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Forums - Nintendo Discussion - So, Skyward Sword is the best Zelda since Ocarina of TIme

 

Skyward Sword is the best since Ocarina of Time

Yes 103 71.03%
 
Si 39 26.90%
 
Total:142
Samus Aran said:
Clyde32 said:
DevilRising said:
TP took everything OoT did, and did it bigger and better. So by default it the best 3D Zelda since OoT.

SS was a nice attempt at something different, almost ruined by a horribly stupid design decision to use tilting controls for things that SHOULD have obviously used the IR pointer instead.

Case closed.


They did everything bigger, no one ever said better. 


The bosses are much better in TP in my opinion. 

The overworld is bigger and better. 

The design art is better. OoT is quite bland sometimes. 

The dungeons are about the same in terms of quality. Although one of my favorite dungeons in any Zelda game is the Shadow Temple. 

The combat system is bigger and better. 

More sidequests. 

TP has the better story. 

TP has by far the better sidekick. 

TP is longer. Although some could see this as needless filler sometimes. Especially the beginning of TP is too slow and a bit boring compared to OoT. 

etc.

Besides nostalgia, I can't see why anyone would prefer OoT over TP. It really depends on what game you played first to be honest. 


The bosses are great in Twilight Princess, however, it's best boss battle never really captured the feeling of the final boss in Ocarina of Time. Theatmosphere, music, events and the fight were just amazing with Ganon.

The overworld is bigger, but I feel it is very lacking in the sense of exploration. To me it feels as though there is a whole lot of nothing there. If it weren't for the mini-map provided, I would have gotten lost several times, because there are many areas that look the same. 

I loved the design art in Twilight Princess. The character designs however...let's just say that the ordon children could have done better. 

I actually liked the tight combat system in Ocarina of Time far better. How swiftly a backflip is performed, how easy it is to sidestep, and who can forget sidestepping while shooting an arrow at a moblin around the corner? I did find the Twilight Princess system of skills quite enjoyable though.

The story is bigger, but I wouldn't say better. Sure, it was way more cinematic, but Ocarina of Time kept what made Link to the Past's story amazing. Most of the story was subtle, but it was what made Zelda what it is today. It put into place the Lore of Hyrule, not the Lore of some far off realm we have never heard of before. It gave the future installments something to tie back to. I highly doubt much will refer back to Twilight Princess. 

Midna would be my fifth favorite sidekick in the series, Navi being fourth. 

Like you said, the game is slow at first. It takes until after the third dungeon to actually pick up. Sure Ocarina of Time did the same thing, but hear me out. In Twilight Princess's story, it takes 30 minutes of playtime to get the sword due to you doing needless things i.e. fishing for a cat, retrieving a cradle etc. Once you get the sword you have to travel all the way over to the temple just to do a simple task, taking a good 10 or so minutes out of your time. The Castle segment as a wolf was okay at best, but the Twilight Realm was downright annoying when you missed a simple bug, and had to go all the way around the bog to get back to it. By the time you get to the first dungeon, you are already a good hour and a half into the game, and it still hasn't really done much yet. Even when you do go into Hyrule field, you are limitedto only Kakariko Village to travel to(without a horse, I might add) Then having to backtrack to ordon just to get a simple item. I would go further, but I've already said enough, and you get the point. In OoT, the dungeons are short and simple, not much is really needed to get to them other than a few trifes here and there. And after the third dungeon, the game takes the biggest turn in all of gaming history.

 



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Samus Aran said:
Egann said:
Samus Aran said:
Clyde32 said:
DevilRising said:
TP took everything OoT did, and did it bigger and better. So by default it the best 3D Zelda since OoT.

SS was a nice attempt at something different, almost ruined by a horribly stupid design decision to use tilting controls for things that SHOULD have obviously used the IR pointer instead.

Case closed.


They did everything bigger, no one ever said better. 


The bosses are much better in TP in my opinion. 

The overworld is bigger and better. 

The design art is better. OoT is quite bland sometimes. 

The dungeons are about the same in terms of quality. Although one of my favorite dungeons in any Zelda game is the Shadow Temple. 

The combat system is bigger and better. 

More sidequests. 

TP has the better story. 

TP has by far the better sidekick. 

TP is longer. Although some could see this as needless filler sometimes. Especially the beginning of TP is too slow and a bit boring compared to OoT. 

etc.

Besides nostalgia, I can't see why anyone would prefer OoT over TP. It really depends on what game you played first to be honest. 


If I were an emotionless computer I would agree, but I don't think TP is as creative as Ocarina. And that's saying something, because Ocarina is actually pretty weak compared to ALTTP.

The problem is that TP feels more like an encore of Ocarina than it's own game, especially when compared with Wind Waker and Majora's Mask. Of course it's bigger and better, but there's really not that many new ideas to it.


I actually found the dark atmosphere very emotional, especially when you had to collect those tears in every area to purify it. And yes, I know many people hated that part of the game, but I loved it. Hearing the thoughts of the souls of the people was just very atmospheric.

But hey, I also think Metroid Prime 2: Echoes is the best Metroid. Perhaps I just like dark atmospheric games. :) 

Haven't played ALttP, but I will some day. Is it on the VC of the Wii U? I'm from Europe by the way. A Link between Worlds is one of my favorite Zelda games by the way, maybe even my favorite(together with TP). 


If we are going for atmospheric, Majora's Mask is where it is. Twilight Princess tried way too hard to be dark, and only succeeded in having low lighting. 

I love Metroid Prime 2, third favorite Metroid game. 

Oh, and should I point out some of the flaws with Link Between Worlds? If I do, it will be it's own thread. 



Clyde32 said:
Samus Aran said:
Egann said:
Samus Aran said:
Clyde32 said:
DevilRising said:
TP took everything OoT did, and did it bigger and better. So by default it the best 3D Zelda since OoT.

SS was a nice attempt at something different, almost ruined by a horribly stupid design decision to use tilting controls for things that SHOULD have obviously used the IR pointer instead.

Case closed.


They did everything bigger, no one ever said better. 


The bosses are much better in TP in my opinion. 

The overworld is bigger and better. 

The design art is better. OoT is quite bland sometimes. 

The dungeons are about the same in terms of quality. Although one of my favorite dungeons in any Zelda game is the Shadow Temple. 

The combat system is bigger and better. 

More sidequests. 

TP has the better story. 

TP has by far the better sidekick. 

TP is longer. Although some could see this as needless filler sometimes. Especially the beginning of TP is too slow and a bit boring compared to OoT. 

etc.

Besides nostalgia, I can't see why anyone would prefer OoT over TP. It really depends on what game you played first to be honest. 


If I were an emotionless computer I would agree, but I don't think TP is as creative as Ocarina. And that's saying something, because Ocarina is actually pretty weak compared to ALTTP.

The problem is that TP feels more like an encore of Ocarina than it's own game, especially when compared with Wind Waker and Majora's Mask. Of course it's bigger and better, but there's really not that many new ideas to it.


I actually found the dark atmosphere very emotional, especially when you had to collect those tears in every area to purify it. And yes, I know many people hated that part of the game, but I loved it. Hearing the thoughts of the souls of the people was just very atmospheric.

But hey, I also think Metroid Prime 2: Echoes is the best Metroid. Perhaps I just like dark atmospheric games. :) 

Haven't played ALttP, but I will some day. Is it on the VC of the Wii U? I'm from Europe by the way. A Link between Worlds is one of my favorite Zelda games by the way, maybe even my favorite(together with TP). 


If we are going for atmospheric, Majora's Mask is where it is. Twilight Princess tried way too hard to be dark, and only succeeded in having low lighting. 

I love Metroid Prime 2, third favorite Metroid game. 

Oh, and should I point out some of the flaws with Link Between Worlds? If I do, it will be it's own thread. 


You're free to do so, I'll definitely give it a read. Although I'm sure I won't agree with you considering I loved that game! :D

And yeah, really want to give MM a try. I really hope Nintendo announces a MM remake for Wii U or 3DS at E3. I heard there aren't a lot of dungeons in the game though, which is the main reason why I love Zelda games. 



Samus Aran said:
Clyde32 said:
Samus Aran said:
Egann said:
Samus Aran said:
Clyde32 said:
DevilRising said:
TP took everything OoT did, and did it bigger and better. So by default it the best 3D Zelda since OoT.

SS was a nice attempt at something different, almost ruined by a horribly stupid design decision to use tilting controls for things that SHOULD have obviously used the IR pointer instead.

Case closed.


They did everything bigger, no one ever said better. 


The bosses are much better in TP in my opinion. 

The overworld is bigger and better. 

The design art is better. OoT is quite bland sometimes. 

The dungeons are about the same in terms of quality. Although one of my favorite dungeons in any Zelda game is the Shadow Temple. 

The combat system is bigger and better. 

More sidequests. 

TP has the better story. 

TP has by far the better sidekick. 

TP is longer. Although some could see this as needless filler sometimes. Especially the beginning of TP is too slow and a bit boring compared to OoT. 

etc.

Besides nostalgia, I can't see why anyone would prefer OoT over TP. It really depends on what game you played first to be honest. 


If I were an emotionless computer I would agree, but I don't think TP is as creative as Ocarina. And that's saying something, because Ocarina is actually pretty weak compared to ALTTP.

The problem is that TP feels more like an encore of Ocarina than it's own game, especially when compared with Wind Waker and Majora's Mask. Of course it's bigger and better, but there's really not that many new ideas to it.


I actually found the dark atmosphere very emotional, especially when you had to collect those tears in every area to purify it. And yes, I know many people hated that part of the game, but I loved it. Hearing the thoughts of the souls of the people was just very atmospheric.

But hey, I also think Metroid Prime 2: Echoes is the best Metroid. Perhaps I just like dark atmospheric games. :) 

Haven't played ALttP, but I will some day. Is it on the VC of the Wii U? I'm from Europe by the way. A Link between Worlds is one of my favorite Zelda games by the way, maybe even my favorite(together with TP). 


If we are going for atmospheric, Majora's Mask is where it is. Twilight Princess tried way too hard to be dark, and only succeeded in having low lighting. 

I love Metroid Prime 2, third favorite Metroid game. 

Oh, and should I point out some of the flaws with Link Between Worlds? If I do, it will be it's own thread. 


You're free to do so, I'll definitely give it a read. Although I'm sure I won't agree with you considering I loved that game! :D

And yeah, really want to give MM a try. I really hope Nintendo announces a MM remake for Wii U or 3DS at E3. I heard there aren't a lot of dungeons in the game though, which is the main reason why I love Zelda games. 

I didn't have many problems with the gameplay, just the story of Link Between Worlds. 

The lack of dungeons is made up for with the Stone Tower Temple, this place defines what a dungeon is. There are various puzzles, sometimes 10 in one room(I kid you not) and the music fits it well. They left a lot of that place open to interpretation when it came to symbolism. If you want dark, just think that there is a war going on that has been raging for hundreds of years. Just try not to rage quit on the Great Bay Temple. 



Samus Aran said:
curl-6 said:
VanceIX said:
FinalFantasyXIII said:

I think modern Action RPGs/JRPGS should have voice acting. FFXIII trilogy did this pretty well. I've seen many games miss this target. LoZ is one of the most notorious offenders. Lunar TSS started it imho on Sega CD and had awesome characters for its time like (FFIV which had ZERO voice acting) which was all the way back in 1993. I don't see how I can be transported into another world when I'm talking to myself through all the dialogue or are we supposed to make up 10's of different voices ourselves when we read all the dialogue? It's ridiculous imho. NES Zelda with the least amount of dialogue, (and tightest controls) is the best way to tell the story until they get voice actors, and quality one's at that but this is how Nintendo rolls...very slow to change. It's a majora problamo for me as a gamer to have no voice acting in 20XX.


We saw what happened when Nintendo tried to implement voice acting with Metroid Other M.

This.

I don't want distracting voices breaking the mood.

To be honest, Metroid Prime 3 pulled it off well. 

That's cos Samus herself didn't speak. ;)



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

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curl-6 said:
Samus Aran said:
curl-6 said:
VanceIX said:
FinalFantasyXIII said:

I think modern Action RPGs/JRPGS should have voice acting. FFXIII trilogy did this pretty well. I've seen many games miss this target. LoZ is one of the most notorious offenders. Lunar TSS started it imho on Sega CD and had awesome characters for its time like (FFIV which had ZERO voice acting) which was all the way back in 1993. I don't see how I can be transported into another world when I'm talking to myself through all the dialogue or are we supposed to make up 10's of different voices ourselves when we read all the dialogue? It's ridiculous imho. NES Zelda with the least amount of dialogue, (and tightest controls) is the best way to tell the story until they get voice actors, and quality one's at that but this is how Nintendo rolls...very slow to change. It's a majora problamo for me as a gamer to have no voice acting in 20XX.


We saw what happened when Nintendo tried to implement voice acting with Metroid Other M.

This.

I don't want distracting voices breaking the mood.

To be honest, Metroid Prime 3 pulled it off well. 

That's cos Samus herself didn't speak. ;)

I want a Zelda game with voice acting, but Link being silent all the time. And also with an option to turn voice acting off, so everybody can be happy. 

I want Link to only have one line in the Wii U title. 

At the end of the game, Link and Zelda look at the destroyed Hyrule Castle where he and Ganon had their final showdown. The conversation would go as followed: 

Zelda: did you really have to destroy the entire castle just to beat Ganon?

Link: Well excuuuuse me princess. 

It would be the greatest troll in video game history. 



Samus Aran said:

I want a Zelda game with voice acting, but Link being silent all the time. And also with an option to turn voice acting off, so everybody can be happy. 

I want Link to only have one line in the Wii U title. 

At the end of the game, Link and Zelda look at the destroyed Hyrule Castle where he and Ganon had their final showdown. The conversation would go as followed: 

Zelda: did you really have to destroy the entire castle just to beat Ganon?

Link: Well excuuuuse me princess. 

It would be the greatest troll in video game history. 



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

The poll tells me that the 100% agree that SS is the best one since OoT.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


I think the correct phrase would be that Skyward Sword is the best Zelda since Wind Waker but after ALBW that isn't even true any more.



I hated Skyward Sword.

Not hated as in it's a terrible game, but hated as if it's disappointing. I was deeply disappointed by Skyward Sword. The motion controls were terrible at times. There were only a few memorable songs. Fi. Lack of a connected overworld. Lame bosses (most of the time). FI. Screwed up story. MOTHERFUCKING FI!!!!!!

Twilight Princess is tied for my favorite game of all time (along with Pokémon X and Y), and it did almost everything better than Skyward Sword. My only real complaint about Twilight Princess is that it's too dark. Literally.