Such a shame. I'm one of the few people that played and really enjoyed Crysis 2 and 3 on console. For AAA games they did not sell well at all and i have no idea why...
Such a shame. I'm one of the few people that played and really enjoyed Crysis 2 and 3 on console. For AAA games they did not sell well at all and i have no idea why...
binary solo said:
But the toxic AAA business model is great games that fail to make profit because the budgets are far too high. So clearly Crytek isn't a victim of this because you have to make great games to start with. Going bankrupt because you make mediocre product with a AAA budget is what you expect in any industry. But where they failed is in adoption of their game engine, and it seems because they set the price too high. So if anything they were guilty of trying to force game budgets up to unsustainable levels. |
Bringing it on themselves doesn't excuse the business model. If you smoke and give yourself lung cancer, the cause of death is still lung cancer even if you brought it on yourself.
KingdomHeartsFan said:
Lol is that a joke? |
Must be. Did any of the Crysis games sell more than 1 million on PC? They did on PS3/X360.
Crytek will be no more but its "wise" words will live forever.
TheBlackNaruto said:
Kz2 and KZ:SF are two of my favorite MP FPS out. So it is not the gameplay that is the issue IMO as you said it is the story and characters. On Topic: I just like the way Crytec makes games look while the gameplay is usually pretty bad smh. |
Yeah the gameplay is a lot more slower and weighted when compared to the likes of COD. Some people see this as bad gameplay but it's just different. Like you said, the MP on KZ is pretty good.
I wonder why they didn't mention the probably expensive purchases they did after the THQ bankruptcy. When they bought so many rights and got some studios people wondered where they got so much money from (I mean, they had to bet against other companies who tried to get the studios or game rights as well) and that was maybe too much for them.
Ryse wasn't really a great game and all but I doubt that it would have sold so much better with a 85+ Meta. Maybe 500k more...
Intrinsic said:
All this says is that graphics alone will not sell your games. Thats just their problem. Till this day their games are still used as a way to benchmark PCs. And I keep saying it, the PC market is very very strange. You will have ppl scream master race and 4k or 120fps but they don't really buy games. Most of them just claim they do. In truth they mostly just pirate games (its too easy). Unless a company has a subscription based online game or game that thrives on a lot of in game purchases that can't be hacked, it will not sell well on PC. Thats just the truth. |
They sold on PC, Crytek just thought they could make a cash grab on console with a mediocre FPS, just like many many devs during last gen. The folks on PC who played Crysis 1, were pretty satisfied...yeah, the story was mediocre, but the open world and choice of doing things your way, were pretty awesome. And killing people with chickens +1.
Your assumptions about PC are pretty much irrelevant, no offense, but no one person here can speak for an entire group of people, and all it sounds like is parroting from an industry that's been obsessed with nickel and diming it's user base to death with closed networks. It has nothing to do with piracy. It has everything to do with them realizing they can give you unfinished games, and sell you the rest of it and increase their profit, and gamer's, generally are too disorganized to do anything about it.
And no, the truth about PC, at least among my circle of friends and I, is that once we understand a game has had parts axed from the PC version because it can't be done on console, we ignore it. Plain and simple. When it turns out that parity among all the platforms is of the highest importance to a dev, we go back to whatever game we were playing before. The great thing about PC is, we don't have to buy the new 'shiny' the industry wants to force feed us. I just go back to games like Stalker, which is still one of my favorite franchises of all time, and has a very, very loyal mod base that keeps bringing new cool stuff either content or texture/graphics updates. Like the Lost Alpha 'mod', which is actually a standalone game (even though I own all 3 games...legally)), built entirely on the 2004 Stalker build that GSC released to the public, in 2009. The mod community basically recreated through pictures and maps, every single map from the series, while adding whole new areas to explore complete with graphical/physics etc.. updates.
Now, you can claim to know the minds and intents of every PC Gamer out there, but that's quite obviously not the case (let me know when you get solid numbers on digital downloads, you'd be the first, in the world). Likewise with anyone else who tries to do the same, you don't know them, you don't know me, and you sure as hell don't know my purchasing practices. THAT's just the truth.
Btw, here's the location of the legal and free standalone Stalker - Lost Alpha 'mod'
http://www.moddb.com/mods/lost-alpha
-CraZed- said:
Must be. Did any of the Crysis games sell more than 1 million on PC? They did on PS3/X360. |
Crysis 1 and 2 did, with digital both may have surpassed 1.5million ltd.
zumnupy10 said:
Isn't Crytek pretty much an MMO developer now ? |