By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - How would you have improved Nintendo's E3 Digital Event?

SlayerRondo said:
sc94597 said:
SlayerRondo said:

Announce Mother 3

You mean a localization of Mother 3 (GBA game) or Mother 4 (a brand new mother game?) I'd just play the fan translation, if you meant the first. 

I clearly don;t have a clue what I am talking about.

Just referencing the robot chicken video from the Nintendo Direct.

Oh ok lol. Then go play Earthbound (you won't regret it!) Then you'll understand, a little, it's strong followers :) 



Around the Network

I would have made it about 20 minutes longer and spent a little less time on Smash. I'd have included Devil's Third, Mario vs Donkey Kong, Mario Party 10, Fantasy Life localisation and the eShop sizzle reel.

I'd also have started with 2014 titles and finished with 2015 titles. For the rest of 2014, Nintendo have Wii Sports Club physical release, Art Academy, Hyrule Warriors, Bayonetta 2, Captain Toad and Smash, plus eShop games--I'd have gone through the content in that order, finishing 2014's news with Amiibo. Then start going through Mario Party 10 (presumably 2015), Mario vs DK, Mario Maker (those three as part of the same segment), then onto Kirby and Yoshi, then Devil's Third, Xenoblade Chronicles X, Miyamoto's experimental titles very briefly, Splatoon, and finishing on Zelda.

I thought the developer's story format of announcements were good, the Robot Chicken style sketches were fun, and the overall format far better than the Direct last year. It was just too brief, too abrupt, and didn't quite have the right structure for me. Finishing on a character reveal--a niche character at that--is odd when you are revealing Zelda. The Zelda reveal was the BBC's top technology headline yesterday online, it's something that reverberates into the mainstream, and Nintendo should have taken advantage of that.

I understand structuring it like this doesn't leave much room for 3DS. I would have had another Digital Event today, 30 minutes, with 3DS eShop releases, the Sapphire/Ruby remakes, Smash, localisations like Fantasy Life, some Monster Hunter info, finishing on whatever title is being announced in the Q&A session. If you're going to relay your news directly to fans, announce this new 3DS directly to them instead of having the press event.

Overall, I thought it was good. 3DS was bound to get less focus, it's already a fairly successful machine with mainstream awareness. Wii U is struggling and needed the platform E3 presents, so Nintendo can carve out the most profitable niche possible over the next couple of years.

So, good announcements in the wrong order, too much emphasis on certain tidbits (mainly Smash unveils), but the format--the sketches, comedy, Luigi Death Stare reference, developer stories--and the content were great. I didn't see them revealing an online multiplayer new IP, or demoing experimental prototypes to press, so kudos.



The presentation was pretty good. I would say just make it a bit longer. It felt criminally short.



"Trick shot? The trick is NOT to get shot." - Lucian

I'd have made it a full hour long, cut down the Yoshi talk by about half a minute or so, thrown in 3rd party retail and indie montages, included the Mario Party 10 trailer, and maybe even just showed off a new Star Fox logo.

I might also have considered changing up the order a bit (putting more 2014 games before 2015 games) and have skipped the Pokemon trailer, instead holding a 3DS-specific event like in 2012.

That said, it was still one of the better shows at this year's E3.



I think it went alright. What wasn't done in the Digital Event, the Tree house has been covering and doing an amazing job at it. I don't get why people think that Nintendo's stuff ended when the digital event ended. They have had so much game play footage shown, new games (though only interested in Star Fox) and there are still several more hours of stuff they are going to cover today as well as an unannounced 3DS game (apparently they re going to announce one).



Around the Network

IMO - the release dates / windows were very important and they get an "f" there-

We got DK the 1st 6 months of 2014, then Mario Kart now it will be September? before the next game?

1st it was " wait till 2 nd half 2013 , then it was wait for 2014 , now it's " wait for 2015". It's like a mirage



Put it in front of a live audience at E3. The press reaction to skits would have been >>>>>



I think the Digital Event shows clearly that this format is superior to the boring live shows of Sony & Microsoft with their faked applause.

The content of Nintendos Event was great. A let down (as in all the other shows on E3) was the 2015 release date of many games. But on the other hand Bayonetta 2 (and 1!), Hyrule Warriors, Captain Toad and Smash Bros along with a few interesting third party games coming this year. So not much to complain about.

But ... I want to play Xenoblade Chronicles X now! The 45 gameplay video was so great. The first game since years I am really hyped for.



Dunban67 said:
IMO - the release dates / windows were very important and they get an "f" there-

We got DK the 1st 6 months of 2014, then Mario Kart now it will be September? before the next game?

1st it was " wait till 2 nd half 2013 , then it was wait for 2014 , now it's " wait for 2015". It's like a mirage

When has there ever been huge summer releases in gaming history?  Summer is usually considered the season in which you address your video game backlog. 
Honestly, I'd rather have polished games that are released later, than unpolished games released tomorrow. Look at the Wii U's library, as it is now, there certainly isn't a shortage of games for the new Wii U owners, so certainly I don't think it hurts Nintendo's business to not release games during the summer - the season in which people buy games the least.