I'm curious. I've heard the term "console quality" being used to describe handheld games before, but I don't know what "console quality" implies. Console quality graphics? Then that should be specified. But if it's a broader term, covering the whole game, then what exactly makes a game "console quality"? Is there "handheld quality", too?
To compund my confusion, I've played a litany of handheld games in the past seven years (especially the last three) which seemed like better games than the majorty of console games I've played in my lifetime. And I've missed out on most notable PSP games, too. :P Does this make them "console quality", because of my subjective measurements of quality?
There are also a litany of console games that have been remade or re-released on handhelds. Are they "console quality" since these classics originate from consoles? Or are they too old to count anymore?
All I can think of is this: "console quality" is a term used in lieu of "cutting edge". Possibly because some people think that home consoles are the most "cutting edge" experience available, and they also believe that game quality is heavily dependant on hardware capability. More likely because the gamers who have an extreme preference for home console games... have an urge to belittle handheld experiences because they cannot be played on the gamer's platform of choice.
/rant
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