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Forums - Nintendo Discussion - Sonic Boom to use enhanced version of Crytek 3 engine + split screen with gamepad

People... That picture was taken in January or February... -_-"

So over a month or two before reveal and name of that level is Ocean Waterfall and is sixth level in the game and DirectX 11 MedSpec confirms that Sonic Boom will use equalavent features as DirectX 11. Memory in picture is at above 1200MB and polys which is shot for polygons is over 1300 so if its in million then it would mean over 1 billion or is it something else. Not sure... Too bad that the picture was not taken from other side closer to the text... Heh...



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Nem said:
justiceiro said:
 

DirectX 11 confirmed it seems:

It shows a real wiiu dev kit too. Interensing..


Yikes! Someone needs to hit the Gym on their off time...

*insert Snorlax joke here*



                
       ---Member of the official Squeezol Fanclub---

curl-6 said:

Sonic Boom is not using the vanilla Cryengine 3, it's modified.

You're catastrophizing. 

What other Wii U games have used CE3?  Most developers would not be sharing modifications anyways.



mutantsushi said:
curl-6 said:

Sonic Boom is not using the vanilla Cryengine 3, it's modified.

You're catastrophizing. 

What other Wii U games have used CE3?  Most developers would not be sharing modifications anyways.

None so far.