fatslob-:O said:
thismeintiel said:
OdinHades said: A better GPU would be a much easier solution and would save millions of R&D costs. But why take the easy road, it's TEH FUTUREZZZ! I don't know, I still don't buy all that powah of ze cloud stuff, sorry. |
Completely agree with this. Plus, this demo was heavily controlled and limited. Now, let's move this into a real world situation, like online co-op. Imagine if there are two or more gamers in a level, all making different decisions, with dozens of AI enemies and destructable environments. Then, just imagine not having the fastest/most stable internet connection. No, cloud gaming that shares large amounts of computations between local HW and cloud servers is still just a thing of the future. Of course, by the time it becomes 100% doable in real world execution (in a decade or two), a beefier GPU will still be the much better option.
I would have to say that Gaikai/Now is a much better solution in the real world, as there is no shared computing, just streaming the A/V and your controller inputs to and from the host server. There's also the benefit that it is 100% already proven to work.
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Gaikai is better in principle because less syncronization is needed for it to work and PS3 games were usually 720p @ 30fps and under in terms of performance.
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Yea, I know. I thought that was basically what I said.
And I doubt many developers will even care to use the cloud like this whenever it becomes fully available. Considering the deadlines and limited budgets they have, I doubt they will want to go through the extra coding and testing it will take to get the local HW and cloud server to sync correctly the vast majority of the time to get the experience gamers already enjoy, now. Not to mention the backlash from many gamers when they realize their internet isn't quite fast enough to play the $60 (maybe $70 by then) game they just bought.
I'm going to go out on a limb and say that by the time this really gets up and running, the PS5 and XB2 will be out, or about to launch. MS will make sure the GPU is closer in power to the PS5, and they will drop the cloud power talk altogether.