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Forums - Gaming Discussion - 8th Gen Lacks excitement

 

which do you think is the worst generation?

Gen 1 78 15.57%
 
Gen 2 31 6.19%
 
Gen 3 7 1.40%
 
Gen 4 6 1.20%
 
Gen 5 10 2.00%
 
Gen 6 25 4.99%
 
Gen 7 41 8.18%
 
Gen 8 132 26.35%
 
What do these F*cking numbers mean? 61 12.18%
 
show results. 107 21.36%
 
Total:498

Beats Wii Fit girl that's for sure :P



My 8th gen collection

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At the same point in time last generation, it sucked as well.



WiiU has me plenty excited (since August of last year, anyway), but I'm a big Nintendo fan. If I wasn't, then yeah, this gen would be quite lackluster to me for the foreseeable future. Nothing like last gen when I couldn't wait to play many new offerings on all three consoles.



Where are all the gaemz?

On PS4 I only have played...
Great: Infamous, Ass Creed IV, Tomb Raider, MGS V GZ, NBA2K, FIFA 14, Rayman Legends.
Good: NFS Rivals, BF4, COD Ghosts.
Below expectations: Killzone, Knack.

Only those 10 good/great games, plus some pretty good indies. Yeah no gaemz, so bored.

And I've played Titanfall.... on PC.



My 8th gen collection

Wagram said:
At the same point in time last generation, it sucked as well.


I had a higher sense of anticipation at this time last gen. Like I felt like there was a ton of potential to the systems that were out. This Gen feels a lot like last Gen with shinier graphics, thing is I already had the 7th Gen. I am begining to feel a sense of diminishing returns in terms of game progression. The leaps between gens keeps feeling smaller.



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Smeags said:

I would argue that we've gotten plenty of excitement from the handheld segment of the 8th Generation so far. Especially last year with the 3DS, in which we got stellar games such as Fire Emblem: Awakening, Luigi's Mansion 2, Animal Crossing: City Folk, Mario & Luigi: Dream Team, Pokemon X/Y, The Legend of Zelda: A Link Between Worlds, Shin Megami Tensei IV, and Bravely Default.

Since then the 3DS output has lessened in 2014, and the Xbox One and the PlayStation 4 are now exiting their honeymoon phases, and the Wii U and Vita are continuing to struggle to attract big name games due to low sales. So yeah, I can understand when you say that 2014 isn't delivering the games that many of us are accustomed to. And with budgets growing and manpower increasing to create the content needed for a full fledged gaming experience... I doubt we'll see gaming development speed up any time soon.

I think that E3 2014 will be one of the most important E3's we'll see for some time, as it'll give us a roadmap of what to expect from each console and handheld moving forward. The holiday season is looking pretty barren right now, but I'm expecting some pretty big games to drop. We'll see what happens.


I never really addressed the hand helds so nice catch on that. 3DS seems to be doing fine it's only really hurdle being the before mentioned tablets. But the honeymoon part is what I am talking about. This should be one of the most exciting parts but I feel like I married a girl I F**ked so many times before we were married, now I'm just sitting in a heart shaped jacuzzi getting drunk not even bothering to  to try and wake her up for a snuggle.



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ICStats said:

^ We haven't come all the way "there"... we've more or less been there for a while.

Those aren't Samus. ;)



Wagram said:
At the same point in time last generation, it sucked as well.

That's true, but for me the difference is that there were enticing things on the horizon at this point.  Metal Gear Solid 4, Bioshock, waiting to see if Killzone 2 could match its E3 '05 video - there was just a lot to be excited about for me.  

Regarding Sony and Microsoft's offerings, there's almost literally nothing I'm the least bit interested in that's even been announced so far (save for the prospects of Uncharted 4), much less what's out thus far.



Rustuv said:
But we've also seen console launch with much stronger titles also. For Example the N64 had Mario 64 a game that changed games for ever, The Dreamcast had Soul Calibur and Sonic adventure and the first Xbox for god sake ran on shovel ware and sports titles for almost a year and it didn't even matter because everyone was to busy killing each other in Halo to even care!

I think this part captures the true issue, here.

There's nothing revolutionary about any of them. None of the launch titles (or titles released close to launch) on any of the systems do anything to redefine gaming, nor take gaming to a new level. It's all just a continuation of the previous generation with somewhat stronger hardware.

Mario 64 redefined an entire genre. Wii Sports redefined gaming. Final Fantasy X was a huge release for the PS2. Halo for Xbox.

Now look at this generation. Nintendo brings another NSMB and a minigame game that, while good, isn't spectacular. The only "big" title for Wii U that was different from things in the past was ZombiU, and it wasn't a blockbuster of any sort. PS4 and XBO had... a lot of the same games as each other, many of which were routine FPS games, and the few exceptions were titles that were basically either glorified indie titles or attempts to capture a genre that one of the other two held (such as Knack trying to capture the platformer crowd).

Even now, the only (currently-released) thing I've seen that has truly captured the imagination of gamers is Wonderful 101, and that was not just too late to get into the "launch" zone for Wii U, but also a little too unusual to go huge. And the only game I can think of that has people thinking that there might be real benefit to 8th gen is Watch_Dogs (which will also be available on 360 and PS3).

Furthermore, none of the three are really utilising their selling points. Kinect is relegated to "casual" gaming. Nintendo is de-emphasising Wiimote controls while not really doing anything big with the Upad. Sony has pretty much completely forgotten about Move. In all three cases, it almost seems like their entire pitch is "7th gen gaming, but with more power". And this, to me, is the root of the problem.

8th gen is basically nothing more than a continuation of 7th gen with a little bit more power. And whether developers make their games for 7th and 8th gens simultaneously (as has happened a lot so far), or they decide to move entirely over to 8th gen, they're still making prettier 7th gen games for the 8th gen, rather than re-thinking their approach to gaming.

It probably also doesn't help that many developers have bought into the "Free-to-Play" design, without the "Free" part. DLC has become standard, to the point that parts of the game that would traditionally have been included with the game are instead released at a premium price via DLC (fortunately, Nintendo has mostly resisted this tendency, having many of their games incorporate only free DLC instead, with a few notable exceptions).

So basically, I'd assert that the reason why the generation lacks excitement is that it feels like 7th gen on steroids rather than a new generation, with all of those business practices that gamers dislike becoming more common, rather than less.



archbrix said:
Wagram said:
At the same point in time last generation, it sucked as well.

That's true, but for me the difference is that there were enticing things on the horizon at this point.  Metal Gear Solid 4, Bioshock, waiting to see if Killzone 2 could match its E3 '05 video - there was just a lot to be excited about for me.  

Regarding Sony and Microsoft's offerings, there's almost literally nothing I'm the least bit interested in that's even been announced so far (save for the prospects of Uncharted 4), much less what's out thus far.

Speak for yourself...Games such as the Order and Quantum Break excite me.