| S.Peelman said: I remain indifferent. I need to see more. But, August 2014, I called that. You guys should listen to me more often |
The idea of WWHD came in 2011 when they were playing around with the tech demo.

So, will you buy? | |||
| Yes, I want Zelda HD and ... | 14 | 50.00% | |
| Yes, Zelda is my favorite series | 6 | 21.43% | |
| Yes, If you ask for it | 0 | 0% | |
| Yes, but also Captain Toad | 8 | 28.57% | |
| Total: | 28 | ||
| S.Peelman said: I remain indifferent. I need to see more. But, August 2014, I called that. You guys should listen to me more often |
The idea of WWHD came in 2011 when they were playing around with the tech demo.

Clyde32 said:
|
Back then they were also already in the planning stages for the WiiU game. The WWHD thing back then was nothing more than an experiment to practice their HD skills and to try out a few styles for the new game. It's wasn't until later when they decided to just redo the whole game in HD and rerelease it. WWHD is a product of research for the new game, nothing more. Regardless of whether or not WWHD happened, those experiments would have. Thus it wouldn't have made a difference.
sundin13 said:
Thats because you find trap-Link strangely attractive...or maybe I'm just projecting >.> |
:D
| spemanig said:
|
Yep. They waited too long for Skyward Sword and they should not repeat the same mistakes.
Proud to be the first cool Nintendo fan ever
Number ONE Zelda fan in the Universe
Prediction: No Zelda HD for Wii U, quietly moved to the succesor
Predictions for Nintendo NX and Mobile


Pavolink said:
Yep. They waited too long for Skyward Sword and they should not repeat the same mistakes. |
I have a feeling they won't. SM3DW was a huge success, and that was only revealed five months before release. If SM3DW can do that, so can LoZ. People mistake pessimism for realism. They don't want to be disappointed, so they ignore obvious signs. I'm not saying it will definitely come out this year, but there's definitely no overwhelming evidence against it like people are suggesting here.
Zelda Wii U was first talked about in January of 2013. Then, they said that Zelda for Wii U had been in developement for a while, but was still a ways off. If Zelda Wii U comes out in November 2013, that's nearly two years since they said that. And since they probably started Zelda Wii U towards the end of 2011 after Skyward Sword, it would have been in developement for over a year by that point.
And it's stupid that people bring up that the Zelda team has been working on multiple projects as a valid argument. WWHD was a collab effort with Hexadrive. OoT3D worked with Grezzo. Hyrule Warriors is working with Team Ninja and Omega Force. A Link Between Worlds had help from Monolithe. And guess what? The team working on Zelda Wii U, which has the biggest developement team in Nintendo historia, is probably getting help from outside developers as well.
spemanig said:
Zelda Wii U was first talked about in January of 2013. Then, they said that Zelda for Wii U had been in developement for a while, but was still a ways off. If Zelda Wii U comes out in November 2013, that's nearly two years since they said that. And since they probably started Zelda Wii U towards the end of 2011 after Skyward Sword, it would have been in developement for over a year by that point. And it's stupid that people bring up that the Zelda team has been working on multiple projects as a valid argument. WWHD was a collab effort with Hexadrive. OoT3D worked with Grezzo. Hyrule Warriors is working with Team Ninja and Omega Force. A Link Between Worlds had help from Monolithe. And guess what? The team working on Zelda Wii U, which has the biggest developement team in Nintendo historia, is probably getting help from outside developers as well. |
I'm expecting Monolith Soft to be helping with the game, like Skyward Sword.
Proud to be the first cool Nintendo fan ever
Number ONE Zelda fan in the Universe
Prediction: No Zelda HD for Wii U, quietly moved to the succesor
Predictions for Nintendo NX and Mobile


Pavolink said:
I'm expecting Monolith Soft to be helping with the game, like Skyward Sword. |
I agree.
New Infos:
Package price of 7,980, DL price 6,980. Also a premium box for 11,644.
The premium box contains a Tri Force shaped tabletop clock, and six serial codes for special costumes.
Two players can play simultaneously, one playing off the TV and the other playing off the game pad. During single play, the game pad is used as a sub menu.
The play style evolves with the ability to set your character with various weapons, such as the speed focused sword and damage focused heavy weapons.
The game has a weapon strengthening system and elements of character growth.
Uses the action style of Dynasty Warriors as a base, and adds the Z-targeting from the Zelda games. Skillful play makes avoiding attacks and aiming for enemy weak points simple.
The Zelda series's familiar spin attack is replaced with the Musou attack from Dynasty Warriors.
The bomb returns. It sounds as though its use isn't limited to chucking at enemies.
Impa, a newly appointed captain of the Hyrule army, is confirmed as a playable character. She uses a giant sword.
Besides Link and Impa, the game is expected to have a number of other playable characters. Aonuma is even noted commenting on the great number of characters planned.
The game will be playable at E3.
Current development progress is 70% complete.
| sundin13 said: New Infos: Package price of 7,980, DL price 6,980. Also a premium box for 11,644. The premium box contains a Tri Force shaped tabletop clock, and six serial codes for special costumes. Two players can play simultaneously, one playing off the TV and the other playing off the game pad. During single play, the game pad is used as a sub menu. The play style evolves with the ability to set your character with various weapons, such as the speed focused sword and damage focused heavy weapons. The game has a weapon strengthening system and elements of character growth. Uses the action style of Dynasty Warriors as a base, and adds the Z-targeting from the Zelda games. Skillful play makes avoiding attacks and aiming for enemy weak points simple. The Zelda series's familiar spin attack is replaced with the Musou attack from Dynasty Warriors. The bomb returns. It sounds as though its use isn't limited to chucking at enemies. Impa, a newly appointed captain of the Hyrule army, is confirmed as a playable character. She uses a giant sword. Besides Link and Impa, the game is expected to have a number of other playable characters. Aonuma is even noted commenting on the great number of characters planned. The game will be playable at E3. Current development progress is 70% complete. |
Thanks! OP Updated.
Proud to be the first cool Nintendo fan ever
Number ONE Zelda fan in the Universe
Prediction: No Zelda HD for Wii U, quietly moved to the succesor
Predictions for Nintendo NX and Mobile


|
sundin13 said: -info here- |
HYPE OVERLOAD!!!!!!
Seriously this just keeps sounding better and better =D