Michael-5 said: As for Hotel Dusk/Endless Ocean, I agree with you, let's not call Gears of War, Resistance, etc MS or Sony IP's either. So....looking at your list, that narrows down the Wii games to Wii series and XenoBlade, which is what I said (after you pointed out I forgot the Wii series). I also want to add something to my original point about Nintendo needing to make new IP's. Nintendo needs to make a new high budget/large audience IP. Something that will sell consoles. XenoBlade and Wii Sports were very nice, but since Nintendo doesn't get the 3rd party support that MS and Sony get, I feel the WiiU needs more. I would also like to see the return of Starfox, F-Zero, and Earthbound for the WiiU. Super Mario RPG 2 would also be nice, but I don't see that happening. Same with Earthbound, but I can still hope for an Earthbound Collection, much like the Kirby & Dragon Quest Collections Wii saw. |
I agree of course that Nintendo needs to make new IPs... Always... The thing is, they do that every gen, so I'm not worried about it. And I also believe that this whole insistence on them is exaggerated. As Miyamoto has stated before, new IPs are not necessarily new games or viceversa. Besides, as you mentioned, they already have other IPs that could use some attention. I also would love a new Star Fox and F-Zero, preferably developed by Nintendo themselves.
Earthbound and Super Mario RPG 2 are indeed tricky cases... I love Super Mario RPG, but the team that made the game doesn't really exists anymore, and I'm skeptical of the chances of a sequel making it justice. I feel similarly about the idea of a new Chrono game... And do Earthbound fans want a new game without Shigesato Itoi anyway ? Not to mention how a hypothetical game for WiiU would be quite a risk, as there's no evidence of it being popular enough to justify HD development. A collection, sure, but they could just localize the games and release them digitally as well. The collections for Kirby and Dragon Quest were for special occasions, and they're far more popular franchises (in Dragon Quest's case, more in Japan).
As for the whole publisher/developer subject, I believe in giving the publisher credit here. While I would love to see a future where the figure of the middleman (the publisher) doesn't exist anymore and developers are fully self-reliant, that future is still at least a decade away. The fact is, developers need funding and sometimes even guidance, so I recognize said actions and give credit to publishers accordingly. That is, according to my own standards of course...
PS: zorg1000 reminded you of the Wii series before, not me.