curl-6 said:
Soundwave said:
curl-6 said:
leyendax69 said:
Maybe they didn't make any big mistakes. I'm not saying they are irrelevant because is not true, but their brand and franchises are less popular every time. A lot of Nintendo fans disenchanted with Wii (I'm one of them) so is not to hard to realise why wii u is selling like crap.
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I do not believe that the Wii caused a net loss of Nintendo fans, since Nintendo franchises, even the less casual friendly ones like Zelda, sold better on Wii than GC. (Which is where the real exodus occurred)
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It alienated some people, also I think while the Wii had a lot of good will in its earlier years, a lot of that good will started to subside by about the middle of the generation and by the end of the generation for a lot of people Wii was that "thing" that was gathering dust in the corner or that they only used for Netflix.
For a system that had a 100 million userbase, it could barely sell things like Sin & Punishment, Red Steel 2, Metroid: Other M, Xenoblade, and even relatively underwhelming Zelda: Skyward Sword numbers, etc. towards the end of its life span, which to me indicates a lot of people were bailing out in droves and buying a PS3 or 360 to become their primary gamer console if they hadn't already.
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Sin & Punishment was a niche game; an arcade rail shooter in 2010? It was never going to sell gangbusters.
Red Steel 2 was pretty left of field too, required and add-on, and shared the name of one of the system's most disappointing games, the odds were against it from day 1.
Other M was a shit game that went against everything fans loved about the series, so its easy to see why that wasn't a megaton.
Xenoblade actually sold really well for a 7th gen JPRG and a new IP.
And Skyward Sword had the same problem as Majora's Mask; it arrived in the final days of the system and needed an add-on.
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Even so, the Wii had a 100 million userbase. If it really had this huge ravenous audience wanting these types of core experiences, I have to think a lot of these games would've sold better. There are plenty of "mixed reviews" hardcore games on the 360/PS3 that sold just fine for instance.
These people had moved on by the second half of the generation to the 360/PS3, that's another thing badly underestimated ... Wii owners didn't need a HD console because already bought one, it just happened to be a Sony or Microsoft one.