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Forums - Gaming - Why don't people like hard games anymore?

Difficulty used to also be used to add longevity.

If a game was moderate in difficulty in the NES games, it'd be completed in an hour or two. Make it really difficult however and have no continues meaning you started from the beginning when you died, and it suddenly took a lot longer to see the end of that.

We no longer really need the high difficulty as a staple for longevity, if anything IMO games are getting too long now. If you made them just as brutally hard, only about 1% would ever be able to see the end of them.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

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Am i an alien? I like hard games......

I think plenty of people like hard games, but there is a lot that like easier games too.  Could be bcause they want to see the story without dying a lot, or could just be a skill problem and the lack of trying.  Maybe they feel hard is too cheap, idk.  I think people will give you different answers. 




       

Norris2k said:
Rustuv said:

spurgeonryan said:
Cranky is fine and pulls his weight. The game is fun as well. But when one area stops me for too long I lose interest.

One of the major reasons games are easier now is because of the ability to save your game which changes everything. For example Mr. spurgeonryan here. His problem is made worse by saving. In the NES days he would get to the part he was stuck on lose all his lives and have to start all over. That sounds terrible by todays standards but it would actually give you a break from your frustration as you replayed the part of the game you were familiar with. But since he can save probably right before the part he is stuck on it becomes more like banging your head against a wall over and over again as being stuck at one point becomes the only part of the game you are playing.  Also a lot of older games were made so that you could play them in one sitting if you were good enough because you couldn't be expected to play a game for 15-20 hours straight, if those games had been easy everyone would have just returned the games when they beat them in a day. They had to make them hard so these 90 minute games would take you a week or 7 to beat them the first time.  Also some of those hard games are actually very easy with a save feature, I've play some VC games and some Roms and let me tell you they are way easier when you can save.

I really agree on that. Save changed everything. It made games easier, but also made harder game more painful.

Lack of time (or skill ?) make it especially boring for me. You don't have time to improve so much, and you don't have time to repeat until you pass. So you repeat again and again the same difficult part, and could even be stuck and start from the same part the next day if you don't pass. And it's not about getting a timing right, which would happen quickly, but have you master some combo or target faster.

Also games I play are more about a story than old games where it was only about finishing the game. I have simply more fun going to the next part than beating the current one.

by making you replay the whole game the game basically trained you to play, you had to learn that game.



Check the link below. (note to Admins: it's not really porn please don't ban me!)

 

Kyuu said:
I laaawv difficult games! hence what I'm currently playing ;)


.. still easy compared to Touhou..

Touhou? That game was made in Hell! T_T



                
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Well, to be honest, I've never been fun of overly difficult games. I always get easily frustrated if a game seems harder than necessary. That's the reason why I never finished any Mario, Sonic, Donkey Kong, Mega Man or Comandos games. And I recognize that all those are great games, but I just got tired of doing the same thing over and over again until you got to pass a level.

Now with that being said, I love puzzles games and having puzzles on my action adventure games. And the harder the puzzles are the better. Now with those I get that feeling of accomplishment when I get to finish them.



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There are two kinds of hard games, those that are hard because the challenges are very difficult, and those that are hard because the journey towards their end is very long and possibly with many sidequests and/or open worlds.
Devs, pushed by publishers, make very few of the difficult ones for fear of scaring away many gamers, and they make very few of the vast ones because making them, particularly in high res, may cost a lot of money.
Oh yes, I forgot mentioning games that are both vast and with very difficult challenges... Well if we find one, we can forget finding another for a few years.



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Kyuu said:
AZWification said:
Kyuu said:
I laaawv difficult games! hence what I'm currently playing ;)


.. still easy compared to Touhou..

Touhou? That game was made in Hell! T_T


The genre says it all... "BULLET HELL !!"


Touhou is a piece of cake when compared to Ikaruga.

 



Only thing which was difficult on NES games was to gather enough interest to memorize the things you are supposed to do.



Wright said:
Kyuu said:
AZWification said:
Kyuu said:
I laaawv difficult games! hence what I'm currently playing ;)


.. still easy compared to Touhou..

Touhou? That game was made in Hell! T_T


The genre says it all... "BULLET HELL !!"


Touhou is a piece of cake when compared to Ikaruga.

 


No love for Psyvariar?



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

MikeRox said:


No love for Psyvariar?


Dunno what that is, but sounds kinky!