adriane23 said:
Pristine20 said:
adriane23 said:
Pristine20 said:
adriane23 said:
Pristine20 said: Even if you save the $50, there are still no games to play right now. They should focus on more releases as driveclub has been postponed yet again rather than price cutting when there's no real compelling reason to buy the console in the first place. |
What? Games are literally releasing every week.
OT: A price drop isn't necessary as long as demand is as high as it is. Even with the silly stigma of having NO GaemZ the system is flying off the shelves.
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lol, what games? Indies? C'mon man. Yes a price drop is unnecessary but it honestly seems like right now people are buying membership to a cult rather than buying a console that has games they want to play.
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Yes. Indies are games, and people are buying them. Did you actually think that was a clever retort? And maybe you're not aware of this, but people do want to play MLB 14: The Show. People do want to play Watchdogs. And in addition to big games like those, they can play Child of Light and Transistor.
Oh but I guess you're the authority on games that people want to play.
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If those are the games driving demand, you win. I ignored those for a couple reasons: they're either indies or they can be found on other platforms most of the buyers probably already own. Indies are great. I just don't see them as the sort of games that drive demand for new console tech but maybe I'm the one in the wrong.
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You're not necessarily in the wrong, but you can't say that people aren not getting the console for the games available for it. Even if one or two small indie games isn't enticing enough for someone to get a new console (and it shouldn't be in my opinion), several small indie games with a few large AAA games most likely will. SONY understands this, which is why they're pushing indies so much. Every generation starts with a very small selection of games, so instead of hoping for consumers to buy the PS4 on a promise of more big games in the future (SNES, Genesis, PS3, 360, Wii U, etc.), why not boost the library with games that can be quickly made and ready to play while big dev teams work on completing their AAA games? I actually think 99% of all indies games are garbage, but that doesn't mean everyone else does. And there are just enough good ones to build a sizeable gaming collection for a small amount of money.
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I see we do agree on something. I actually have a ps4 (bought for shadowfall which turned out to be garbage) and haven't turned it on in the year 2014 which is why I'm frustrated with the current state of the system. Like you, I consider 99% of indie games junk so I've never bought one. I got the ps3 7 months into it's life and while the situation was similar game-wise, I used my ps3 constantly because I could play the new ps2 games releasing (Persona 3, Persona 4, FFXII just before it launched, etc) without caring about the lack of actual ps3 games till cod4 in nocv 2007, mgs4 in 2008 then finally KZ2 in feb 2009 which made me finally give up playing ps2 games for the most part. This is why the lack of backwards compatibitity has really hurt this launch to me because otherwise I'd be turning my ps4 on at the very least not my ps3.
I do see their strategy though. Unlike the ps3 launch, they can actually name released games even though those are not necesarily the kind of games that would drive people to choose a ps4. Wish they would just release the Gaikai already so I can really see whether the whole thing is worth it.
"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)
"WAR is a racket. It always has been.
It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler