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Forums - Gaming Discussion - Digital Foundry confirms MK8 720p, No AA

 

*sigh*

"Fist-sized pixels" 190 35.78%
 
"But it looks AMAZI... 326 61.39%
 
Total:516
Pavolink said:
tbone51 said:

I really hope your not excited for Hyrule Warriors?

Why should I not be excited?

Well hmm... I dunno? Maybe cuz of the fact before info started to come in you were practically complaining the entire time?

Just saying its kinda ironic how you were ssying nintendo is wasting resources on this game + Hyrule Warriors coming out before LoZ U was such a terrible thing. And lots more. 

But hey im glad your actually changing your mind, Hope that crow is delicious :0

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I was one of the people more surprised by that Eurogamer article; I never expected the game to be 1080p. Except for games like WWHD and Rayman, I really don't expect native 1080 res on WiiU - especially at 60fps.

The lack of AA (or at least the edge-smoothing effect they speak of) is a shame, but the 60fps goodness is what's paramount to me.

EDIT:  I just read this:

"... during normal gameplay, Mario Kart 8 continually drops down to 59fps. This may not seem like a big deal - most will probably not notice it at all, and it has zero affect on playability - but it has a noticeable impact on image fluidity that mars what would otherwise be a perfectly consistent frame-rate. And for us at least, once it is seen, it can't really be unseen."

Like they say, not a BIG deal, but yeah, that's unfortunate...



LOL. Then again is this really a surprise? Didn't Nintendo announce a long time ago that they were targeting 720p/60fps as standard for most of their games?

And I can't believe people were actually holding up a MARIO KART game as pushing the Wii U's hardware to its limits... MK games were all about the fun of multiplayer and never about pushing the hardware. MK64 for example is one of the fugliest games on the console, especially in 4 player mode.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

The only time I play graphics is when I'm not playing sales. The only time I play games is when I'm not playing graphics.



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RolStoppable said:
Zekkyou said:
Well shit, they didn't use any AA at all? o.O I thought they'd at least use the shitty edge detection method they went with for 3D World...

Still a great game, but it's a shame Nintendo haven't put the effect in to make it everything it could be.

They did it to spite you. Nintendo has my full support.


You seem to be very condescending about this subject. I wonder why...



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Kane1389 said:
RolStoppable said:
Zekkyou said:
Well shit, they didn't use any AA at all? o.O I thought they'd at least use the shitty edge detection method they went with for 3D World...

Still a great game, but it's a shame Nintendo haven't put the effect in to make it everything it could be.

They did it to spite you. Nintendo has my full support.


You seem to be very condescending about this subject. I wonder why...


Because he's Rol, nuff said



As one of the guys who was tooting that MK8 was going to be 1080p 60fps and I gotta admit I was wrong. I fell into the hype for a product at the end of the day performs less than what was speculated.

I can truly say now that I have a better grasp of how PS4 and XBone gamers feel upon 99% of there games releases, and I do hope Nintendo does try harder in the future.



I dont know why so many people make such a big deal out of this.
Of course it would be better if it was 1080p, but that doesnt really effect the game all that much. Its not like the game comes out on multiple plattforms.



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vivster said:
Hedra42 said:
vivster said:
gladiator said:

 

i was looking at the full resolution pics from the digitail foundry article, and holy hell is the game ugly when your not moving fast.

 

That's what I've been saying all along. It looks amazing... if you look at the tiny screens and videos. Once you blow it up on a big 1080p screen it rears its ugly head.

But most people who praise the game's visuals don't bother doing that.

I was looking at the full resolution pics, and I get that stuff like this will show when blown up on a big screen. But will it be an issue? I don't know. I'm not going to be playing the game standing 18 inches away from that screen.

Scrutinise anything hard enough and there will be holes to pick - me, I'll reserve my judgement until I put the disc into my Wii U.

Having a sizable library of PS3 games I don't have to wait to see how it will look like on my tv. There are plenty of examples for games with 720p and no AA. TLOU had 720p with very weak AA and I hated it for that(the game was great but it was held back by hardare limitations). Now MK presents us the whole thing without AA. My standards did not deminish over the past year so MK8 has to go up against that. Weak or nonexistant AA were the reasons why I never could get into Darksiders or Dragon's Dogma.

the last of us had decent AA, it' a huge step up from no AA.



Kyuu said:

Correcting information isn't permitted here Vivi !

 

I feel addressed. I'm not sure though.



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