By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Did EA mishandle the Titanfall IP?

TheSting said:
thismeintiel said:

Well, if MS is going to start making it a requirement for 1st party games, or even just exclusives, to use the cloud for some form of processing, even if its single-player, then yes, that is bringing back form of online DRM.  That's basically saying, "Unless you connect to our servers for use of the cloud, even if you just want to play a single-player game, your game is gimped."  Has basically the same end result as 24 hr check in (actually you'll be connecting more often than that), only MS and Xbox fans can hide behind the magical cloud.

Didn't really care enough to read the rest of your post, as Sony was never going to implement DRM like that into the PS4.  Nice try, though.


You used If a lot lol. Seems like you are really really hoping they bring back DRM. Will you get one then?

I think you may need to take Reading Comprehension 101, again.  Never said they were bringing back their old policies (24-hr check-in and no used games.)  What I said was that they wouldn't really need to if they are going to try and fool naive people with the "power of the cloud" for even single-player games.  Have basically the same affect.

And no, I don't have any plans to buy a One, soon or ever.  PS4 is where it's at. 



Around the Network
thismeintiel said:
TheSting said:
thismeintiel said:

Well, if MS is going to start making it a requirement for 1st party games, or even just exclusives, to use the cloud for some form of processing, even if its single-player, then yes, that is bringing back form of online DRM.  That's basically saying, "Unless you connect to our servers for use of the cloud, even if you just want to play a single-player game, your game is gimped."  Has basically the same end result as 24 hr check in (actually you'll be connecting more often than that), only MS and Xbox fans can hide behind the magical cloud.

Didn't really care enough to read the rest of your post, as Sony was never going to implement DRM like that into the PS4.  Nice try, though.


You used If a lot lol. Seems like you are really really hoping they bring back DRM. Will you get one then?

I think you may need to take Reading Comprehension 101, again.  Never said they were bringing back their old policies (24-hr check-in and no used games.)  What I said was that they wouldn't really need to if they are going to try and fool naive people with the "power of the cloud" for even single-player games.  Have basically the same affect.

And no, I don't have any plans to buy a One, soon or ever.  PS4 is where it's at. 


Nice with the reading comprehension. No need for that weak ass retort tho. You wrote "then yes, that is bringing back form of online DRM" 

I did not specify what i was talking about either. Still used a lot of ifs to shit talk MS. Typical and that doesn't need Reading Comprehension 101.



TheSting said:
thismeintiel said:
TheSting said:


You used If a lot lol. Seems like you are really really hoping they bring back DRM. Will you get one then?

I think you may need to take Reading Comprehension 101, again.  Never said they were bringing back their old policies (24-hr check-in and no used games.)  What I said was that they wouldn't really need to if they are going to try and fool naive people with the "power of the cloud" for even single-player games.  Have basically the same affect.

And no, I don't have any plans to buy a One, soon or ever.  PS4 is where it's at. 


Nice with the reading comprehension. No need for that weak ass retort tho. You wrote "then yes, that is bringing back form of online DRM" 

I did not specify what i was talking about either. Still used a lot of ifs to shit talk MS. Typical and that doesn't need Reading Comprehension 101.

Yea, a form of online DRM, not their original policies.  Again, reading comprehension FTW.

And really, that's only one if. 



thismeintiel said:
TheSting said:
thismeintiel said:
TheSting said:


You used If a lot lol. Seems like you are really really hoping they bring back DRM. Will you get one then?

I think you may need to take Reading Comprehension 101, again.  Never said they were bringing back their old policies (24-hr check-in and no used games.)  What I said was that they wouldn't really need to if they are going to try and fool naive people with the "power of the cloud" for even single-player games.  Have basically the same affect.

And no, I don't have any plans to buy a One, soon or ever.  PS4 is where it's at. 


Nice with the reading comprehension. No need for that weak ass retort tho. You wrote "then yes, that is bringing back form of online DRM" 

I did not specify what i was talking about either. Still used a lot of ifs to shit talk MS. Typical and that doesn't need Reading Comprehension 101.

Yea, a form of online DRM, not their original policies.  Again, reading comprehension FTW.

And really, that's only one if. 


WTF i did not specify the drm i said you wanted back. You assumed. Lol talking about Reading Comprehension. Advice-take it dont give it. Please

There reallyyyyyy was more than one if. Reading Comprehension lol



thismeintiel said:
TheSting said:
thismeintiel said:
TheSting said:


You used If a lot lol. Seems like you are really really hoping they bring back DRM. Will you get one then?

I think you may need to take Reading Comprehension 101, again.  Never said they were bringing back their old policies (24-hr check-in and no used games.)  What I said was that they wouldn't really need to if they are going to try and fool naive people with the "power of the cloud" for even single-player games.  Have basically the same affect.

And no, I don't have any plans to buy a One, soon or ever.  PS4 is where it's at. 


Nice with the reading comprehension. No need for that weak ass retort tho. You wrote "then yes, that is bringing back form of online DRM" 

I did not specify what i was talking about either. Still used a lot of ifs to shit talk MS. Typical and that doesn't need Reading Comprehension 101.

Yea, a form of online DRM, not their original policies.  Again, reading comprehension FTW.

And really, that's only one if. 

I understand you did not want to read everything I put up, it was alot. But Sony's version of DRm was to embed it on every disc, as opposed to using online check in. this was thier way to circimvent people not connecting their system online to play games. They were going to implement it on disc, that would be read by the hardware.

Where do you come up with this nonsense that Sony would never try DRM? Either you're really young, or have a short memory.

http://www.pcworld.com/article/123362/article.html

http://www.zdnet.com/blog/btl/sony-music-cds-surreptitiously-install-drm-trojan-horses-on-pcs/2092

Tell me again how Sony never did, or would ever install DRM on their disc?

Stop believing these Companies are saints. They did not get that big , and stay that relevant all these years by not stepping on a couple throats along the way.



Around the Network
torok said:
Yes, they did mishandled it. EA want's their CoD killer that BF never was and TF was exactly that: faster than CoD, made by the CoD guys. It had everything. But they believed that X1 would crush PS4 and Sony wouldn't matter, so they wanted to grab the extra cash from MS. But the market division wasn't as they expected and PS4 got a much bigger market and they weren't there.

Now Destiny will come and will start to become the CoD killer, because Activision is smart and know that no franchise lasts forever and if someone has to grab CoD's place, it's better if they do that themselves. So they got a famous developer and create a shooter with a massive marketing budget that simply will sell more than everyone expects on all platforms.

All games that opted for exclusivity never recovered from it. Metal Gear and Final Fantasy always sells much better on PS, Mass Effect on XB, it's just how it is. The first game creates a fanbase and people that gets out of this party will forget the game because they were denied to play it. People on PS wanted to play it and probably got mad because they couldn't and finally accepted it and put it on the same bag as Halo and Gears: the games we won't be able to play. People them focused their hype on the next CoD, Destiny, Uncharted any any hyped game that they could actually play. So TF will never recover from it and will always be XB oriented. That wasn't as bad as it sounds in the previous gen when install bases were basically 50/50, but now they will be associated with a smaller base.

The game was a good seller, but no matter what EA say, it didn't reach what they wanted. They want the premier shooter franchise that prints money and a gen transition plus the signs of fatigue in CoD made that their perfect timing. They would even manage to get a head start against Destiny but they simply screwed it.


I would be in agreeance with this comment.  The problem was, console launches and all.. a hyped up IP like Titanfall (remember, the hype began back in summer of 2013) could of done wonders for EA.  Given the release window, timing would of been perfect because both platforms were rather software lacking at the time.  Also, EA  were looking for a COD killer IP and who better to deliver than the original guys who brought COD to those ridiculous levels.  Now it's like I said, by the next sequel release, it'll truely be pitted up against more established/ambitious shooter franchises that already has/will have established a following.  What's going to convince PS gamers to pick up this title or any others down the road?



Man.. I hate it when your girl has to leave my place to come back to you..

I'm sorry, but am I the only one that kept reading TF2 as Team Fortress 2 at first and got really confused?



Current Consoles: Gaming PC, Wii U, 3DS

LudicrousSpeed said:

The problem with this theory is we have evidence that they actually were talking about pulling the plug on the game and the company before they opted to allow another company to step in and financially back the game. If this were their "CoD killer" that "prints money" then they'd have not only made damn sure to provide ample funding for game one, but would have immediately locked up the IP for good. Look at what Activision is doing with Destiny. $500,000,000 committted for the life of the franchise already.

Another thing people don't really understand is the game was only going to be on Xbox One at launch no matter what kind of deals MS/EA reached simply because Respawn only had the manpower for development on one console and Sony was being extremely tight lipped about PS4 information. You can read all about it in The Final Hours of Titanfall. Yes, EA then made a deal to extend that exclusive timeline for a period of 13 months. And then when MS stepped in with financial support for development, in September of 2013 IIRC, they made the exclusive lifetime for the first title. Has nothing to do with "thinking Xbone would crush PS4". What 99% of people posting in these threads fail to grasp is the exclusive deals were done for obvious reasons and saved the game from getting canceled.

So the alternative to exclusive deals you think ruined the franchises potential, is pulling the plug, which really kills any potential. I mean I think Titanfall 2 will sell more on PS4 than no Titanfall ever releasing will ever sell on PS4.

On TF's exclusivity deal..


"Gamezone managed to get in a word with EA's Chief Financial Officer Blake Jorgensen, who stated that...

"I think you should assume that we made that decision when it was back a few years ago when we decided to go exclusive,"

"We had some forecast at that time from where we thought both Xbox and PlayStation would be and that's what we based our decision on. I think we're still feeling very comfortable with that,"


Jorgensen is talking about how the Xbox 360 appeared to have more momentum than the PS3 throughout the seventh gen, and it seemed like the Xbox One would follow suit. He's also talking about EA's forecast that put cumulative sales at 10 million between the Xbox One and PS4 sales... a measure that they think can be reached by March of this year."

http://www.cinemablend.com/games/Titanfall-Was-Exclusive-Xbox-Because-EA-Thought-Xbox-One-Would-Dominate-61946.html

EA really thought there'd be a significant gap difference in sales between consoles.. you'd have to imagine what they are thinking now when they see marketshare and sales differences.



Man.. I hate it when your girl has to leave my place to come back to you..

BillyBong said:
LudicrousSpeed said:

The problem with this theory is we have evidence that they actually were talking about pulling the plug on the game and the company before they opted to allow another company to step in and financially back the game. If this were their "CoD killer" that "prints money" then they'd have not only made damn sure to provide ample funding for game one, but would have immediately locked up the IP for good. Look at what Activision is doing with Destiny. $500,000,000 committted for the life of the franchise already.

Another thing people don't really understand is the game was only going to be on Xbox One at launch no matter what kind of deals MS/EA reached simply because Respawn only had the manpower for development on one console and Sony was being extremely tight lipped about PS4 information. You can read all about it in The Final Hours of Titanfall. Yes, EA then made a deal to extend that exclusive timeline for a period of 13 months. And then when MS stepped in with financial support for development, in September of 2013 IIRC, they made the exclusive lifetime for the first title. Has nothing to do with "thinking Xbone would crush PS4". What 99% of people posting in these threads fail to grasp is the exclusive deals were done for obvious reasons and saved the game from getting canceled.

So the alternative to exclusive deals you think ruined the franchises potential, is pulling the plug, which really kills any potential. I mean I think Titanfall 2 will sell more on PS4 than no Titanfall ever releasing will ever sell on PS4.

On TF's exclusivity deal..


"Gamezone managed to get in a word with EA's Chief Financial Officer Blake Jorgensen, who stated that...

"I think you should assume that we made that decision when it was back a few years ago when we decided to go exclusive,"

"We had some forecast at that time from where we thought both Xbox and PlayStation would be and that's what we based our decision on. I think we're still feeling very comfortable with that,"


Jorgensen is talking about how the Xbox 360 appeared to have more momentum than the PS3 throughout the seventh gen, and it seemed like the Xbox One would follow suit. He's also talking about EA's forecast that put cumulative sales at 10 million between the Xbox One and PS4 sales... a measure that they think can be reached by March of this year."

http://www.cinemablend.com/games/Titanfall-Was-Exclusive-Xbox-Because-EA-Thought-Xbox-One-Would-Dominate-61946.html

EA really thought there'd be a significant gap difference in sales between consoles.. you'd have to imagine what they are thinking now when they see marketshare and sales differences.

I really think that both MS, and EA both felt that since the 360 was the console of choice for FPS/ pew pew games it made sense that sales would generally be higher on that console, and next gen (X1). With MS greasing the wheels to make it an exclusive,  made it that much easier for EA to go through with it.  This deal was made when both systems were still buzz words, and breaking records.

MS needed a killer game they had the same multiplat shooters as the PS4 at launch, with Sony upping them one with an exclusive Killzone, and the bad press surrounding COD and Battlefield resolution, and FPS. They needed a exclusive game had they been smart, and launched with a new Halo or GOW, or even the masterchief collection, the need to purchase titanfall would not have been needed.

I think MS will not see a real shift in sales for the X1 until Halo MCC is released. Casual gamers do not get excited for preorders, they will purchase when the game is available as a physical copy.



BillyBong said:
LudicrousSpeed said:

The problem with this theory is we have evidence that they actually were talking about pulling the plug on the game and the company before they opted to allow another company to step in and financially back the game. If this were their "CoD killer" that "prints money" then they'd have not only made damn sure to provide ample funding for game one, but would have immediately locked up the IP for good. Look at what Activision is doing with Destiny. $500,000,000 committted for the life of the franchise already.

Another thing people don't really understand is the game was only going to be on Xbox One at launch no matter what kind of deals MS/EA reached simply because Respawn only had the manpower for development on one console and Sony was being extremely tight lipped about PS4 information. You can read all about it in The Final Hours of Titanfall. Yes, EA then made a deal to extend that exclusive timeline for a period of 13 months. And then when MS stepped in with financial support for development, in September of 2013 IIRC, they made the exclusive lifetime for the first title. Has nothing to do with "thinking Xbone would crush PS4". What 99% of people posting in these threads fail to grasp is the exclusive deals were done for obvious reasons and saved the game from getting canceled.

So the alternative to exclusive deals you think ruined the franchises potential, is pulling the plug, which really kills any potential. I mean I think Titanfall 2 will sell more on PS4 than no Titanfall ever releasing will ever sell on PS4.

On TF's exclusivity deal..


"Gamezone managed to get in a word with EA's Chief Financial Officer Blake Jorgensen, who stated that...

"I think you should assume that we made that decision when it was back a few years ago when we decided to go exclusive,"

"We had some forecast at that time from where we thought both Xbox and PlayStation would be and that's what we based our decision on. I think we're still feeling very comfortable with that,"


Jorgensen is talking about how the Xbox 360 appeared to have more momentum than the PS3 throughout the seventh gen, and it seemed like the Xbox One would follow suit. He's also talking about EA's forecast that put cumulative sales at 10 million between the Xbox One and PS4 sales... a measure that they think can be reached by March of this year."

http://www.cinemablend.com/games/Titanfall-Was-Exclusive-Xbox-Because-EA-Thought-Xbox-One-Would-Dominate-61946.html

EA really thought there'd be a significant gap difference in sales between consoles.. you'd have to imagine what they are thinking now when they see marketshare and sales differences.


This looks like the same spin you or someone else was putting on the same EA comments in yet another "Titanfall failed" type of thread.

Of course, nothing you posted confirms anything remitely close to EA thinking PS4 would be crushed. In fact it even says they are still comfortable with the projections. So are we spinning to create something they didnt say, while at the same time ignoring what they actually did say? Strange. I'll follow you down this road when you provide an actual quote of them saying PS4 would be crushed.