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Forums - Gaming - 3DS vs Vita 3rd Party Sales and Support

Scisca said:

It's all about reaching the critical mass, so that regular 3rd party games become profitable without much risk. Vita seems to have already done it in Japan, so it will just keep on rolling there. This is the last year in which Sony really has to develop more 1st party Japanese games, just to secure Vita's position, but 3rd parties will just take it from there. On the other hand, they have to focus and spend some money on the West, so that games like Batman sell 400-500k, not just 200k (even though 200k isn't bad, I was expecting worse!).

If Batman was actually a good game it would have sold more. But since the game had to be developed for "everything" it came out short.



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torok said:
DanneSandin said:
torok said:

Well, actually your thread proves that 3rd party perform better on PSV. The combined sum of 3DS 3rd party titles is a little more than 2 times the Vita result on a console with 6 times the installed base. About developing games for them, I only see a viable alternative in doing simple games that are cheaper to develop to get money with those numbers.

I don't understand how 0.30m > 0.64m... That's btw the lowest selling numbers on the Vita's top 10 vs 3DS's top 11. The 3DS has 47 games developed by 3rd parties that's sold 0.30m or more, where the Vita only has... well, 10, such titles.


But that's my point. Two times more sales but with seven times the installed base. It should be proportional, but the difference is big. If PSV had half the base of 3DS, it would outsell its 3rd party titles going by that proportion.

Besides that, specifically for these two consoles, VGC game data basically doesn't means nothing because of the lack of digital tracking (I already did a thread about that). P4G is at more than 0.7M (Atlus data) and VGC has it at 0.6M. Dragon's crown total (PS3+Vita) is 0.64M on VGC, while official sales data with digital is at 0.8M (and it's from the beginning of December and probably Vita version has more digital data). Right now, we can safely say that only the publishers and Sony/Nintendo know how much these games sold (all I said counts to 3DS with digital sales too).

So what you're saying is that Batman: Arkham Origins did BETTER on Wii U than it did on either PS3 or X360?? Considering the instal base.



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

Scisca said:
DanneSandin said:

Yeah, it WILL be very interesting to see future multiplat (Vita/3DS) games, and how those will pan out once the Vita gets more of an instal base. I wonder what it will take for Rockstar, Bethesda and the likes to actually develop for the Vita (and I'm even MORE curious what'll take for them to do a 3DS game).

3rd parties would benefit long term IF the Vita actually takes off. After 2 years on the market, I'm starting to doubt it'll ever will...


It's all about reaching the critical mass, so that regular 3rd party games become profitable without much risk. Vita seems to have already done it in Japan, so it will just keep on rolling there. This is the last year in which Sony really has to develop more 1st party Japanese games, just to secure Vita's position, but 3rd parties will just take it from there. On the other hand, they have to focus and spend some money on the West, so that games like Batman sell 400-500k, not just 200k (even though 200k isn't bad, I was expecting worse!).

Question is, when is that? Like I've already shown, most 3rd party games on PSV doesn't do very well. The best has yet to crack 1m, and the 10th best barely made 0.30m... So I don't really understand why 3rd parties continue to support that system; it doesn't seem worthwhile. I understand indies that supports it; they need to be everywhere, but bigger publishers?



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

This thread leads me to believe the difference isn't that huge between the platforms Despite the massive gap in userbase. Vita just lacks the larger publisher interest that 3DS does. This seems strange to me given that ACL and CoDD seem to match up with anything that doesn't say published by Nintendo or MonHun on the 3DS. So even larger games can perform just as well they just don't seem to be coming though they have slowed down on 3DS as well. I guess everything needs 2 million copies downloaded to be profitable unless you're a tiny indie company. The mismanagement never amazes me. I guess mobile is really the winner here as far as 3rd party support lol.



In the case of Rayman Origins, look at the release dates. I really wouldn't call this a fair comparison with the 3DS version releasing 3 months later than the Vita version and 6 months later than the console versions.

With FIFA, those games are largely European and Europe still seems to be largely Sony territory (look at North American sales of those games) so with games that sell best in Europe, Vita may be a decent choice.

Additionally, smaller (largely Japanese) games such as Fantasy Life (0.36M) and Yokai Watch (0.30M) can also do well on 3DS. Its not a guarantee but its not like these games get buried under all the big name titles like some people in this thread imply.

PS: I have said multiple times that attach ratio doesn't matter and I will say it many more. Would you rather sell 10 games on a console owned by 20 people or 20 games on a console owned by 100 people? I thinks its pretty clear which one you will make more money off of....
Also, saying attach rate should be proportional isn't really fair either. With a cheaper console (and more popular) comes a lower barrier of entry and more people in the "non gamer" category buy the console. So if you look at the amount of people who are on forums like this and who buy games regularly and consider themselves "gamers" you will find a higher % of overall HW sales on the Vita (say, 1 in 5 Vita users are "gamers" while 1 in 10 3DS users are "gamers"), not because there are more "gamers" on the Vita, but because there are more "non gamers" on the 3DS...



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sundin13 said:

In the case of Rayman Origins, look at the release dates. I really wouldn't call this a fair comparison with the 3DS version releasing 3 months later than the Vita version and 6 months later than the console versions.

With FIFA, those games are largely European and Europe still seems to be largely Sony territory (look at North American sales of those games) so with games that sell best in Europe, Vita may be a decent choice.

Additionally, smaller (largely Japanese) games such as Fantasy Life (0.36M) and Yokai Watch (0.30M) can also do well on 3DS. Its not a guarantee but its not like these games get buried under all the big name titles like some people in this thread imply.

PS: I have said multiple times that attach ratio doesn't matter and I will say it many more. Would you rather sell 10 games on a console owned by 20 people or 20 games on a console owned by 100 people? I thinks its pretty clear which one you will make more money off of....
Also, saying attach rate should be proportional isn't really fair either. With a cheaper console (and more popular) comes a lower barrier of entry and more people in the "non gamer" category buy the console. So if you look at the amount of people who are on forums like this and who buy games regularly and consider themselves "gamers" you will find a higher % of overall HW sales on the Vita (say, 1 in 5 Vita users are "gamers" while 1 in 10 3DS users are "gamers"), not because there are more "gamers" on the Vita, but because there are more "non gamers" on the 3DS...

Yes, this is a very good post! You bring up some good points.



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

It normal to big ip to sold better then smaller ip.
The top 4 on 3ds are bigger ip then any ip on vita and they are exclusive and all the game on vita chartz expect Call of duty and Assasin Creed are port or remake or multiplatform game.
Third party support 3ds more then vita.



PS4 - over 100 millions let's say 120m
Xbox One - 70m
Wii U - 25m

Vita - 15m if it will not get Final Fantasy Kingdoms Heart and Monster Hunter 20m otherwise
3DS - 80m

DanneSandin said:

So what you're saying is that Batman: Arkham Origins did BETTER on Wii U than it did on either PS3 or X360?? Considering the instal base.


It would be a valid point, if Wii U and PS360 were equivalent machines. PSV and 3DS are, they both are the current gen machines of Sony and Nintendo and launched at the same time frame with around 1 year of difference. PS360 are consoles at 7-8 years on market and currently declining sharply. You only can compare Wii U results with a PS4 and One since they are on the same gen. It would be the same thing than comparing PES 2012 on PS360 and PS2. It sould a lot less on PS2 and if you look at total software numbers, PS2 trumps both of them together. You should compare Wii U's versions of CoD Ghosts and AC IV with PS4 and One versions, that is correct. 



sundin13 said:

With FIFA, those games are largely European and Europe still seems to be largely Sony territory (look at North American sales of those games) so with games that sell best in Europe, Vita may be a decent choice. 


3DS still outsells Vita easily on EU. The difference is smaller than in US, but still is pretty big.



Sorry if this was already answered but why MH3G is not on that list?



Why don't you make like a tree and get out of here?