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Forums - Nintendo - When will the Wii U get a price drop and how much?

 

Price Cut When and How much?

$50 this year 2014 148 32.17%
 
$75 this year 2014 17 3.70%
 
$100 this year 2014 29 6.30%
 
$50 first half 2015 106 23.04%
 
$75 first half 2015 3 0.65%
 
$100 first half 2015 4 0.87%
 
$50 last half 2015 101 21.96%
 
$75 last half 2015 6 1.30%
 
$100 last half 2015 9 1.96%
 
$50-$100 2016 or after 37 8.04%
 
Total:460
TomaTito said:
eva01beserk said:
TomaTito said:

So everyone is the same... you made it sound much worse.

The x1 still can not use external harddrives, they said the support is coming but still not available, and the ps4 canot use it either, they can just change the internar drive.

Back to square one again, so the other consoles still don't allow expandable capacity? Next time I'll look for the information myself.

EDIT: The Xbox One does allow expandable usb hdd since a June 3rd update...

whoops, my mistake.



It takes genuine talent to see greatness in yourself despite your absence of genuine talent.

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Giving the Wii U a price cut will only help it in the short run. Nintendo cares more about the long run



QuintonMcLeod said:

3) Once again, the price has little to do with it. The 3DS had one price drop to stimulate demand. The Wii U also had a price drop. You are demanding there be another one without understanding what the consequences are. The previous price drop for the Wii U stimulated demand for only a month or two. Then demand went down. It got a small spike due to the holiday, but then sales plummeted. This is how you know the price cut didn't stimulate demand enough. Now, Nintendo needs to do something else. They need to increase the value of their product. Cutting the price again would do nothing but hurt Nintendo's margins. The same happened with the Xbone. The price dropped by $100 dollars, but it did little to stimulate demand. That's because people don't see the value in the product. 

Look... People are willing to spend more on jewelry than they would on a PS4. The reason is because jewelry holds a much higher value. Same applies to cars and trucks. Those vehicles hold a higher value than the PS4, because people can see what a car can do over what a PS4 can do. People cannot see the value of the Wii U over what the PS4 can do. That is the problem. If Nintendo went on a buying binge and bought every 3rd party developer in Japan that they could afford, the value of Nintendo's products would increase. People would be more interested in the Wii U because now it has the support of every developer in Japan. 

You are willing to spend $20,000 dollars on a car, but you are not willing to spend $20,000 on a PS4. People will spend $1,000 on a wedding ring, but they will not spend that on a PS4. This is a very easy to understand concept. You believe Nintendo hardware shouldn't ever cost more than $250 because YOU, and you only, do not find the value in their products. However, if Nintendo were to release a high-tech smart phone or sophisticated tablet for $300, you'd buy it. Admit it. At that stage, the value of that product would increase - even by YOUR OWN standards. It's all about adding value.


The problem for both Wii U and XO is that after their price drops they STILL are too expensive. XO costs the same as PS4, but it's common knowledge that it's an inferior console. Why get less for the same money? Wii U is only $100 cheaper, but is closer to PS360 than PS4One in terms of performance. People look at this and can't see the value for the asking price. It's not just about cutting the price for the sake of it, it's about setting it on the proper level.

When I said that a Nintendo console shouldn't cost more than $250 I meant while they are still following their "blue ocean" strategy, ignoring the core mainstream. Wii U is just a Nintendo-Box, it's not really competing with PS4One. It's a console people would buy to get their Mario/Zelda/MK/Smash fix. That's all, cause at this point it's not even the go-to party console anymore. If that's what they offer, they can't set the price this high, their console has to be cheap, cause it only satisfies a very specific need. If they were to abandon this strategy and release a regular console on par with competition that would get all 3rd party support at the same quality - they could obviously charge a regular price.

The problem with Wii U is that it's impossible for Nintendo to improve the value to truely compete with PS4One, cause 3rd parties just won't care about it and, quite frankly, the gamers wouldn't care about any multiplats, as they'd be heavily gimped due to console limitations. Nintendo 1st party is great, but it's not better than 3rd parties +Sony/MS 1st party. This is why, I believe, they need to show a pricetag that makes their product a no-brainer. Its only chance to get any real traction is to become "the second console" that everyone who owns a PS4 or XO needs to have. But a secondary console can't cost as much as the primary one.

So to sum up my argument - I'm all for Nintendo improving the value of the product, it's essential, but it is absolutely impossible for Wii U to have value similar to PS4One. Thus, as long as the price remains in the same ballpark as the price of PS4One, it won't be worth the value. Nintendo can't take on the whole world with a clearly inferior product and charge you almost the same price.

To me the price is the most important factor keeping me from getting a Wii U. I'm thinking really hard about that MK8 bundle (it's 300 Euro here), but after comparing what I got from my Wii and my PS3, I'm really unwilling to pay this much.



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.

sborwege said:
someone should point out that a price cut didn't help the vita either!
(if there were games to accompany it, the vita would have been more successful e.g. mario 3d land and mario kart 7)

Wii U now has both those, so it is a good time for a price cutt


This is absolutely not true. The pricecut helped Vita a lot... in Japan. Because there the cut was accompanied by a big flood of games (at least game per week for over 2 months) AND a media campaign. Even though the games released in the West are very good and the library is very solid, the media was totally neglected and people still think it has no games. The decision to stop making games in the West was a nail in the coffin here. Still, it all worked out quite well in Japan where Vita is healthy and competing with 3DS.



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.

It seems evident that Nintendo's strategy now is to simply minimize losses/damages from the Wii U, so they're not willing to take a big loss on the console if it's only going to sell 15-20 million machines either way.

So I guess the answer to the question is they'll drop the price when ever it's feasible to drop it without incurring large losses.

Which is complicated by the fact that they're not selling very many of them, so mass production costs probably remain high. If they were making a lot, they could drop the price probably easier because the price of components would come down faster if they were ordering tons of them.

Anyhow, I think they *might* be able to cut this holiday to $249.99, but more realistically I think you're probably looking at spring 2015.



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Bfriedli said:

I think Nintendo needs a price drop bad.  It's not a "gamers" console that has lower specs then PS4 or XB1.  It has a 32bg hd vs 500gb. PS4 & XB1 are $399 after getting a external 500gb HD for Wii U it's $375. I believe they need a price cut bad.  If you agree how much and when do you think they will.  If you don't think they need a price cut, why not?


It has been selling much better lately. Why does it need a price drop? Just a heads up on comparing the size of the hard drives though. The Wii U uses a SSD HD, the X1 and PS4 use traditional HD's. The SSD HD give much, much, much faster read and write speeds for the OS and are much more reliable but they are expensive, much more expensive than traditional HD's for similar amounts of storage space. I'm not sure where you are purchasing your external HD's, but I got a 2TB for $105 Canadian. The Wii U already had a price cut, I doubt there will be another at least until late 2015-2016.



Gotta figure out how to set these up lol.

$50 price drop by Spring or Summer 2015.



    

NNID: FrequentFlyer54

ikki5 said:

I am thinking it will be a $30 prine drop wil be next to $279.99. That is usually where they go before they go to the $249.99 mark

Weird since a $30 dollar drop would put it to $269.99. 



Gotta figure out how to set these up lol.

 

Scisca said:


The problem for both Wii U and XO is that after their price drops they STILL are too expensive. XO costs the same as PS4, but it's common knowledge that it's an inferior console. Why get less for the same money? Wii U is only $100 cheaper, but is closer to PS360 than PS4One in terms of performance. People look at this and can't see the value for the asking price. It's not just about cutting the price for the sake of it, it's about setting it on the proper level.

 

It's your own uninformed opinion that the Wii U is a console closer to the power of the PS360. There's already plenty of evidence that proves that the Wii U is several generations ahead of the PS360.

The Wii U isn't as powerful as the PS4 and the Xbone, but that doesn't mean it should be priced similar to those older machines because of your misinformed opinions.

The problem with Wii U is that it's impossible for Nintendo to improve the value to truely compete with PS4One, cause 3rd parties just won't care about it and, quite frankly, the gamers wouldn't care about any multiplats, as they'd be heavily gimped due to console limitations. Nintendo 1st party is great, but it's not better than 3rd parties +Sony/MS 1st party. This is why, I believe, they need to show a pricetag that makes their product a no-brainer. Its only chance to get any real traction is to become "the second console" that everyone who owns a PS4 or XO needs to have. But a secondary console can't cost as much as the primary one.

This is your opinion. It's not impossible to add value to any product. Look at the PS3 and the 3DS. Both of them got off to very rocky starts. Both of them received an initial price drop just like the Wii U did. After that, they were given good games - games that added value to the systems they were on. 

I'm starting to realize that economics isn't exactly your strong point.

So to sum up my argument - I'm all for Nintendo improving the value of the product, it's essential, but it is absolutely impossible for Wii U to have value similar to PS4One. Thus, as long as the price remains in the same ballpark as the price of PS4One, it won't be worth the value. Nintendo can't take on the whole world with a clearly inferior product and charge you almost the same price.

You must be very very young. I feel like an old fart right now. I say this because your argument completely ignores the video game market's history in its entirety. First off, the system with the best graphics nor the cheapest system was the system that won a console generation. It was the system with the best and most compelling software. This has been proven time and time again, over and over and over and over. 

The NES won the 3rd generation, despite the Sega Master system being a superior system. The NES was more expensive and it was weaker than the Sega Master system, but it still outsold that system. Why? Because of it's software library. You can argue that the PS4 has more 3rd party support, and therefore, provides a better library than the Wii U. However, nowadays, there are very few exclusive 3rd party games this generation. Multiplats have never really made or broken a system. The exclusives are what sets a system apart. Sony knew this with the PS1 and the PS2. It had the most (key word here) 3rd party _exclusives_. The PS2 was a more expensive and inferior system compared to the Xbox and the Gamecube.

To me the price is the most important factor keeping me from getting a Wii U. I'm thinking really hard about that MK8 bundle (it's 300 Euro here), but after comparing what I got from my Wii and my PS3, I'm really unwilling to pay this much.

Price has nothing to do with it. Even if the Wii U was free, you still wouldn't buy one. This could have more to do with bias or perhaps the Wii U's library doesn't feature games you want to play. Whatever the case may be, price has nothing to do with it.



I honestly think the "software is everything" mantra is actually kind of false these days.

Every system has or will eventually have more good games than any reasonable person (ie: a person with any kind of life) has time to play.

So that really isn't the sway point it once was. There aren't systems like the 3DO, Jaguar, 32X, Sega Master System, etc. anymore. If the library is everything then Wii U should be outselling the PS4 easily as the PS4's library right now is nothing to write home about. 

You have to have a lot of the other details right. And the NES did beat the Sega Master System, but the NES didn't beat the Genesis ... because Nintendo brought out the Super NES to take on the Genesis. Being a generation behind the existing machines is something that isn't a winnable formula unless you have some kind of disruptive gimmick like the Wiimote to change things up.

Which the Wii U doesn't have (tablet pad is a huge failure in this respect).