going to just jump on board and change like so many people think. Instead, it's just going to kill it.

Yes, this is what a lot of gamers overlook, or conveniently ignore in favor of a romantic notion of having an extra special sauce for a limited amount of time. People that buy into this are effectively agreeing to only renting a game for full price instead of owning it, and Microsoft in this case (Sony just as much when they go down this road) in turns basically owns those people.



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pbroy said:
Yeah, nobody gets what I'm saying. We are talking about Cloud here, not consoles. Cloud requires internet, regardless of what console it's on. The OP is talking about Cloud, then spins it into M$ DRM. I'll leave it at that.

M$ is still evil, regardless. I'm sorry if I offended any of you. I take back anything I said. Please don't kick me out of the Sony fan club.

Offend anyone? This kinda condescending behaviour is the only thing likely to offend anyone. What the OP is talking about is MS using this new "the cloud makes games better" crap as a trojan horse to still have every game that runs on the XB1 end up requiring an intenet connection to run. To still put gamers in a situation that if you do not sign into to the internet you cannot play your game. They could do ingenious things like run the games menus and lobbies all in the crowd so even if you aren't playing the game you could adust settings amd join rooms and only be required to boot the game when you want to start a game; sounds great on paper but its just another wy to get you connected to even play your games cause anything they can do in the cloud in relation to playing games can be done better with physical hardware connected to your TV. Which is what consoles are.

All this cloud talk is actual deliberate well orchestrated PR propaganda. They tried the something bold and new appraoch before and failed, now they are going the soften them up and get the gullible ones to champion our plans route. And its obvious that this new strategy of their is working.

I'm sorry that you really think this is a sony fan club thingy, like we are actually envious somehow of some sort of MS cloud feature. You are gravely mistaken, this is something that if MS is allowed to pull off will affect every single gamer eventually. And not in a god way.



pbroy said:
Well I'm glad Sony doesn't require always on for PS Now for their Cloud solution. Ohhh wait... You need to be always online to read the Cloud. Silly me, but it's ok if Sony does it. Boooo M$ always online Cloud.


What MS tried to do and what Sony just happens to be doing with PS Now are two completley different beasts. MS wanted you to be alwasy online to force DRM down our throats and having the games "phone home"! With PSN now there is no other way the service will work so yeah... That's how streaming works :-p 



well online gaming is clearly where we are going...

Just think about it, the last 2 E3 winners were Evolve, and Titanfall, two multiplayer only games...

And now days, you will be hard pressed to find a game that is SP only.  The majority of games have some sort of online features, so I really don't see what is so bad about this.

Obviously the 24 hour check in thing wouldn't be all that great, but what they were basically tring to do is turn the Xbox into a steambox of sorts.  And for steam you have to always be conected to the internet.....

Anyways, It really is as simple as "if you don't have an internet conection, don't get an X1".....their vision for the console has always been to be an online console, and thats not going to change anytime soon.



Avro1958 said:
pbroy said:
Well I'm glad Sony doesn't require always on for PS Now for their Cloud solution. Ohhh wait... You need to be always online to read the Cloud. Silly me, but it's ok if Sony does it. Boooo M$ always online Cloud.


What MS tried to do and what Sony just happens to be doing with PS Now are two completley different beasts. MS wanted you to be alwasy online to force DRM down our throats and having the games "phone home"! With PSN now there is no other way the service will work so yeah... That's how streaming works :-p 


exactly, also PS Now is an optional service that just happens to be on PS4. Its also on ps3, some tv's and vita. You can't stream any other way except for internet.

If you want to play a game, the native feature of an xbox one, on a xbox one it is heading towards most if not all games requiring you to sign in.

So if your internet is down, or microsofts servers are down, that single player is effectively unplayable because it relies too heavily on the cloud.



CommonNinja said:

well online gaming is clearly where we are going...

Just think about it, the last 2 E3 winners were Evolve, and Titanfall, two multiplayer only games...

And now days, you will be hard pressed to find a game that is SP only.  The majority of games have some sort of online features, so I really don't see what is so bad about this.

Obviously the 24 hour check in thing wouldn't be all that great, but what they were basically tring to do is turn the Xbox into a steambox of sorts.  And for steam you have to always be conected to the internet.....

Anyways, It really is as simple as "if you don't have an internet conection, don't get an X1".....their vision for the console has always been to be an online console, and thats not going to change anytime soon.


Post E3, titanfall wasn't exactly a breakout success. It did good, not as amazing as we hoped. 

You dont find many SP only, but there still is a demanding market out there for good single player stories and campaigns and gameplay.
There will always be a healthy mix.

For example, The last of us has an amazing story, with great length to it. GTA 5 has a long campaign (I wasn't too much of a fan of it), neither requires online to play.
The multiplayer portion of both is decent but forgettable. GTA sold like 30 million. Top selling in the series I believe. TLOU sold 5/6 million, even more digitally. There is strong demand for story and gameplay.