yes lets do a tech analysis on a unreleased game makes so much since

| Mystro-Sama said: Alright, this is pathetic. Not only is the resolution lowered but it still can't even manage 30fps at the bare minimum ON A TOONISH GAME!... facepalm. No wonder people say Insomniac is overrated >.> |
I don't see what that has to do with anything. The art style may be cartoonish, but there's a good amount of detail there, and the draw distance isn't half bad either.

With the 10% boost the Xbox One got I expect the problem to be fixed. Also this is probably a really old build.
| Mystro-Sama said: Alright, this is pathetic. Not only is the resolution lowered but it still can't even manage 30fps at the bare minimum ON A TOONISH GAME!... facepalm. No wonder people say Insomniac is overrated >.> |
During the PS1 and PS2 Era everybody refered Insomniac as Naugty Dog's little sister/sister studio. They did infact share the same office space at one point with Universal Big Daddy Mark Cerny handling business and ripping Sony off.
Why are so many people without an XB1 disappointed. I could understand if you actually had an opportunity to play it and actually cared about the game. There is still 4 solid months before the game goes gold. It's going to be a long 2014 for a certain fanbase if your only joy is a hint of negative XB1 news. Technically issues can be ironed out, bad gameplay is what gamers should be worried about.
Trunkin said:
I don't see what that has to do with anything. The art style may be cartoonish, but there's a good amount of detail there, and the draw distance isn't half bad either. |
Are you saying that you don't see what the lack of character and enviroment detail has to do with making a game run easier? Is that what you're trying to tell me?
Dead Rising 3 had frame dips up the ass and I still enjoyed it.
The dips in this game seem pretty random and minor in comparison.
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Mystro-Sama said:
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Naw, I'm saying that it's cartoony art style doesn't automatically mean that the characters and environments lack detail. The enemies in particular appear to be quite detailed, especially when you compare them to the horde of zombies in the significantly worse looking Dead Rising 3 -- and that ran at a lower resolution to boot. SO's also got special effects and explosions all over the place. All in all, it looks to be a pretty demanding game, to my eyes. I look forward to seeing DF's analysis of the final product.

Xbox One last gen confirmed!!!11 
---Member of the official Squeezol Fanclub---
You know if this was the finished product, then yeah I'd be worried and say it's unacceptable. But sense it's not kind of hard to judge.