WWHD somehow... they brought a bit more life to the game.
Switch!!!
*Inserts poll* | |||
| Ocarina of Time 3D | 35 | 39.77% | |
| Wind Waker HD | 52 | 59.09% | |
| Total: | 87 | ||
| Nintentacle said:
Someone needs to watch the Wind Waker HD comparisons GameXplain made. And, you can still answer which one you think is better, even if you don't think they should exist. |
I played it, so I don't need GameXplain's opinion on the matter. It's a sordid butchering of the original's expression.
While it doesn't look "bad" per se, at least not at all times, it altogether stopped looking like anything coherent, not quite deciding between appearing like oldfashioned celluloids on painted backgrounds, or modern digitally colored animation. It's back to just looking like a game.
I suppose I'll have to say OoT 3D is the better one then, as it is the better game, hands down, but also because it doesn't mistreat the original game quite as much, though I am not at all fond of all the weirdly drawn foliage added everywhere and the violently oversaturated look everything is given, along with changes to character designs. This one, I did not actually play though, so maybe it all isn't so bad in the end.
Wind Waker HD and Ocarina 3D have about the same amount of gameplay changes and improvements on a similar level, don't kid yourselves. It's not like they included the water dungeon that was cut from WWHD, so you can't fault OoT3D for not including the light/wind dungeon either.
Looking at the game, it's no contest; Ocarina of Time wins. But I guess we must ignore that and only look at the remakes and what they brought.
Ocarina 3D included Master Quest and the Boss Battle mode. Wind Waker HD, while making the game a lot better in my opinion, included only the Hero Mode. Which is the same as the vanilla game but more difficult and without the hearts. Master Quest on the other hand is more difficult (even more difficult relatively than WWHD's Hero Mode I might add), but also rearranges every dungeon while it's at it and mirrors the whole world including interior spaces. It's basically a second game.
Winner: Ocarina of Time 3D.
Podings said:
I played it, so I don't need GameXplain's opinion on the matter. It's a sordid butchering of the original's expression. I suppose I'll have to say OoT 3D is the better one then, as it is the better game, hands down, but also because it doesn't mistreat the original game quite as much, though I am not at all fond of all the weirdly drawn foliage added everywhere and the violently oversaturated look everything is given, along with changes to character designs. This one, I did not actually play though, so maybe it all isn't so bad in the end. |
Well, at least you have a good reasons for not liking Wind Waker HD, graphically. I hate it when people don't have a good reason for liking/not liking something!
Wind Waker HD, because it improves upon the original in so many ways! 
---Member of the official Squeezol Fanclub---
Nintentacle said:
Well out of stuff I can name off the top of my head, there's the Master Quest included, Gyro, and the stones that help you when you're stuck. But, I agree, they didn't add enough things. |
2 of those things are bad. gyro and the help stones should not exist. masterquest was ok but it was not new it was for GC.
WW added swift sailing and reduced the triforce quest.
I love OOT3D but they should have done something else to make it feel more fresh
| toot1231 said: WW HD is the better looking one but not and the better game. I dont feel like they did enough in OOT 3D they could have added an extra bonus dungeon or something. |
Fixed.
HD
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850
toot1231 said:
WW added swift sailing and reduced the triforce quest. I love OOT3D but they should have done something else to make it feel more fresh |
I agree about the Stones, but I actually liked the Gyro.
Everything else was pretty much OOT with better graphics, though. :(