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Forums - Gaming - Molyneux: 'Enjoy the indie craze, because it won't last'

Peter Molyneux, the games development veteran who co-founded 22 Cans, believes the industry should enjoy the thriving indie scene now "because it won't last."

Speaking to CVG at GDC, the Fable creator compared the prosperity of indie games such as Gone Home and Papers, Please - which both won BAFTAs in March - to the heyday of '80s bedroom coding that kickstarted his own career.

"These things go in cycles," he told CVG. "What I'd say is, enjoy this time, because it won't last.

"Don't think we're going to be all indies for the next five years - these things go in cycles, just like in the music business. You have a time where punk is big, and then you have times like now where everything is manufactured.

"Enjoy this time, because inevitably it will only last a short period."

The Godus creator suggested that many small game teams could soon be transformed by the temptation of venture capital money, a move which he claimed could stifle creativity.

"Here's the thing: walk through any hotel lobby at GDC and look at people's name badges. This morning at breakfast I saw three angel investors talking to indies. They're saying, 'take my money! I want to invest in your company!'

"But what those indie companies don't realise is that they'll then have to have board meetings, and in those meetings they'll be told, 'no, you shouldn't do that - look at this game that's making money'."

Godus is described as "an innovative reinvention of Populous"

Molyneux went on to praise modern indie games developers, stating that like his own '80s coding origins - where he started off selling and distributing his own games on Atari floppy discs - they have "no sense of fear".

"It's very much like the 80s," he said. "Back then anybody could create a game that could be hugely successful. There were no formulas or anything cast in stone.

"A few years ago it was all about fear; huge budgets and 'my franchise is bigger than your franchise'. It was all about 'who's going to create the new Call of Duty?'

"Now it's all about invention, creativity and not having any fear."

Molyneux, whose heralded games development career has established studios such as Bullfrog and Lionhead, http://www.computerandvideogames.com/article.php?id=338942">left Microsoft in 2012 to set up his own small development team.

"If I was still working at Microsoft I would be self-harming"

The Populous creator agreed that his move towards independence was well timed, telling CVG that it's a "great time" to be indie.

"Personally, if I was still working at Microsoft I would be self-harming. "It would be a horrible experience. I now feel like I'm back in an industry that's truly fascinating and marvellous, and I can say crazy things like, 'let's create a game that connects 70 million people together!'

"We used to have these very defined ways to create a game, which resulted in Halo, Call of Duty and all of that stuff, but now we've thrown all of that away. The games that we're celebrating now are stuff like Papers, Please - which is brilliant."

22 Cans' latest project, Godus, is currently available in beta form on Steam Early Access.

http://www.computerandvideogames.com/455493/molyneux-enjoy-the-indie-craze-because-it-wont-last/



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That's a shame. People hate on Indie games for apparently fragmenting the industry, when in reality many succesful Indie developers go on to work on bigger games, which is good for gamers. Hopefully the Indie scene will keep going strong.



                                                                                                               You're Gonna Carry That Weight.

Xbox One - PS4 - Wii U - PC

Considering how many bad indie games steam has, I wouldn't doubt it... Out of every awesome indie game on steam, there are many more bad ones and I hate the concept of Early Access that indies seem to have cause since most of the time, they don't furfill what they promised and you already paid for it



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Glad to see they got this guy away from lionhead.
Peter Molyneux>Michael Pachter



Jizz_Beard_thePirate said:

Considering how many bad indie games steam has, I wouldn't doubt it... Out of every awesome indie game on steam, there are many more bad ones and I hate the concept of Early Access that indies seem to have cause since most of the time, they don't furfill what they promised and you already paid for it


Early access is one thing that I hope really does die. A terrible way to develop a game, imo.

Crowd-funded indie games as well. Some are good, but most are just terrible. 



                                                                                                               You're Gonna Carry That Weight.

Xbox One - PS4 - Wii U - PC

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I'm sorry to say it, but I agree with him. Right now it seems that the indie phase has been created by wannabe hipsters who are against big coorporation games and now everyone wanna talk about those games. But slowly ppl will buy them abit less, so the media will talk about it less and the big three (altho more just Sony and Nintendo right now) will showcase them less and it will slowly lose relievancy.



 

What?! I can't hear you over all this awsome! - Pyrrhon (Kid Icarus:Uprising)

Final Ultimate Legendary Earth Power Super Max Justice Future Miracle Dream Beautiful Galaxy Big Bang Little Bang Sunrise Starlight Infinite Fabulous Totally Final Wonderful Arrow...FIRE! - Wonder-Red (The Wonderful101)

 

"Indie" will die.

But small games made by independent developers will remain.



Metrium said:
I'm sorry to say it, but I agree with him. Right now it seems that the indie phase has been created by wannabe hipsters who are against big coorporation games and now everyone wanna talk about those games. But slowly ppl will buy them abit less, so the media will talk about it less and the big three (altho more just Sony and Nintendo right now) will showcase them less and it will slowly lose relievancy.

lets not forget with this many indies out there and stuff like steam sales, humble bundles we are just gonna wait till they are 1 buck before buying them making it not viable for most of them..



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

Indies are getting too mainstream, I'm going back to AAA!



CleggaZ said:
Glad to see they got this guy away from lionhead.
Peter Molyneux>Michael Pachter


He himself left Lionhead.

 

As for the second comment...okay, man. Whatever.