lucidium said:
curl-6 said:
AC3, BO2, and Arkham City recieving Wii U sequels shows they turned a profit. And if it turns a profit, then there's a reason to do it.
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Fifa 13 and need for speed saw wiiu releases, but fifa 14 and need for speed rivals did not, Fifa 14 amusingly seeing a wii release instead. the reality of the situation is that these games were simply in development before the hard figures of the previous titles retail performance were in, and were chalked up to low install bases in the best of cases, thus sequels saw a release regardless of if the original game managed to break even or turn a profit, conversely the poor performance of these sequals despite a much larger install base at time of launch simply shows that the sales seen by the previous titles is simply inflated by the launch year drought, and when presented with options, wiiu fans avoid third party titles, which was entirely my point.
Wake me up when a jan 2013 or later released third party wiiu exclusive game breaks 200,000 sales / 1:25 attach rate.
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Third parties would have had sales figures before the end of 2013, easily early enough to cancel Wii U followups. The cost of porting from 360 to Wii U is not excessive.
Later games sold worse on Wii U because by then users were sick of lazy sub-par ports. (AC4 was even delayed in PAL)
And alright, I will.