Dark_Feanor said: It took Sony 3 years and 5bi losses to start turn the PS3 arround. Microsoft in 6 months removed all that people here complained about. And for that same people that asked for no DRM, no apps pay wall and no Kinect are the same saing XOne has no chance against the all might PS4. For those people dosen´t matter the price, dosen´t matter the apps and eccosistem, doesn´t matter the games the XOne is doomed. Now the XOne is just a more powerfull 360, just as the PS4 is a more power PS3. Thinking consumers will still wonder about multiplat resolution is, with all respect, BULL SHIT. |
It's not the same game that was played out last generation. The PS3 had better build quality than the competition, more developer support, a blu-ray drive that the competition lacked, and other contributing factors that led to it's being able to catch up and eventually overtake the 360.
This generation, the console that is lagging is SIGNIFICANTLY less powerful, has less developer support, less games available to play on the console (knock "indies" all you want, but they are there, and people do buy them and play them!), and most importantly, they lost the trust of a good deal of their customers, myself included.
Last generation, I started out with a 360 (replaced twice due to RROD...how many "sales" were replacements last gen, I wonder?) and then bought a PS3 later. This generation, I am skipping the Xbox completely. There just isn't enough to compell me to spend another $600 on their system (console, extra controllers, battery packs, headphone adaptors, etc). I bought the more powerful console that has more games (and more diverse games). I am sure many others are making the same decision...as a matter of fact, I am sure of it! If you look at the sales numbers, the VAST majority of Xbox One consoles were purchased in Nov and Dec last year...early adopters who bought purely on faith, to the tune of 3 million consoles. Now, here we are SIX MONTHS later, and they havent even cracked 5 million! I would be VERY surprised if they did 7 million by the end of the year.
Halo isn't going to save them, Sunset Overhype isn't going to save them, DX12 isn't going to fix things. They need games, NOW...but "AAA" exclusives are hard to come by these days (especially after Titanflop)...and even if they signed someone up, it would be 2-3 YEARS before a game started today is ready for launch....by that time, it will be far too late.