eyeofcore said:
If he ain't a hack then why did each of his games flop ?
He is founder of Mistwalker yet that does not mean that he was on each game supervising and being on the helm as he did at Square Soft.
Blue Dragon is an Xbox 360 exclusive which practically doomed it since Xbox had no real presence in Japan where RPG's are popular yet Blue Dragon didn't had the potential to draw the Japanese audience into buying an Xbox 360. Western audience that was on original Xbox and transfered or were newcomers to Xbox 360 mostly were not interest into RPG's compared to Nintendo's or Sony's audience thus it was "doomed" from the start... Sakaguchi's main role in Blue Dragon was scenario and lyrics while he also supervisor, Blue Dragon had favorable/good reviews and response from the audience that played it.
ASH: Arhaic Sealed Heat is a Nintendo DS exclusive that was only released in Japan, good review from Famitsu, sold okay, Sakaguchi didn't had anything with it. Lost Odyssey was practically the same thing with Blue Dragon... Blue Dragon Plus sold better than ASH: Arhaic Sealed Heat on Nintendo DS with less favorable reviews and of course Sakaguchi was not present in the development.
Away: Shuffle Dungeon was a commercial failure, Sakaguchi only did the scenario... Reviews were mixed, same thing with Blue Dragon: Awakened Shadows, Sakaguchi was the executive director yet he did not a direct role in the development of this game.
The Last Story gathered favorable reviews and praises was Director, wrote Scenario and Lyrics also Designer... All direct roles in the development and production of the game, he was basically leading the development of the entire game. So when he was fully at the helm of the game then their game got positive reviews and good enough sales with development costs on Wii beingmuch lower, it was profitable by a good margin.
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The dude is practically the designer/writer of every mistwalker game LOL. It doesn't matter if blue dragon had a high metascore or favourable reviews cause it's clear nobdoy gave a rats ass according to the sales. According to wikipedia, both ASH and blue dragon plus had sakaguchi involved as a designer but that tid bit was worthless considering they both flopped miserably. Then who directed Away: Shuffle Dungeon ? I'd be willing to wager that sakaguchi was the one with the most say in it because we all know that mistwalker is incapable of making the game itself because they only do design work and he would be perfect fit for it considering the influence he had with final fantasy.
eyeofcore said:
Why is he resorting to making phone games that nobody wants ?
He only made one phone game, you are blowing it out of proportion and basically making a Elephant out of a flee. He is not resorting, if he did then he would had a barrage of games for iOS/Android and not experiment with a single game, get your facts straight.
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According to wikipedia he made two phone games but still why is he crawling so low to make phone games ? Why has none of the console manufacturers responded to mistwalker for some work ?
eyeofcore said:
Why did microsoft choose to make their own japanese studio instead of giving some contracts to mistwalker ?
Nobody knows, most likely to have a full control over game development and other things.
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It's really obvious. Mistwalker has no talent compared to bungie or some other AAA studio. Hence why microsoft dumped their asses cause their games didn't sell for crap with the budget they gave them. If their games did sell well then microsoft would have made an immediate purchase like they did with bungie back when they were small.
eyeofcore said:
Why did he produce the massive pile of crap movie known as final fantasy the spirits within ?
It was "POC" to people because it wasn't what they expected, it was in a way a Final Fantasy XIII on screen to me when I looked at it now. In my personal opinion, I enjoyed the movie and its visuals and its design while storyline was lacking it was also great in some aspects when comes to originality. FF:TSW was really one of closest Final Fantasy to realism and I wish that it was pursued in FF games.
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Realism isn't the issue here clearly cause FF XIII sold really well. His movie was just bargin bin low quality trash. He talks alot but he doesn't deliver like he always says to the console manufacturers. That's why sony decided to black list his worthless ass in any future projects cause they lost money on that awful movie LOL.
eyeofcore said:
Before you call someone drunk go and face the facts first. Sakaguchi is the definition of hack. LMAO
Now you are provoking him and your "facts" don't really "hold water"... If Sakaguchi was a definiton of a hack then I guess all games are bad.
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I didn't provoke him, he was the one who did that. I told him to go buzz off cause his argument hold no waters. Sakaguchi is clearly a hack because each and every console manufacturer see him as worthless and plus he only goes out to make more flops that nobody wants.
eyeofcore said:
Square enix would have went into the shitter with or without him.
Not really... All Final Fantasies that he worked on were good and he proved himself with The Last Story that he still got what it takes to make a good game, The Last Story is the only game where he had a full control over it from writing scenario and lyrics to directing and being a designer of it, it was only game from his company where he had a full control over it and is the best rated one.
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Was FF XII and FF XII not good ? Cause I thought they were decent for an FF game and he wasn't even involved in either of them. Why didn't he save FF X-2 then ? How do we know if he has what it takes to make a good game when no one else except for his hardcore fans buy the game ? Again ratings mean nothing if your game flops and the last story was especially pathetic in that department considering it got outsold by both blue dragon and lost odyssey on the XBOX 360 LMAO.