DonFerrari said:
It's quite easy to verify that it isn't, but don't bother. I know what Cloud is, and what it can do... what I don't know is why it is still being used as secret sauce... if Internet isn't good enough to have client-host, how would it be for off loading computing process? What I don't like is the flip flooping of discurse of people to benefit their agenda... I don't support PS fans when they are doing this and won't stand for Xbox fans doing the same. |
Fair enough. But I don't think this is secret sauce once you get past some of the marketing spin. The cloud is only as good as how much money you throw at it. Faster servers, located on a fast trunk, etc.
And yes, even though someone might be able to offload processing because their internet connection is very good, another person would not if their connectiong was bad. We are a way off from true computing offload, since latency would have to be low and consistenly low. But some NPC paths, jobs, etc. Could be potentially offloaded assuming they were not timing criticial to the match.
Im sure they are trying to think of some clever ways to use cloud computer here. And there is nothing about this game that could not also be done on a PS4 attached to the same high quality servers. The real wild card is how good sonys servers are compared to microsoft.










