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Forums - Sony - Sony Explains why PSV has come up short

If Sony wants people to carry the Vita around they should invest in creating unique software experiences that make users want to take the system with them. Irrespective of the changed market exclusive software is what always makes or breaks a platform. Sony simply never invested enough in the Vita to get or create that software. That is Sony's failure with the Vita and it will have no future until they rectify the issue.



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late_release said:
Love my Vita anyways, casuls don't know what they're missing

They don't know what they are missing, because they don't know  the Vita even exists..



                
       ---Member of the official Squeezol Fanclub---

Sony needs to spend less time looking at how mobile games are affecting handheld platforms and more time looking at Nintendo and what they are doing right with the 3DS.



kowenicki said:

I'm sorry... but I am going to have to totally disagree with you here.

There is plenty of proof.

This gen of handhelds will do circa 50% of the last gen in total.

Whats more.... it was very predictable and fairly obvious to many many posters here, which is why I dont understand why two large corporations didnt see it coming.


That's cool, youre allowed to disagree. Youre pretty smart with these type of things so care to explain why you think this?  Or what proof?  




       

I don't think the mobile market is hurting the Vita or 3DS at all. The problem with the Vita is that there aren't many worthwhile exclusives. The 3DS has more worthwhile exclusives than the Vita, but in comparison to the PSP and DS in the same time period, even the 3DS is severely lacking exclusives, but the 3DS is a Nintendo portable, and those don't have a difficult time selling.

Sony is just abandoning the Vita. While Nintendo is pushing out game after game for the 3DS, Sony has released fewer games in comparison. Instead of focusing on the PS3 as much as they did, a system at the end of its life, they should have put most of these games on trying to make the Vita sell. With the PS4 out though and how well it's doing, common sense is for Sony to put as much effort as they can to make sure the PS4 dominates the Xbox One, so the Vita will become more and more irrelevant for the next three years atleast.



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kowenicki said:
JayWood2010 said:
Shinobi-san said:

Smartphones and tablets has still negatively impacted 3DS sales though, but the strengths of the 3DS has managed to mitigate the impact some what.


There really isnt much proof to that.  The numbers between DS and 3DS has actually been very similar to one another throughout their first 35 months.  I am not saying it will sell as much as NDS lifetime but there is no proof of any of this at this moment.

There really is no proof of mobile gaming effecting handheld gaming at all.  PSP had similar issues PSV had later in its lifecycle because Sony stopped supporting it as well.  Most of its numbers actually came early on when people had faith in sony for their handheld division.  That changed overtime and part of that can be blamed on hacking and another part of it can be blamed on the lack of support.  They relied a lot on third party with PSP.

I'm sorry... but I am going to have to totally disagree with you here.

There is plenty of proof.

This gen of handhelds will do circa 50% of the last gen in total.

Whats more.... it was very predictable and fairly obvious to many many posters here, which is why I dont understand why two large corporations didnt see it coming.

Agree. I think a lot of people only look at the sales impact (which is proof enough really) but there are other impacts as well. People are spending a lot of their time on their smart devices, they are also spending a lot of their money on smart devices and apps etc. All the factors will have a negative impact on dedicated handhelds.

I dont think this is disputable at this point..i mean theres been research done on this. People just need to take the time to look



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BS. The reason is simple. Sony, please repeat:

Two Western 1st party games in a whole year. Two Western 1st party games in a whole year. Two Western 1st party games in a whole year...


In the same year they've flooded the PS3 with massive exclusives and some medium tier games. Not a single one was needed there and most of them bombed either way. These games would move millions of hardware, which would in turn generate millions of additional software sales and turn Vita into a viable platform for 3rd party developers for years to come. Instead Sony marginalised Vita and made PS3 even more attractive for late adopters, who won't give them much money either way. Great success! Way to go!



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.

Anything short of overpriced memory cards is bullshit.



 

kowenicki said:
JayWood2010 said:
Shinobi-san said:

Smartphones and tablets has still negatively impacted 3DS sales though, but the strengths of the 3DS has managed to mitigate the impact some what.


There really isnt much proof to that.  The numbers between DS and 3DS has actually been very similar to one another throughout their first 35 months.  I am not saying it will sell as much as NDS lifetime but there is no proof of any of this at this moment.

There really is no proof of mobile gaming effecting handheld gaming at all.  PSP had similar issues PSV had later in its lifecycle because Sony stopped supporting it as well.  Most of its numbers actually came early on when people had faith in sony for their handheld division.  That changed overtime and part of that can be blamed on hacking and another part of it can be blamed on the lack of support.  They relied a lot on third party with PSP.

I'm sorry... but I am going to have to totally disagree with you here.

There is plenty of proof.

This gen of handhelds will do circa 50% of the last gen in total.

Whats more.... it was very predictable and fairly obvious to many many posters here, which is why I dont understand why two large corporations didnt see it coming.


See I agree with you, but really sony themselves also really didn't put up an effort as well. So two reasons for decline exist. The 3DS still functions and exists and is having very decent sales, yet it won't rival the DS, but it will still have market to exist. 



 

Shinobi-san said:
pokoko said:
They didn't put the effort into creating new IP that would appeal to kids or people interested in social gaming. As simple as that. Had the big titles been there then the sales would have followed.

Personally, I love the Vita and think that it has a lot of good games. It just doesn't have the big, system-selling franchises that any console needs.

This is just excuse making from a PR stand-point.


I think a better PR response would be to downplay their failure and talk up the potential of the PSV.

If you look at the PSP it didnt only sell well because of its gaming capabilities but also because it was a media centric device at a time when there wernt a lot of alternatives. It was cool tech. A couple years on and smartphones can do all of those things better. Yet the PSV is just an upgraded PSP...6 years later as if nothing had changed :/

That market no longer existed and the concept was stale.

Smartphones and tablets have definitely had a major impact on the PSV. Not the only issue here but it is one of the major issues. I think the Sony exec nails it with this comment:

"The market Vita entered was more complicated than it was when the console was originally thought about and designed."

Basically "we fucked up". Sony should have seen it coming. So yeah i dont think this is just a PR response i think theres a lot of truth in what hes saying...I see it as aknowledgement of them getting it wrong.

None of that really matters, though.  The right games aimed at the right demographics and it's a different story.