curl-6 said:
Many would have you believe that people "just don't want Nintendo games any more" because of the Wii U, but sales of 9.36m for Mario Kart 7, 9.35m for Super Mario 3D Land, 7.37m for New Super Mario Bros 2 show this is blatantly untrue. 3DS's 43m sales also show that "people don't want Nintendo hardware" is false as well.
The real problem is, people won't spend $300 USD to get their Nintendo fix when they can get it on 3DS for half the price.
Their libraries are too similar; why get a Wii U for 3D World or NSMBU when you can play 3D Land and NSMB2 for less? To the audience for these games, HD is simply not a big enough lure to jusify spending an extra $150.
Wii U software needs to differentiate itself from 3DS, to do things impossible on 3DS and be notably different in approach to 3DS's offerings in the same series or genre. For example, make Zelda Wii U nothing like Link Between Worlds.
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I kinda liken it this way ... if Nintendo was a restaurant, they'd be that restaurant you grew up with that had the *best* deserts. To die for really. But as you got older you noticed their general menu, overall ambiance, and service were kinda shoddy compared to other restaurants. You stopped eating there a long time ago, nothing personal, it's just they couldn't match up with other restaurants.
But one day all of the sudden that restaurant had a new hot dish that everyone was reccomending, it was getting famous and word was spreading. Suddenly that restaurants business was booming again. So you decide to go back there, and of course you're going to try the desert too.
Mario is the desert ... most people have a soft spot for Mario. The problem is people are not going to come to a restaurant just for desert. It's something they'll have if there's something else there to attract them to eat there first.
That's Nintendo's problem is they have an attitude that if they do just one thing right, they can slack off in other areas (ie: marketing, third party relations, understanding the Western market, etc.).