By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Seriously, Nintendo is not THAT Important

lt_dan_27 said:

So mario galaxy did a new thing. Cool. We've established that. Clearly hasn't translated that much because they just made another non-galaxy mario game. Can someone give me something the wiiU has done that's important to gaming? Or the wii honestly, besides mario galaxy. Because I can easily give several from the ps3, as I already have. 

Later platformers like Sonic Lost World, de Blob 2, and And Yet It Moves all took pages from the Mario Galaxy playbook.

Wii Sports started a genre that continues to this day in Kinect, Wii Party U, Just Dance, etc.

PS3 did comparatively little to change the overall landscape of gaming.



Around the Network
Michael-5 said:

As for Hotel Dusk/Endless Ocean, I agree with you, let's not call Gears of War, Resistance, etc MS or Sony IP's either.

So....looking at your list, that narrows down the Wii games to Wii series and XenoBlade, which is what I said (after you pointed out I forgot the Wii series).

I also want to add something to my original point about Nintendo needing to make new IP's. Nintendo needs to make a new high budget/large audience IP. Something that will sell consoles. XenoBlade and Wii Sports were very nice, but since Nintendo doesn't get the 3rd party support that MS and Sony get, I feel the WiiU needs more.

I would also like to see the return of Starfox, F-Zero, and Earthbound for the WiiU. Super Mario RPG 2 would also be nice, but I don't see that happening. Same with Earthbound, but I can still hope for an Earthbound Collection, much like the Kirby & Dragon Quest Collections Wii saw.

I agree of course that Nintendo needs to make new IPs... Always... The thing is, they do that every gen, so I'm not worried about it. And I also believe that this whole insistence on them is exaggerated. As Miyamoto has stated before, new IPs are not necessarily new games or viceversa. Besides, as you mentioned, they already have other IPs that could use some attention. I also would love a new Star Fox and F-Zero, preferably developed by Nintendo themselves.

Earthbound and Super Mario RPG 2 are indeed tricky cases... I love Super Mario RPG, but the team that made the game doesn't really exists anymore, and I'm skeptical of the chances of a sequel making it justice. I feel similarly about the idea of a new Chrono game... And do Earthbound fans want a new game without Shigesato Itoi anyway ? Not to mention how a hypothetical game for WiiU would be quite a risk, as there's no evidence of it being popular enough to justify HD development. A collection, sure, but they could just localize the games and release them digitally as well. The collections for Kirby and Dragon Quest were for special occasions, and they're far more popular franchises (in Dragon Quest's case, more in Japan).

As for the whole publisher/developer subject, I believe in giving the publisher credit here. While I would love to see a future where the figure of the middleman (the publisher) doesn't exist anymore and developers are fully self-reliant, that future is still at least a decade away. The fact is, developers need funding and sometimes even guidance, so I recognize said actions and give credit to publishers accordingly. That is, according to my own standards of course...

PS: zorg1000 reminded you of the Wii series before, not me.



curl-6 said:
lt_dan_27 said:

So mario galaxy did a new thing. Cool. We've established that. Clearly hasn't translated that much because they just made another non-galaxy mario game. Can someone give me something the wiiU has done that's important to gaming? Or the wii honestly, besides mario galaxy. Because I can easily give several from the ps3, as I already have. 

Later platformers like Sonic Lost World, de Blob 2, and And Yet It Moves all took pages from the Mario Galaxy playbook.

Wii Sports started a genre that continues to this day in Kinect, Wii Party U, Just Dance, etc.

PS3 did comparatively little to change the overall landscape of gaming.

Uncharted starte the whole "cinematic" craze that they are still doing to this day, put Nolan North on the map, and was one of the first good cover based shooters. Give me another exclusive for sony. 

Lost world, and yet it moves both had mixed reviews. Most games on the kinnect are seen as gimmicky and lame. wii party U isn't really influenced by it as is more of a succesor to it made by the same publisher, and hasn't even broken a million sales. 



lt_dan_27 said:
curl-6 said:
lt_dan_27 said:

So mario galaxy did a new thing. Cool. We've established that. Clearly hasn't translated that much because they just made another non-galaxy mario game. Can someone give me something the wiiU has done that's important to gaming? Or the wii honestly, besides mario galaxy. Because I can easily give several from the ps3, as I already have. 

Later platformers like Sonic Lost World, de Blob 2, and And Yet It Moves all took pages from the Mario Galaxy playbook.

Wii Sports started a genre that continues to this day in Kinect, Wii Party U, Just Dance, etc.

PS3 did comparatively little to change the overall landscape of gaming.

Uncharted starte the whole "cinematic" craze that they are still doing to this day, put Nolan North on the map, and was one of the first good cover based shooters. Give me another exclusive for sony. 

Lost world, and yet it moves both had mixed reviews. Most games on the kinnect are seen as gimmicky and lame. wii party U isn't really influenced by it as is more of a succesor to it made by the same publisher, and hasn't even broken a million sales. 

There were plenty of cinematic games before Uncharted, Gears did good cover earlier, and putting a voice actor on the map isn't significant in terms of impacting gaming.

If Kinect is seen as so lame, why has is sold around 20 million and become a key part of the Xbox One? And Wii Party U has sold to a sizeable 20% of its console base, will have crossed a million by now, and is strongly influenced by the Wii Sports template. Then of course there's Just Dance...



Michael-5 said:

Anyway I think this debate is over, you've already agreed Nintendo is an innovative leader, so I was right the whole time . Plus if you think things like an ethernet port is innovative, well.....you don't understand what that word means.

The manual for the console lists them as shoulder buttons, and is the first reference (ever) to them, your opinion does not change that fact.

Michael-5 said:

Plus if you think things like an ethernet port is innovative, well.....you don't understand what that word means.

Again, if including an ethernet port and hard drive to a console, is not innovation, neither is "adding two more buttons" (your claim of nintendos innovation for controllers).

You can dodge reality all you want, you spouted a bunch of nonsense across several posts, got corrected on much of it with hard facts and flat out denied much of it, everyone else reading the discussion can see that so your attempts to bait me in to stooping to your level pass by amusingly.

Also you can keep telling me you corrected me all you want, but the only instances where you actually tried were instances where you tried to refute reality, by posting more incorrect information.

The proof is in the pudding dear boy, and since much of your pudding has been quoted, it's all there, black and white for everyone to see, you have through your evasion already admitted you were wrong on much of what you originally posted (by engaging in counter arguments, which contridict your initial claims) so as you say this convosation is over.

Have a nice day.



Around the Network
curl-6 said:
lt_dan_27 said:
curl-6 said:
lt_dan_27 said:

So mario galaxy did a new thing. Cool. We've established that. Clearly hasn't translated that much because they just made another non-galaxy mario game. Can someone give me something the wiiU has done that's important to gaming? Or the wii honestly, besides mario galaxy. Because I can easily give several from the ps3, as I already have. 

Later platformers like Sonic Lost World, de Blob 2, and And Yet It Moves all took pages from the Mario Galaxy playbook.

Wii Sports started a genre that continues to this day in Kinect, Wii Party U, Just Dance, etc.

PS3 did comparatively little to change the overall landscape of gaming.

Uncharted starte the whole "cinematic" craze that they are still doing to this day, put Nolan North on the map, and was one of the first good cover based shooters. Give me another exclusive for sony. 

Lost world, and yet it moves both had mixed reviews. Most games on the kinnect are seen as gimmicky and lame. wii party U isn't really influenced by it as is more of a succesor to it made by the same publisher, and hasn't even broken a million sales. 

There were plenty of cinematic games before Uncharted, Gears did good cover earlier, and putting a voice actor on the map isn't significant in terms of impacting gaming.

If Kinect is seen as so lame, why has is sold around 20 million and become a key part of the Xbox One? And Wii Party U has sold to a sizeable 20% of its console base, will have crossed a million by now, and is strongly influenced by the Wii Sports template. Then of course there's Just Dance...

I never said that uncharted was the first cinematic game. I said it was the game that made cinematic games as huge as they are today. I also said that uncharted was one of the first. I acknoledge that Gears of war also did new things.  Tell me another exclusive, and I can tell you how it's more impactful than a few mediocre video games that copied it. 

Yes, kinnect is seen as very lame generally speaking. I've never seen anyone with a 360 use their kinnect for more than a few gimmicky things that couldn't be done with a controller just as easily. Kinnect integration with Xbox one has had HUGE backlash against microsoft this year. So good job, more crap about how the wii/wiiU has done hardly anything for gaming. 



Final Fantasy VII started the "games trying to be movies" thing that Sony/MS have been pushing for 15 years now, it's nothing new. Saying Uncharted did it first ... really, you gotta be like under the age of 17 to think that. 



lt_dan_27 said:

I never said that uncharted was the first cinematic game. I said it was the game that made cinematic games as huge as they are today. I also said that uncharted was one of the first. I acknoledge that Gears of war also did new things.  Tell me another exclusive, and I can tell you how it's more impactful than a few mediocre video games that copied it. 

Yes, kinnect is seen as very lame generally speaking. I've never seen anyone with a 360 use their kinnect for more than a few gimmicky things that couldn't be done with a controller just as easily. Kinnect integration with Xbox one has had HUGE backlash against microsoft this year. So good job, more crap about how the wii/wiiU has done hardly anything for gaming. 

Uncharted was not responsible for the move  towards more cinematic games, that trend was already well in motion.

You may not like Kinect, I don't either, but its success is clear; it's sold more than most consoles. If the PS3 had never happened, gaming today wouldn't be very much different, but it would be vastly different if the Wii never happened.



seiya19 said:
Michael-5 said:

As for Hotel Dusk/Endless Ocean, I agree with you, let's not call Gears of War, Resistance, etc MS or Sony IP's either.

So....looking at your list, that narrows down the Wii games to Wii series and XenoBlade, which is what I said (after you pointed out I forgot the Wii series).

I also want to add something to my original point about Nintendo needing to make new IP's. Nintendo needs to make a new high budget/large audience IP. Something that will sell consoles. XenoBlade and Wii Sports were very nice, but since Nintendo doesn't get the 3rd party support that MS and Sony get, I feel the WiiU needs more.

I would also like to see the return of Starfox, F-Zero, and Earthbound for the WiiU. Super Mario RPG 2 would also be nice, but I don't see that happening. Same with Earthbound, but I can still hope for an Earthbound Collection, much like the Kirby & Dragon Quest Collections Wii saw.

I agree of course that Nintendo needs to make new IPs... Always... The thing is, they do that every gen, so I'm not worried about it. And I also believe that this whole insistence on them is exaggerated. As Miyamoto has stated before, new IPs are not necessarily new games or viceversa. Besides, as you mentioned, they already have other IPs that could use some attention. I also would love a new Star Fox and F-Zero, preferably developed by Nintendo themselves.

Earthbound and Super Mario RPG 2 are indeed tricky cases... I love Super Mario RPG, but the team that made the game doesn't really exists anymore, and I'm skeptical of the chances of a sequel making it justice. I feel similarly about the idea of a new Chrono game... And do Earthbound fans want a new game without Shigesato Itoi anyway ? Not to mention how a hypothetical game for WiiU would be quite a risk, as there's no evidence of it being popular enough to justify HD development. A collection, sure, but they could just localize the games and release them digitally as well. The collections for Kirby and Dragon Quest were for special occasions, and they're far more popular franchises (in Dragon Quest's case, more in Japan).

As for the whole publisher/developer subject, I believe in giving the publisher credit here. While I would love to see a future where the figure of the middleman (the publisher) doesn't exist anymore and developers are fully self-reliant, that future is still at least a decade away. The fact is, developers need funding and sometimes even guidance, so I recognize said actions and give credit to publishers accordingly. That is, according to my own standards of course...

PS: zorg1000 reminded you of the Wii series before, not me.

Platinum Games expressed interest in Star Fox, but I read that's not happening . Would have been a proper Star Fox IMO.

Super Mario RPG 2 won't happen because Nintendo has Paper Mario/Mario & Luigi.

As for Earthbound, I think fans want whatever they can get, the only localized Earthbound is nearly 20 years old now, it would be a complete franchise reboot if they made a new one.

I'm not sure a new Chrono game would happen either, but you never know. Wii saw XenoBlade which is pretty much the "spiritual successor" to XenoGears, which was a game created by a different studio, and published by a different studio (but same developers).

What's worse though is it's almost certain that we will never see another Front Mission. The last few games have sold horribly poor.

PS......take the credit!! LOL



What is with all the hate? Don't read GamrReview Articles. Contact me to ADD games to the Database
Vote for the March Most Wanted / February Results

lucidium said:
Michael-5 said:

Anyway I think this debate is over, you've already agreed Nintendo is an innovative leader, so I was right the whole time . Plus if you think things like an ethernet port is innovative, well.....you don't understand what that word means.

The manual for the console lists them as shoulder buttons, and is the first reference (ever) to them, your opinion does not change that fact.

Michael-5 said:

Plus if you think things like an ethernet port is innovative, well.....you don't understand what that word means.

Again, if including an ethernet port and hard drive to a console, is not innovation, neither is "adding two more buttons" (your claim of nintendos innovation for controllers).

You can dodge reality all you want, you spouted a bunch of nonsense across several posts, got corrected on much of it with hard facts and flat out denied much of it, everyone else reading the discussion can see that so your attempts to bait me in to stooping to your level pass by amusingly.

Also you can keep telling me you corrected me all you want, but the only instances where you actually tried were instances where you tried to refute reality, by posting more incorrect information.

The proof is in the pudding dear boy, and since much of your pudding has been quoted, it's all there, black and white for everyone to see, you have through your evasion already admitted you were wrong on much of what you originally posted (by engaging in counter arguments, which contridict your initial claims) so as you say this convosation is over.

Have a nice day.

Bet you're going to tell me that I'm wrong again

http://www.videogameconsolelibrary.com/images/Manuals/82_Atari_5200-Manual.pdf

The manual never mentions "Shoulder buttons" but it does mention two "fire buttons" on the "sides" of the controller. Look at page 5 in the Controller Description.

Like you said, "The proof is in the pudding." Like you also said "Nintendo is innovative." What else are you going to try to argue? You already admited that Nintendo is innovative, and that was the arguement which I presented. Honestly who cares if some debunk company in the 70's made 3D gaming without glasses, Nintendo made it popular with the 3DS, and that's where I'd give them credit (not the Virtual Boy). Who cares if Mattel created the Power Glove which Nintendo holds the licence for? It's still Nintendo.



What is with all the hate? Don't read GamrReview Articles. Contact me to ADD games to the Database
Vote for the March Most Wanted / February Results